Avatar: Legends of the Arena (partially lost inaccessible online game; 2008): Difference between revisions
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{{InfoboxLost | |||
|title=<center>Avatar: Legends of the Arena</center> | |||
|image=Legends_of_the_Arena_title_screen.png | |||
|imagecaption=The title screen of the game. | |||
|status=<span style="color:red;">'''Lost'''</span> | |||
}} | |||
'''''Avatar: Legends of the Arena''''' was a downloadable multiplayer online game based on the Nickelodeon series ''Avatar: The Last Airbender''. released on September 15, 2008. Some websites claim that there were also physical releases of ''Legends of the Arena'', published by Digital Eclipse Software and distributed by ValuSoft.<ref>[https://www.giantbomb.com/avatar-legends-of-the-arena/3030-22235/ GiantBomb information page on Legends of the Arena.]</ref> | '''''Avatar: Legends of the Arena''''' was a downloadable multiplayer online game based on the Nickelodeon series ''Avatar: The Last Airbender''. released on September 15, 2008. Some websites claim that there were also physical releases of ''Legends of the Arena'', published by Digital Eclipse Software and distributed by ValuSoft.<ref>[https://www.giantbomb.com/avatar-legends-of-the-arena/3030-22235/ GiantBomb information page on Legends of the Arena.]</ref> | ||
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''Legends of the Arena'' was a fighting game where the player could either create their own character (belonging to one of the four nations in the show) or play as one of the canonical characters. Players faced off against three other people, and rounds ended when only one person was left standing, or when five minutes had passed. Winning matches rewarded players with gold, which could be spent on upgrades and equipment. | ''Legends of the Arena'' was a fighting game where the player could either create their own character (belonging to one of the four nations in the show) or play as one of the canonical characters. Players faced off against three other people, and rounds ended when only one person was left standing, or when five minutes had passed. Winning matches rewarded players with gold, which could be spent on upgrades and equipment. | ||
Loading times were supposedly tedious, even for the single player training mode.<ref>[https://www.commonsensemedia.org/game-reviews/avatar-legends-of-the-arena Review of Legends of the Arena.]</ref> | Loading times were supposedly tedious, even for the single-player training mode.<ref>[https://www.commonsensemedia.org/game-reviews/avatar-legends-of-the-arena Review of Legends of the Arena.]</ref> | ||
==Gallery== | ==Gallery== | ||
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<div style="width:320px; display:inline-block; margin-right:25px; margin-bottom:0px;"> | <div style="width:320px; display:inline-block; margin-right:25px; margin-bottom:0px;"> | ||
{{#ev:youtube|https://www.youtube.com/watch?v=dcJFldES9dg|320x240|center|Gameplay video by Mobyus1.|frame}}</div> | {{#ev:youtube|https://www.youtube.com/watch?v=dcJFldES9dg|320x240|center|Gameplay video by Mobyus1.|frame}}</div> | ||
<div style="width:320px; display:inline-block; margin-right:25px; margin-bottom:0px;"> | <div style="width:320px; display:inline-block; margin-right:25px; margin-bottom:0px;"> | ||
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</div> | </div> | ||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:Lost video games]] | [[Category:Lost video games]] |
Revision as of 02:22, 10 December 2017
Avatar: Legends of the Arena was a downloadable multiplayer online game based on the Nickelodeon series Avatar: The Last Airbender. released on September 15, 2008. Some websites claim that there were also physical releases of Legends of the Arena, published by Digital Eclipse Software and distributed by ValuSoft.[1]
Gameplay
Legends of the Arena was a fighting game where the player could either create their own character (belonging to one of the four nations in the show) or play as one of the canonical characters. Players faced off against three other people, and rounds ended when only one person was left standing, or when five minutes had passed. Winning matches rewarded players with gold, which could be spent on upgrades and equipment.
Loading times were supposedly tedious, even for the single-player training mode.[2]