BattleBots (found build of unreleased GameCube/PlayStation 2 game based on robot combat TV series; 2003): Difference between revisions

From The Lost Media Wiki
Jump to: navigation, search
No edit summary
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{InfoboxLost
{{InfoboxFound
|title=<center>BattleBots</center>
|title=<center>BattleBots</center>
|image=BattleBots UScoverart.png
|image=BattleBots UScoverart.png
|imagecaption=GameCube cover art.
|imagecaption=GameCube cover art.
|status=<span style="color:red;">'''Lost'''</span>
|status=<span style="color:green;">'''Found'''</span> (Gamecube Prototype)<br><span style="color:red;">'''Lost'''</span> (PS2 build)
|datefound=06 May 2022 (Gamecube Prototype)
|foundby=Gatorbox (Gamecube Prototype)
}}
}}
'''''BattleBots''''' was a video game based on the robot combat television show ''BattleBots''. It was developed by Warthog Games and was set to be published by THQ for the GameCube and PlayStation 2 in 2003 prior to cancellation.
'''''BattleBots''''' was a video game based on the robot combat television show ''BattleBots''. It was developed by Warthog Games and was set to be published by THQ for the GameCube and PlayStation 2 in 2003 prior to cancellation.


==Development==
==Development==
On 19th November 2001, it was announced that THQ had secured the licence to publish ''BattleBots'' games. Development for a GameCube and PlayStation 2 title had already started, with plans for future Xbox and PC games.<ref>[https://www.gamespot.com/articles/thq-secures-battlebots-license/1100-2825836/?utm_source=gamefaqs&utm_medium=partner&utm_content=news_module&utm_campaign=gamespace_news ''GameSpot'' reporting on THQ securing the ''BattleBots'' licence, detailing game development plans.] Retrieved 11 Nov '21</ref> ''BattleBots'' was first showcased by THQ at E3 2002.<ref>[http://www.tmstation.scei.co.jp/ps2/public/Newsletter0006_2/index_e.html ''TM Station'' noting ''BattleBots'' was showcased at E3 2002.] Retrieved 11 Nov '21</ref><ref>[https://www.digitpress.com/images/e32k2/larry/index.htm ''Digital Press'' providing a photo of ''BattleBots'' at E3 2002.] Retrieved 11 Nov '21</ref> According to ''Nintendo World Report'', there was a playable GameCube demo containing around five robots to battle as, within a single bridge arena. Based on this article, the game would feature 80 robots, 40 of which would be from the TV show. It also featured basic and advance control configurations, and plans were made to have a four-player mode.<ref>[http://www.nintendoworldreport.com/hands-on-preview/2916/battlebots-gamecube ''Nintendo World Report'' reporting on the ''BattleBots'' demo at E3 2002.] Retrieved 11 Nov '21</ref>  
On November 19th, 2001, it was announced that THQ had secured the licence to publish ''BattleBots'' games. Development for a GameCube and PlayStation 2 title had already started, with plans for future Xbox and PC games.<ref>[https://gamespot.com/articles/thq-secures-battlebots-license/1100-2825836/?utm_source=gamefaqs&utm_medium=partner&utm_content=news_module&utm_campaign=gamespace_news ''GameSpot'' reporting on THQ securing the ''BattleBots'' licence, detailing game development plans.] Retrieved 11 Nov '21</ref> ''BattleBots'' was first showcased by THQ at E3 2002.<ref>[http://tmstation.scei.co.jp/ps2/public/Newsletter0006_2/index_e.html ''TM Station'' noting ''BattleBots'' was showcased at E3 2002.] Retrieved 11 Nov '21</ref><ref>[https://digitpress.com/images/e32k2/larry/index.htm ''Digital Press'' providing a photo of ''BattleBots'' at E3 2002.] Retrieved 11 Nov '21</ref> According to ''Nintendo World Report'', there was a playable GameCube demo containing around five robots to battle, within a single bridge arena. Based on this article, the game would feature 80 robots, 40 of which would be from the TV show. It also featured basic and advanced control configurations, and plans were made to have a four-player mode.<ref>[http://nintendoworldreport.com/hands-on-preview/2916/battlebots-gamecube ''Nintendo World Report'' reporting on the ''BattleBots'' demo at E3 2002.] Retrieved 11 Nov '21</ref>  


