The Simpsons: Hit & Run 2 (lost builds of cancelled action-adventure game sequel; 2007)
The Simpsons: Hit & Run is a 2003 action-adventure game developed by Radical Entertainment and published by Vivendi Universal Games for the Gamecube, PlayStation 2, Xbox 360 and Windows. A critical and commercial success,[1] a sequel was in development, before being cancelled upon Electronic Arts winning the licence for Simpsons games.
Background
In an interview with GAME Media, The Simpsons: Hit & Run’s senior game designer Joe McGinn briefly discussed the development phase for its sequel.[2] He stated that some "very early" prototypes were established, with physics programmer Greg Mayer, who worked on Hit & Run and The Simpsons: Road Rage,[3] succeeding in programming connected vehicles. This allowed for a car to pull a trailer from behind.[4]
Ultimately, before development could ramp up, it was announced that rival publisher Electronic Arts had won the rights to produce a game as a tie-in for The Simpsons Movie, which would become The Simpsons Game. EA would also gain the rights to publish future Simpsons titles.[5] Consequentially, development for The Simpsons: Hit & Run 2 was swiftly cancelled by Vivendi Universal Games.
Availability
As stated by McGinn, early prototype builds of The Simpsons: Hit & Run 2 once existed during development. However, none of these builds, nor any images or footage of said builds have surfaced online.
Gallery
See Also
- Al-Shamshoon (partially lost Arabic adaptation of "The Simpsons" Fox animated sitcom; 2005)
- Currys "We Can Help" Spots (partially found "The Simpsons" Sky One sponsorships ads from British electronics retailer; 2009-2010)
- Fox Kids "Bartcasting" (found "The Simpsons" promotional event on children's program block; 1996)
- Season Six Alternative Packaging Program (lost audio from phone number based on "The Simpsons" animated TV sitcom; 2005-2011)
- The Simpsons (partially found deleted scenes of Fox animated sitcom; 1989-present)
- The Simpsons (partially found scripts for unproduced episodes of Fox animated sitcom; 1990s)
- The Simpsons: Bart vs. the Space Mutants (lost prototype of Game Gear port of platformer; 1991-1992)
- The Simpsons Game 2 (lost build of cancelled platform game sequel; 2011)
- The Simpsons Movie (partially found alternate versions and deleted scenes of animated comedy film; 2007)
- The Simpsons "Some Enchanted Evening" (partially found original pilot of Fox animated sitcom; 1989-1990)
- Who Shot Mr. Burns? (partially found 1-800 COLLECT The Simpsons Mystery Sweepstakes commercials; 1995)
- Moe Szyslak (lost unaired original Christopher Collins dialogue of The Simpsons character; 1989)
References
- ↑ ELSPA providing an example of The Simpsons: Hit & Run’s commercial success. Retrieved 19 Jun '21
- ↑ Mobygames crediting Joe McGinn as senior game designer for The Simpsons: Hit & Run. Retrieved 19 Jun '21
- ↑ Mobygames crediting Greg Mayer as a programmer for The Simpsons: Hit & Run and The Simpsons: Road Rage. Retrieved 19 Jun '21
- ↑ GAME Media interview with Joe McGinn, which briefly discussed the sequel's development and its cancellation. Retrieved 19 Jun '21
- ↑ Gamesradar discussing EA winning the rights to publish Simpsons titles, which caused The Simpsons: Hit & Run 2 to be cancelled. Retrieved 19 Jun '21