Action Gamemaster (lost unreleased video game system and line of games; 1993): Difference between revisions

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[[File:Action-Gamemaster-Handheld-System.jpg|thumb|300px|What the video game system would have looked like if it was released.]]
{{InfoboxLost
[[File:Aeces1.jpg|thumb|300px|Active Enterprises booth from the 1994 Consumer Electronics Show.]]
|title=<center>Action Gamemaster/Gamemaster Games</center>
Active Enterprises was a video game company located in Miami, active from 1989-1994. They are known for creating the infamous ''Action 52'' for the NES and Sega Genesis, and the unreleased ''Cheetahmen II'' for the NES, which, despite never being sold in stores, became a collector's item when 1500 cartridges were found in a warehouse.
|image=Action-Gamemaster-Handheld-System.jpg
|imagecaption=Concept art of the Action Gamemaster.
|status=<span style="color:grey;">'''Unproduced'''</span>
}}
Active Enterprises was a video game company located in Miami active between 1989 and 1994 (when they went out of business). The company infamously created ''Action 52'' and ''Cheetahmen II'', two games which are considered to be among the worst video games ever made.


Following the release of ''Action 52'' on Sega Genesis, Active Enterprises had plans to create a handheld video game console called the '''''Action Gamemaster''''', named after the titular character from Cheetahmen. It would have had full compatibility with NES, SNES, Sega Genesis games, as well as CD-ROM titles that could be played via separate adaptors sold in stores. It would also have had support for its own line of exclusive games. Other features would have included a 3.2″ color LCD screen, TV tuner, built-in battery charger, and a cigarette-lighter adapter for cars. <ref>http://www.consoledatabase.com/consoleinfo/actiongamemaster/</ref>
Following the release of ''Action 52'' on Sega Genesis, Active Enterprises had plans to create a handheld video game console called the '''Action Gamemaster''', named after a character from Cheetahmen. Aside from having its own line of exclusive games, it would have had full compatibility with Nintendo Entertainment System, Super Nintendo, and Sega Genesis games that could be played via separate adaptors sold in stores. Other features would have included a 3.2″ color LCD screen, CD player, TV tuner, built-in battery charger, and a cigarette-lighter adapter for cars.<ref>[http://www.consoledatabase.com/consoleinfo/actiongamemaster/ Console Database entry on the ''Action Gamemaster''.] Retrieved 10 Jun '14</ref>


Active Enterprises made an appearance at the 1994 Consumer Electronics Show<ref>http://www.nesworld.com/aeces94.php</ref>, presenting their future projects, among them a third Cheetahmen game, ''Cheetahmen III'', as well as a SNES port of ''Action 52'' and another game called ''Sports 5''. None of those products were on display at the convention, however.
Active Enterprises made an appearance at the 1994 Consumer Electronics Show<ref>[http://www.nesworld.com/aeces94.php NES World article on Active Enterprises at CES '94.] Retrieved 10 Jun '14</ref> to present their future projects, including a third Cheetahmen game simply titled ''Cheetahmen III'', [[Action 52 (lost build of cancelled Super Nintendo port of unlicensed compilation game; existence unconfirmed; 1990s)|a Super Nintendo port of ''Action 52'']], and another game called [[Sports 5 (lost build of cancelled unlicensed Sega Genesis/Super Nintendo sports compilation game; early 1990s)|''Sports 5'']]. None of those products were on display at the convention, however.


It appears that only a little work was done beyond creating the concept, and no prototypes of the ''Action Gamemaster'' have ever surfaced. Today it is assumed that the system would have suffered from the side effects of its own ambitions. A system supporting that range of platforms would have driven up the costs, guesses estimate the retail price at about 500$<ref>https://web.archive.org/web/20090205172219/http://cheetahmen.silius.net/agm.html</ref>, outpricing most of the home consoles of the day. The mock image of the console does not provide a scale, but the internals would likely have made for a rather bulky and unhandy device, directly contrasting the portable nature that was being advertised. Moreover, its energy consumption would have required a large battery for the ''Gamemaster ''to function for any reasonable span of time, resulting in an even larger chassis and a costlier console.
It appears that the console had minimal work done on it beyond the concept, and there are no known prototypes of it or its line of games to this day. However, it can be assumed that the product would have been expensive, bulky, and a generally poor device with low battery time due to its energy consumption.


As 1994 went by, Active Enterprises went out of business, putting an end to all their future endeavors. Neither the '''''Action Gamemaster''''' nor any of their alluded outstanding projects have ever surfaced.
==Gallery==
[[File:Aeces1.jpg|thumb|300px|center|Active Enterprises booth at the 1994 Consumer Electronics Show.]]


== References ==
==References==
<references/>
{{reflist}}


[[Category:Lost video games]]
[[Category:Lost video games]]
[[Category:Miscellaneous lost media]]
[[Category:Completely lost media]]

Revision as of 20:48, 25 January 2022

Action-Gamemaster-Handheld-System.jpg

Concept art of the Action Gamemaster.

Status: Unproduced

Active Enterprises was a video game company located in Miami active between 1989 and 1994 (when they went out of business). The company infamously created Action 52 and Cheetahmen II, two games which are considered to be among the worst video games ever made.

Following the release of Action 52 on Sega Genesis, Active Enterprises had plans to create a handheld video game console called the Action Gamemaster, named after a character from Cheetahmen. Aside from having its own line of exclusive games, it would have had full compatibility with Nintendo Entertainment System, Super Nintendo, and Sega Genesis games that could be played via separate adaptors sold in stores. Other features would have included a 3.2″ color LCD screen, CD player, TV tuner, built-in battery charger, and a cigarette-lighter adapter for cars.[1]

Active Enterprises made an appearance at the 1994 Consumer Electronics Show[2] to present their future projects, including a third Cheetahmen game simply titled Cheetahmen III, a Super Nintendo port of Action 52, and another game called Sports 5. None of those products were on display at the convention, however.

It appears that the console had minimal work done on it beyond the concept, and there are no known prototypes of it or its line of games to this day. However, it can be assumed that the product would have been expensive, bulky, and a generally poor device with low battery time due to its energy consumption.

Gallery

Active Enterprises booth at the 1994 Consumer Electronics Show.

References