''IGN'' listed other details, including 20 arenas being added into the game, and three different game modes; these were Simulation Mode that emulated the TV series' tournament structure and arenas; Arcade Mode, where one could freely choose robots they created or from the show and compete in arenas with power-ups added; and Multi-player Mode.<ref>[https://www.ign.com/articles/2002/09/05/battlebots ''IGN'' reporting on details regarding ''BattleBots''.] Retrieved 11 Nov '21</ref> The game would also be showcased at Gen Con 2002, with ''GameSpot'' reviewers detailing the GameCube demo, and noting that the game would allow for the camera to be switched to a "robot's eye" view during a fight.<ref>[https://www.gamespot.com/articles/gen-con-2002battlebots-hands-on/1100-6023304/?utm_source=gamefaqs&utm_medium=partner&utm_content=news_module&utm_campaign=gamespace_news ''GameSpot'' detailing the ''BattleBots'' demo at Gen Con 2002.] Retrieved 11 Nov '21</ref>  
''IGN'' listed other details, including 20 arenas being added to the game, and three different game modes; these were Simulation Mode which emulated the TV series' tournament structure and arenas; Arcade Mode, where one could freely choose robots they created or from the show and compete in arenas with power-ups added; and Multi-player Mode.<ref>[https://ign.com/articles/2002/09/05/battlebots ''IGN'' reporting on details regarding ''BattleBots''.] Retrieved 11 Nov '21</ref> The game would also be showcased at Gen Con 2002, with ''GameSpot'' reviewers detailing the GameCube demo, and noting that the game would allow for the camera to be switched to a "robot's eye" view during a fight.<ref>[https://gamespot.com/articles/gen-con-2002battlebots-hands-on/1100-6023304/?utm_source=gamefaqs&utm_medium=partner&utm_content=news_module&utm_campaign=gamespace_news ''GameSpot'' detailing the ''BattleBots'' demo at Gen Con 2002.] Retrieved 11 Nov '21</ref>  


The game was first announced on the official ''BattleBots'' website on September 12, 2002, with an expected release date in November 2002.<ref>[https://web.archive.org/web/20021004184030/http://battlebots.com/news_home.asp#news112 Archive of the official site announcing the game.] Retrieved 21 Nov '15</ref> However, the game was then postponed until early February 2003,<ref>[https://web.archive.org/web/20030213024520/http://battlebots.com/store/store_search_results.asp?ID=9 Archive of the site announcing the first delay.] Retrieved 21 Nov '15</ref> before being delayed once again to May 2003.<ref>[https://web.archive.org/web/20030413050652/http://battlebots.com/store/store_search_results.asp?ID=9 Archive of the site announcing the second delay.] Retrieved 21 Nov '15</ref> After that, there were no more mentions of the game on the website. According to the February 2018 issue of Retro Gamer, THQ suddenly decided to end the project, despite the game reaching "an advanced stage of development".<ref>[https://www.pressreader.com/uk/retro-gamer/20180222/281651075574034 February 2018 issue of ''Retro Gamer'' noting that ''BattleBots'' was cancelled at an advanced stage of development by THQ.] Retrieved 11 Nov '21</ref> This most likely stemmed from the announcement that Comedy Central had decided not to renew the show for another season in September 2002,<ref>[https://www.sbnation.com/longform/2013/6/18/4438250/battlebots-robot-wars-combat-oral-history ''SB Nation'' noting ''BattleBots'' was not renewed in September 2002 by Comedy Central, likely being a major catalyst for the game's cancellation.] Retrieved 11 Nov '21</ref> and because of a slow improvement in fixing bugs and issues during development.<ref>[https://www.reddit.com/r/battlebots/comments/ii6xfn/about_the_battlebots_ps2_port/g3rbfsu&context=3 A Reddit post, with comments from a user who was part of THQ's quality assurance team explaining about game testing.] Retrieved 11 Nov '21</ref>
The game was first announced on the official ''BattleBots'' website on September 12th, 2002, with an expected release date in November 2002.<ref>[https://web.archive.org/web/20021004184030/http://battlebots.com/news_home.asp#news112 Archive of the official site announcing the game.] Retrieved 21 Nov '15</ref> However, the game was then postponed until early February 2003,<ref>[https://web.archive.org/web/20030213024520/http://battlebots.com/store/store_search_results.asp?ID=9 Archive of the site announcing the first delay.] Retrieved 21 Nov '15</ref> before being delayed once again to May 2003.<ref>[https://web.archive.org/web/20030413050652/http://battlebots.com/store/store_search_results.asp?ID=9 Archive of the site announcing the second delay.] Retrieved 21 Nov '15</ref> After that, there were no more mentions of the game on the website. According to the February 2018 issue of Retro Gamer, THQ suddenly decided to end the project, despite the game reaching "an advanced stage of development".<ref>[https://pressreader.com/uk/retro-gamer/20180222/281651075574034 February 2018 issue of ''Retro Gamer'' noting that ''BattleBots'' was cancelled at an advanced stage of development by THQ.] Retrieved 11 Nov '21</ref> This most likely stemmed from the announcement that Comedy Central had decided not to renew the show for another season in September 2002,<ref>[https://sbnation.com/longform/2013/6/18/4438250/battlebots-robot-wars-combat-oral-history ''SB Nation'' noting ''BattleBots'' was not renewed in September 2002 by Comedy Central, likely being a major catalyst for the game's cancellation.] Retrieved 11 Nov '21</ref> and because of a slow improvement in fixing bugs and issues during development.<ref>[https://reddit.com/r/battlebots/comments/ii6xfn/about_the_battlebots_ps2_port/g3rbfsu&context=3 A Reddit post, with comments from a user who was part of THQ's quality assurance team explaining about game testing.] Retrieved 11 Nov '21</ref>


