Difference between revisions of "40 Winks (found Nintendo 64 port of 3D platformer; 1999-2000)"

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{{InfoboxFound
 
{{InfoboxFound
 
|title=<center>40 Winks (N64 port)</center>
 
|title=<center>40 Winks (N64 port)</center>
|image=40Winks-N64.jpg
+
|image=40-Winks_N64_Piko_Release_Box_Cover.png
|imagecaption=N64 box art
+
|imagecaption=The box art for the Piko Interactive release.
 
|status=<span style="color:green;">'''Found'''</span>
 
|status=<span style="color:green;">'''Found'''</span>
|datefound=29 Jan. '08
+
|datefound=29 Jan 2008 (prototype) / Nov 2018 (official release)
|foundby=gorgyrip
+
|foundby=gorgyrip (prototype) & [https://pikointeractive.com Piko Interactive] (official release)
 
}}
 
}}
''40 Winks'' was a platformer game developed by EuroCom for the PlayStation. However, '''a Nintendo 64 version''' was planned and edged very close to being finished, even receiving a review from the Official Nintendo Magazine. In late 1999, the publishers began debating whether or not they should release the game for the Nintendo 64, with IGN calling its future "uncertain."<ref>[http://uk.ign.com/articles/1999/12/17/40-winks-future-uncertain 40 Winks Future Uncertain]</ref> Ultimately, they decided against it, and the port went unreleased.
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''40 Winks'' is a platformer game developed by EuroCom for the PlayStation in 1999. While the game received mixed reviews, '''development on a Nintendo 64 port began''' and was set for a 2000 release date.
 +
The Nintendo 64 port of ''40 Winks'' was very far into development, having even received a review from the Official Nintendo Magazine. In late 1999, the publishers began debating whether or not they should release the game for the Nintendo 64, with IGN calling its future "uncertain".<ref>[http://uk.ign.com/articles/1999/12/17/40-winks-future-uncertain An IGN article describing the uncertain future of the Nintendo 64 port.] Retrieved 27 May '15</ref> Ultimately, they decided against it, and the port went unreleased.
  
The English, Spanish and Italian prototypes were released on a popular ROM-hosting website, and it can be discovered through a simple Google search. It is currently unknown why the game was cancelled.
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==A Troubled Development==
 +
As mixed reviews came in for ''40 Winks'', the parent company GT Interactive was starting to be affected by the commercial failure of ''40 Winks'' on the PlayStation. In order to stay afloat, GT Interactive started to sell off assets and downsize the development team working on the Nintendo 64 port. Despite all of these efforts, the port was cancelled in 2000, even though the port was covered in a lot of gaming magazines.
  
 +
==Availability==
 +
Even though the English, Spanish and Italian prototypes were released on popular ROM-hosting websites, and can be easily be discovered through a simple Google search, on February 12th, 2018, Piko Interactive a game development and publishing company that concentrates on licensing and finishing new and unreleased/unfinished video games for retro video game consoles launched a Kickstarter to officially release ''40 Winks'' on the Nintendo 64.<ref>[https://www.kickstarter.com/projects/retrogames/40-winks-a-new-nintendo-64-game The Kickstarter page for ''40 Winks''.] Retrieved 18 Mar '19</ref> The Kickstarter raised $131,252 with 1,709 backers by the deadline witch not only got ''40 Winks'' released on Nintendo 64 but as well as Microsoft Windows and Steam on November of 2018. Nintendo 64 version not only got a physical release with complete with box and manual but also got a "special edition" release with a black colored game cartridge, artbook, poster, POG, and CD containing the soundtrack, Piko also released a limited amount of special edition Nintendo 64 ''40 Winks'' controllers along with the game.<ref>[https://pikointeractive.com/store/#!/40-Winks-N64/p/132666160/category=33920222 The listing for ''40 Winks'' on Piko Interactive's website.] Retrieved 24 Sept '19</ref>
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 +
==Gallery==
 +
===Magazine Scans===
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<gallery mode=packed heights=250px>
 +
N64 Gamer 22 (Dec 1999) 40 Winks01.jpg|N64 Gamer's report of ''40 Winks'' from Dec 1999. 1/4
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N64 Gamer 22 (Dec 1999) 40 Winks02.jpg|2/4
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N64 Gamer 22 (Dec 1999) 40 Winks03.jpg|3/4
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N64 Gamer 22 (Dec 1999) 40 Winks04.jpg|4/4
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Nintendo Magazine 82 (Dec 1999) 40 Winks01.jpg|Nintendo Magazine's report of ''40 Winks'' from Dec 1999. 1/3
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Nintendo Magazine 82 (Dec 1999) 40 Winks02.jpg|2/3
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Nintendo Magazine 82 (Dec 1999) 40 Winks03.jpg|3/3
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Nintendo Power 128 (Jan 2000) 40 Winks.jpg|Nintendo Power's review of ''40 Winks''.
 +
</gallery>
 +
===Box Covers===
 +
<gallery mode=packed heights=200px>
 +
40Winks-N64.jpg|The original Nintendo 64 PAL box art.
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40 Winks PSX cover art.jpg|The original PS1 cover art.
 +
</gallery>
 +
===The Original Kickstarter Stretch Goals===
 +
<gallery mode=packed heights=300px>
 +
40 Winks Kickstarter Goals.png|Screenshot of the stretch goals for the Kickstarter of ''40 Winks''.
 +
</gallery>
 
==References==
 
==References==
 
{{reflist}}
 
{{reflist}}

Latest revision as of 23:39, 21 March 2020

40-Winks N64 Piko Release Box Cover.png

The box art for the Piko Interactive release.

Status: Found

Date found: 29 Jan 2008 (prototype) / Nov 2018 (official release)

Found by: gorgyrip (prototype) & Piko Interactive (official release)

40 Winks is a platformer game developed by EuroCom for the PlayStation in 1999. While the game received mixed reviews, development on a Nintendo 64 port began and was set for a 2000 release date. The Nintendo 64 port of 40 Winks was very far into development, having even received a review from the Official Nintendo Magazine. In late 1999, the publishers began debating whether or not they should release the game for the Nintendo 64, with IGN calling its future "uncertain".[1] Ultimately, they decided against it, and the port went unreleased.

A Troubled Development

As mixed reviews came in for 40 Winks, the parent company GT Interactive was starting to be affected by the commercial failure of 40 Winks on the PlayStation. In order to stay afloat, GT Interactive started to sell off assets and downsize the development team working on the Nintendo 64 port. Despite all of these efforts, the port was cancelled in 2000, even though the port was covered in a lot of gaming magazines.

Availability

Even though the English, Spanish and Italian prototypes were released on popular ROM-hosting websites, and can be easily be discovered through a simple Google search, on February 12th, 2018, Piko Interactive a game development and publishing company that concentrates on licensing and finishing new and unreleased/unfinished video games for retro video game consoles launched a Kickstarter to officially release 40 Winks on the Nintendo 64.[2] The Kickstarter raised $131,252 with 1,709 backers by the deadline witch not only got 40 Winks released on Nintendo 64 but as well as Microsoft Windows and Steam on November of 2018. Nintendo 64 version not only got a physical release with complete with box and manual but also got a "special edition" release with a black colored game cartridge, artbook, poster, POG, and CD containing the soundtrack, Piko also released a limited amount of special edition Nintendo 64 40 Winks controllers along with the game.[3]

Gallery

Magazine Scans

Box Covers

The Original Kickstarter Stretch Goals

References