Difference between revisions of "40 Winks (found Nintendo 64 port of 3D platformer; 1999-2000)"

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m (added more info on the Kickstarter and the official release.)
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|imagecaption=The box art for the Nintendo 64 port.
 
|imagecaption=The box art for the Nintendo 64 port.
 
|status=<span style="color:green;">'''Found'''</span>
 
|status=<span style="color:green;">'''Found'''</span>
|datefound=29 Jan '08
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|datefound=29 Jan '08 (prototype) / Nov '19 (official release)
|foundby=gorgyrip
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|foundby=gorgyrip (prototype) & [https://pikointeractive.com Piko Interactive] (official release)
 
}}
 
}}
 +
 
''40 Winks'' was a platformer game developed by EuroCom for the PlayStation in 1999. While the game received mixed reviews, development on a Nintendo 64 port began and was set for a 2000 release date.  
 
''40 Winks'' was a platformer game developed by EuroCom for the PlayStation in 1999. While the game received mixed reviews, development on a Nintendo 64 port began and was set for a 2000 release date.  
The Nintendo 64 port of ''40 Winks'' was very far into development having received a review from the Official. Nintendo Magazine. In late 1999, the publishers began debating whether or not they should release the game for the Nintendo 64, with IGN calling its future "uncertain."<ref>[http://uk.ign.com/articles/1999/12/17/40-winks-future-uncertain An IGN article describing the uncertain future of the Nintendo 64 port.] Retrieved 27 May '15</ref> Ultimately, they decided against it, and the port went unreleased.
+
The Nintendo 64 port of ''40 Winks'' was very far into development having even received a review from the Official. Nintendo Magazine. In late 1999, the publishers began debating whether or not they should release the game for the Nintendo 64, with IGN calling its future "uncertain."<ref>[http://uk.ign.com/articles/1999/12/17/40-winks-future-uncertain An IGN article describing the uncertain future of the Nintendo 64 port.] Retrieved 27 May '15</ref> Ultimately, they decided against it, and the port went unreleased.
  
The English, Spanish and Italian prototypes were released on a popular ROM-hosting website, and it can be discovered through a simple Google search. It is currently unknown why the game was canceled.
+
The English, Spanish and Italian prototypes were released on a popular ROM-hosting website, and it can be discovered through a simple Google search. It is currently unknown why the game was cancelled.
  
 
==A Troubled Development==
 
==A Troubled Development==
As mixed reviews came in for ''40 Winks'', the parent company GT Interactive was starting to be affected by the commercial failure of ''40 Winks'' on the PlayStation. In order to stay afloat, GT Interactive started to sell off assets and downsize the development team working on the Nintendo 64 port. Despite all of these efforts, the port was canceled in 2000.
+
As mixed reviews came in for ''40 Winks'', the parent company GT Interactive was starting to be affected by the commercial failure of ''40 Winks'' on the PlayStation. In order to stay afloat, GT Interactive started to sell off assets and downsize the development team working on the Nintendo 64 port. Despite all of these efforts, the port was cancelled in 2000.
  
 
==Offical release by Piko Interactive==
 
==Offical release by Piko Interactive==
On February 12, 2018, Piko Interactive launched a Kickstarter to officially release ''40 Winks'' on the Nintendo 64. The Kickstarter reached enough backers to meet the deadline and get ''40 Winks'' released on the Nintendo 64, Microsoft Windows, and Steam in November of 2018.<ref>[https://www.kickstarter.com/projects/retrogames/40-winks-a-new-nintendo-64-game The Kickstarter page for ''40 Winks''] Retrieved 18 Mar '19</ref>
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On February 12th, 2018, Piko Interactive (a game development and publishing company that concentrates on licensing and finishing new and unreleased/unfinished video games for retro video game consoles) launched a Kickstarter to officially release ''40 Winks'' on the Nintendo 64.<ref>[https://www.kickstarter.com/projects/retrogames/40-winks-a-new-nintendo-64-game The Kickstarter page for ''40 Winks''] Retrieved 18 Mar '19</ref> The Kickstarter raised $131,252 with 1,709 backers by the deadline and got ''40 Winks'' released on Nintendo 64 as well as Microsoft Windows and Steam in November of 2018 with the Nintendo 64 version getting not only a physical release with complete with box and manual but also a "Special Edition" release with a black coloured cartridge, artwork, poster, POG, and the full Soundtrack on CD, Piko also released a limited amount of "Special edition N64 40 Winks controllers" along with the game.<ref>[https://pikointeractive.com/store/#!/40-Winks-N64/p/132666160/category=33920222 The listing for ''40 Winks'' on Piko Interactive's website.] Retrieved 24 Sep '19</ref>
  
 
==Reference==
 
==Reference==

Revision as of 14:08, 24 September 2019

40Winks-N64.jpg

The box art for the Nintendo 64 port.

Status: Found

Date found: 29 Jan '08 (prototype) / Nov '19 (official release)

Found by: gorgyrip (prototype) & Piko Interactive (official release)


40 Winks was a platformer game developed by EuroCom for the PlayStation in 1999. While the game received mixed reviews, development on a Nintendo 64 port began and was set for a 2000 release date. The Nintendo 64 port of 40 Winks was very far into development having even received a review from the Official. Nintendo Magazine. In late 1999, the publishers began debating whether or not they should release the game for the Nintendo 64, with IGN calling its future "uncertain."[1] Ultimately, they decided against it, and the port went unreleased.

The English, Spanish and Italian prototypes were released on a popular ROM-hosting website, and it can be discovered through a simple Google search. It is currently unknown why the game was cancelled.

A Troubled Development

As mixed reviews came in for 40 Winks, the parent company GT Interactive was starting to be affected by the commercial failure of 40 Winks on the PlayStation. In order to stay afloat, GT Interactive started to sell off assets and downsize the development team working on the Nintendo 64 port. Despite all of these efforts, the port was cancelled in 2000.

Offical release by Piko Interactive

On February 12th, 2018, Piko Interactive (a game development and publishing company that concentrates on licensing and finishing new and unreleased/unfinished video games for retro video game consoles) launched a Kickstarter to officially release 40 Winks on the Nintendo 64.[2] The Kickstarter raised $131,252 with 1,709 backers by the deadline and got 40 Winks released on Nintendo 64 as well as Microsoft Windows and Steam in November of 2018 with the Nintendo 64 version getting not only a physical release with complete with box and manual but also a "Special Edition" release with a black coloured cartridge, artwork, poster, POG, and the full Soundtrack on CD, Piko also released a limited amount of "Special edition N64 40 Winks controllers" along with the game.[3]

Reference