==Availability==
==Availability==
While the game went unreleased, prototypes of the game were made and sold on the official website for $150<ref>[http://assemblergames.com/l/threads/is-there-a-working-copy-of-the-battlebots-game.54347/ AssemblerGames thread on the game.] Retrieved 21 Nov '15</ref> and again for $299.98, with seemingly only one copy for sale.<ref>[http://store.battlebots.com/index.php?route=product/product&path=154_156&product_id=240%7C Official store page for the game.] Retrieved 21 Nov '15</ref> In May 2015, Team Nightmare Combat Robots were actually able to play the GameCube version. A screenshot exists of the aftermath, where hotel security caught them playing it on the hotel lobby's television.<ref>[https://www.facebook.com/photo/?fbid=922181194494848&set=that-would-be-donald-hutson-of-mutant-robots-getting-busted-by-hotel-security-fo A photo of the hotel event.] Retrieved 15 Oct '21</ref> Despite all of these events, no build of the game, in demo or complete form, has ever been publicly released. YouTuber Gatorbox had also owned a GameCube build of the game, but it was never publicly released due to a copyright dispute.<ref>[http://gator.co/secretstash/ The Gatorbox Secret Stash, where GameCube build of the game is mentioned in "Unavailable" section.] Retrieved 11 Nov '21</ref>
While the game went unreleased, prototypes of the game were made and sold on the official website for $150<ref>[http://assemblergames.com/l/threads/is-there-a-working-copy-of-the-battlebots-game.54347/ AssemblerGames thread on the game.] Retrieved 21 Nov '15</ref> and again for $299.98, with seemingly only one copy for sale.<ref>[http://store.battlebots.com/index.php?route=product/product&path=154_156&product_id=240%7C Official store page for the game.] Retrieved 21 Nov '15</ref> In May 2015, Team Nightmare Combat Robots were actually able to play the GameCube version. A screenshot exists of the aftermath, where hotel security caught them playing it on the hotel lobby's television.<ref>[https://facebook.com/photo/?fbid=922181194494848&set=that-would-be-donald-hutson-of-mutant-robots-getting-busted-by-hotel-security-fo A photo of the hotel event.] Retrieved 15 Oct '21</ref> Despite all of these events, no build of the game, in demo or complete form, has ever been publicly released. YouTuber "Gatorbox" had also owned a GameCube build of the game, but it was never publicly released due to a copyright dispute.<ref>[http://gator.co/secretstash/ The Gatorbox Secret Stash, where the GameCube build of the game is mentioned in "Unavailable" section.] Retrieved 11 Nov '21</ref>


