Oysterhead Maze (found 3D Shockwave game; 2001)
A screenshot of Oysterhead Maze.
Date found: 5 Dec 2022
Found by: TheCracksOverhead
Oysterhead Maze, also titled "o y s t e r h e a d m a z e", is a 3D Shockwave game made by Roger Jones that came out sometime in 2001 and was available online until sometime in 2005. It is themed after the musical supergroup "Oysterhead".
The game files were hosted on the now-defunct Throbbing Media website and possibly on the original Oysterhead.com website from 2001. Little is known about Throbbing Media, other than it was owned by the game's creator, Roger Jones, who also had other Shockwave games on the site. The game uses the Shockwave Havok Xtra, which was a physics engine that could be used with Shockwave 3D. Credit for the game's 3D Art is given to Chris Knoff, according to the 2001 Oysterhead website.
A user on the Lost Media Wiki Forum, TheCracksOverhead, recalled playing the game only once when it was still available on the original Throbbing Media website. After managing to find the now-dead link to the original webpage, he tracked down a couple of mentions of the game online. The most important mention came from a thread on the DSLReports Forum, where a screenshot of the game was posted. User TOMYSSHADOW was able to find the name of the game's creator, Roger Jones, by inspecting the Shockwave Movie in Director.
Roger Jones, who used to work for Macromedia, used Director very frequently. In November 2022, TheCracksOverhead managed to get into contact with Roger and was sent a working copy of the game on December 5th, 2022. The game has since been submitted to Bluemaxima's Flashpoint and archived on Archive.org.
In Oysterhead Maze, you play as a bluebird that pulls a wooden cart around the inside of a maze. There are pearls, bricks, a glass bottle, and an Easter egg that the player can interact with by using the mouse to click and drag. Each time you click, the bluebird lets out a chirp. The goal is to find and break through one of the walls of the maze to get into the room with Mr. Oysterhead. The player can choose to play the game in 5 different camera angles, with a 6th angle being unlocked after finding Mr. Oysterhead. The number keys 1-6 can also be used to change camera angles. A description of the game found on the Havok Developers Site Archive reads:
"Find Mr. Oysterhead, steer the cart with your cursor keys, pick up items and store them in your cart."
- Archived version of the original game webpage on the Throbbing website. Retrieved 27 Jun '20
- Main page for the game on the 2001 Oysterhead website. Retrieved 12 Feb '21
- The original thread for the game on the LMW forum. Retrieved 27 Jun '20
- A thread about the game on the DSLReports Forum. Retrieved 27 Jun '20
- An article that includes some Q&A's from Roger Jones about Macromedia Director. Retrieved 27 Jun '20
- A working version of the game that's available on the Internet Archive. Retrieved 05 Dec '22
- Havok Developers Site Archive. Retrieved 27 Jun '20
- Thumbnail image for the game found on the Wayback Machine. Retrieved 27 Jun '20