Takeshi's Challenge (lost prototype of Famicom game; 1986)


(Redirected from Takeshi's Challenge (Lost Prototype of Famicom Game; 1986))

Takeshi's Castle/Takeshi's Challenge (Original versions)
Boxart of Takeshi's Challenge.
Boxart of Takeshi's Challenge.
Status Lost

Takeshi's Challenge is an infamous 1986 Famicom game that was originally meant to be based on the Japanese gameshow Takeshi's Castle (known as MXC in United States).

Very little information is known about the original project: Takeshi's Castle was in development before Kitano contacted the game designers about ideas for a new game.[1]

The game's main defining gimmick would have been being able to exert violence on all characters (similar to the Grand Theft Auto series) but many of Kitano's ideas were scrapped due to the Famicom game system's limitations, or because the content was not suitable for young children. In the final product, some of this "violence potential" remains, but it is limited to a few characters and options.

Game adaptations of Takeshi's Castle, Takeshi no Sengoku Fuunji, Family Trainer Totsugeki! Fuun Takeshijo and its sequel Family Trainer: Fuuun! Takeshi Jou 2, were later released on the Famicom in between 1987 and 1988.

It is unknown if any work done on Takeshi's Challenge original version is still around.

References

  1. Takeshi no Chōsenjō at Wikipedia. Retrieved 15 November '15.

Comments


avatar

People48

15 days ago
Score 0++
I thought it was called Takeshi's challenge worldwide, in the UK it still airs on challenge in english with the Takeshi title. Can someone prove this is true because I aint an 80s kid.
avatar

People48

15 days ago
Score 0++
lol I meant prove that it was back then
Add your comment
The Lost Media Wiki welcomes all comments. If you do not want to be anonymous, register or log in. It is free.


This site is best viewed at 1920x1080 screen resolution.
Powered by MediaWiki Creative Commons Licence