Nevertheless, a video was uploaded to YouTube showcasing gameplay footage. Additionally, many screenshots of the game and its concept art were made public in 2017 by Gary Switzer<ref>[https://www.artstation.com/artwork/AbNDW List of screenshots and concept art provided by Gary Switzer.] Retrieved 11 Nov '21</ref> and Merlyn Lear.<ref>[http://www.merlynlear.com/web_gallery3d/gallery3d_01_battlebots01.html Robot and stage render provided by Merlyn Lear.] Retrieved 14 Dec '21</ref>
Nevertheless, a video was uploaded to YouTube showcasing gameplay footage. Additionally, many screenshots of the game and its concept art were made public in 2017 by Gary Switzer<ref>[https://artstation.com/artwork/AbNDW List of screenshots and concept art provided by Gary Switzer.] Retrieved 11 Nov '21</ref> and Merlyn Lear.<ref>[http://merlynlear.com/web_gallery3d/gallery3d_01_battlebots01.html Robot and stage render provided by Merlyn Lear.] Retrieved 14 Dec '21</ref>


On Christmas Day 2021 the Twitch/YouTube channel Gatorbox uploaded a two and a half hour gameplay video of the prototype showing off numerous parts of the game and some of the bugs that cause it to crash.<ref>[https://www.youtube.com/watch?v=QRUXsibkJBs "BattleBots (Gamecube Prototype)" by Gatorbox] Retrieved 25 Dec '21</ref> Draco, the host of the channel, stated that he is in possession of the prototype but is not at any liberty (or ability) to release it, but assured viewers that he had made multiple personal archives of it to prevent it from truly becoming "lost".
On Christmas Day 2021 the Twitch/YouTube channel Gatorbox uploaded a two-and-a-half-hour gameplay video of the prototype showing off numerous parts of the game and some of the bugs that cause it to crash.<ref>[https://youtu.be/QRUXsibkJBs "BattleBots (Gamecube Prototype)" by Gatorbox] Retrieved 25 Dec '21</ref> Draco, the host of the channel, stated that he is in possession of the prototype but is not at any liberty (or ability) to release it, but assured viewers that he had made multiple personal archives of it to prevent it from truly becoming "lost". Five months later, however, he uploaded the prototype to the Internet Archive on May 6th, 2022.<ref>https://archive.org/details/battlebots-gc-prototype</ref> The Playstation 2 version of the game still remains lost.


==Gallery==
==Gallery==
Line 122: Line 124:
*[[Robot Wars Revealed (partially found BBC Choice spin-off of robot combat game show; 1998-2000)]]
*[[Robot Wars Revealed (partially found BBC Choice spin-off of robot combat game show; 1998-2000)]]
*[[Robot Wars: Series 8 (lost unaired pilot of BBC robot combat game show; 2016)]]
*[[Robot Wars: Series 8 (lost unaired pilot of BBC robot combat game show; 2016)]]
*[[Robot Wars: Series 8 (partially found Science Channel reruns of robot combat game show; 2018)]]
*[[Robot Wars: The Kick-Off (lost BNN robot combat special; 2001)]]
*[[Robot Wars: The Kick-Off (lost BNN robot combat special; 2001)]]
*[[Robotica (found TLC robot combat game show; 2001-2003)]]
*[[Robotica (found TLC robot combat game show; 2001-2003)]]
Line 131: Line 134:


[[Category:Lost video games]]
[[Category:Lost video games]]
[[Category:Completely lost media]]
[[Category:Found media]]
[[Category:Partially lost media]]

Revision as of 01:02, 18 November 2022

BattleBots UScoverart.png

GameCube cover art.

Status: Found (Gamecube Prototype)
Lost (PS2 build)

Date found: 06 May 2022 (Gamecube Prototype)

Found by: Gatorbox (Gamecube Prototype)

BattleBots was a video game based on the robot combat television show BattleBots. It was developed by Warthog Games and was set to be published by THQ for the GameCube and PlayStation 2 in 2003 prior to cancellation.

Development

On November 19th, 2001, it was announced that THQ had secured the licence to publish BattleBots games. Development for a GameCube and PlayStation 2 title had already started, with plans for future Xbox and PC games.[1] BattleBots was first showcased by THQ at E3 2002.[2][3] According to Nintendo World Report, there was a playable GameCube demo containing around five robots to battle, within a single bridge arena. Based on this article, the game would feature 80 robots, 40 of which would be from the TV show. It also featured basic and advanced control configurations, and plans were made to have a four-player mode.[4]

IGN listed other details, including 20 arenas being added to the game, and three different game modes; these were Simulation Mode which emulated the TV series' tournament structure and arenas; Arcade Mode, where one could freely choose robots they created or from the show and compete in arenas with power-ups added; and Multi-player Mode.[5] The game would also be showcased at Gen Con 2002, with GameSpot reviewers detailing the GameCube demo, and noting that the game would allow for the camera to be switched to a "robot's eye" view during a fight.[6]

The game was first announced on the official BattleBots website on September 12th, 2002, with an expected release date in November 2002.[7] However, the game was then postponed until early February 2003,[8] before being delayed once again to May 2003.[9] After that, there were no more mentions of the game on the website. According to the February 2018 issue of Retro Gamer, THQ suddenly decided to end the project, despite the game reaching "an advanced stage of development".[10] This most likely stemmed from the announcement that Comedy Central had decided not to renew the show for another season in September 2002,[11] and because of a slow improvement in fixing bugs and issues during development.[12]

Availability

While the game went unreleased, prototypes of the game were made and sold on the official website for $150[13] and again for $299.98, with seemingly only one copy for sale.[14] In May 2015, Team Nightmare Combat Robots were actually able to play the GameCube version. A screenshot exists of the aftermath, where hotel security caught them playing it on the hotel lobby's television.[15] Despite all of these events, no build of the game, in demo or complete form, has ever been publicly released. YouTuber "Gatorbox" had also owned a GameCube build of the game, but it was never publicly released due to a copyright dispute.[16]

Nevertheless, a video was uploaded to YouTube showcasing gameplay footage. Additionally, many screenshots of the game and its concept art were made public in 2017 by Gary Switzer[17] and Merlyn Lear.[18]

On Christmas Day 2021 the Twitch/YouTube channel Gatorbox uploaded a two-and-a-half-hour gameplay video of the prototype showing off numerous parts of the game and some of the bugs that cause it to crash.[19] Draco, the host of the channel, stated that he is in possession of the prototype but is not at any liberty (or ability) to release it, but assured viewers that he had made multiple personal archives of it to prevent it from truly becoming "lost". Five months later, however, he uploaded the prototype to the Internet Archive on May 6th, 2022.[20] The Playstation 2 version of the game still remains lost.

Gallery

Video

Gameplay footage of BattleBots.

Promo of BattleBots franchise, including gameplay footage at 2:50-2:58.

Images

See Also

References

  1. GameSpot reporting on THQ securing the BattleBots licence, detailing game development plans. Retrieved 11 Nov '21
  2. TM Station noting BattleBots was showcased at E3 2002. Retrieved 11 Nov '21
  3. Digital Press providing a photo of BattleBots at E3 2002. Retrieved 11 Nov '21
  4. Nintendo World Report reporting on the BattleBots demo at E3 2002. Retrieved 11 Nov '21
  5. IGN reporting on details regarding BattleBots. Retrieved 11 Nov '21
  6. GameSpot detailing the BattleBots demo at Gen Con 2002. Retrieved 11 Nov '21
  7. Archive of the official site announcing the game. Retrieved 21 Nov '15
  8. Archive of the site announcing the first delay. Retrieved 21 Nov '15
  9. Archive of the site announcing the second delay. Retrieved 21 Nov '15
  10. February 2018 issue of Retro Gamer noting that BattleBots was cancelled at an advanced stage of development by THQ. Retrieved 11 Nov '21
  11. SB Nation noting BattleBots was not renewed in September 2002 by Comedy Central, likely being a major catalyst for the game's cancellation. Retrieved 11 Nov '21
  12. A Reddit post, with comments from a user who was part of THQ's quality assurance team explaining about game testing. Retrieved 11 Nov '21
  13. AssemblerGames thread on the game. Retrieved 21 Nov '15
  14. Official store page for the game. Retrieved 21 Nov '15
  15. A photo of the hotel event. Retrieved 15 Oct '21
  16. The Gatorbox Secret Stash, where the GameCube build of the game is mentioned in "Unavailable" section. Retrieved 11 Nov '21
  17. List of screenshots and concept art provided by Gary Switzer. Retrieved 11 Nov '21
  18. Robot and stage render provided by Merlyn Lear. Retrieved 14 Dec '21
  19. "BattleBots (Gamecube Prototype)" by Gatorbox Retrieved 25 Dec '21
  20. https://archive.org/details/battlebots-gc-prototype