Big Brother (lost build of cancelled PC game based on "Nineteen Eighty-Four" novel; 1998): Difference between revisions

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'''''Big Brother''''' was a video game developed for PC by the U.S company Media X some time in the late 90's. Based on George Orwell's novel ''Nineteen Eighty-Four'',not much is known about the game outside of the [https://ia903101.us.archive.org/BookReader/BookReaderImages.php?zip=/6/items/NEXT_Generation_48/NEXT_Generation_48_jp2.zip&file=NEXT_Generation_48_jp2/NEXT_Generation_48_0056.jp2&scale=4&rotate=0 December issue of Next Generation Magazine, 1998.]
'''''Big Brother''''' was a video game developed for PC by the U.S company Media X some time in the late 90's. Based on George Orwell's novel ''Nineteen Eighty-Four'', not much is known about the game outside of the December 1998 issue of Next Generation Magazine.<ref>[https://ia903101.us.archive.org/BookReader/BookReaderImages.php?zip=/6/items/NEXT_Generation_48/NEXT_Generation_48_jp2.zip&file=NEXT_Generation_48_jp2/NEXT_Generation_48_0056.jp2&scale=4&rotate=0 A page from the December 1998 issue of Next Generation Magazine which has an article on ''Big Brother''.] Retrieved 08 Dec '19</ref>


==Plot and Gameplay==
The game's story is based on George Orwell's 1948 novel 1984, the plot is "slightly different from that of 1984, with a corrupt regime that’s crumbling even more than in the book". Players are tasked with rescuing their fiancee from the Thought Police through 12 levels, each one apparently "5 hours" long, cut down from an original count of 60 levels.<ref>[https://ia903101.us.archive.org/BookReader/BookReaderImages.php?zip=/6/items/NEXT_Generation_48/NEXT_Generation_48_jp2.zip&file=NEXT_Generation_48_jp2/NEXT_Generation_48_0056.jp2&scale=4&rotate=0 Another page from the December 1998 issue of Next Generation Magazine on ''Big Brother''.] Retrieved 08 Dec '19</ref>


==Plot and gameplay==
The published information in Next Generation Magazine describes ''Big Brother'' as an adventure game that uses a modern interface, real-time graphics, advanced facial animations, and environmental puzzles to deliver a fresh experience in the fatigued adventure genre of the late '90s.
The game's story is based on George Orwell's 1948 novel 1984, the plot is "slightly different from that of 1984, with a corrupt regime that’s crumbling even more than in the book". Players are tasked with rescuing their fiancee from the Thought Police through 12 levels, each one apparently "5 hours" long, cut down from an original count of 60 levels.<ref>[https://ia903101.us.archive.org/BookReader/BookReaderImages.php?zip=/6/items/NEXT_Generation_48/NEXT_Generation_48_jp2.zip&file=NEXT_Generation_48_jp2/NEXT_Generation_48_0056.jp2&scale=4&rotate=0 Next Generation Magazine - December 1998 issue] Retrieved 08 Dec '19</ref>


The published information in Next Generation Magazine describes Big Brother as an adventure game that uses a modern interface, real-time graphics, advanced facial animations, and environmental puzzles to deliver a fresh experience in the fatigued adventure genre of the late '90s.
Next Generation Magazine seems to be the last time ''Big Brother'' or Media X was ever mentioned. The release date was scheduled for the first quarter of 1999.
 
Next Generation Magazine seems to be the last time Big Brother or Media X was ever mentioned. The release date was scheduled for the first quarter of 1999.


==References==
==References==
{{reflist}}
{{reflist}}
[[Category:Lost video games]]
[[Category:Lost video games]]

Revision as of 13:58, 9 December 2019

Bigbrother.png

Screenshot from the game.

Status: Lost

Big Brother was a video game developed for PC by the U.S company Media X some time in the late 90's. Based on George Orwell's novel Nineteen Eighty-Four, not much is known about the game outside of the December 1998 issue of Next Generation Magazine.[1]

Plot and Gameplay

The game's story is based on George Orwell's 1948 novel 1984, the plot is "slightly different from that of 1984, with a corrupt regime that’s crumbling even more than in the book". Players are tasked with rescuing their fiancee from the Thought Police through 12 levels, each one apparently "5 hours" long, cut down from an original count of 60 levels.[2]

The published information in Next Generation Magazine describes Big Brother as an adventure game that uses a modern interface, real-time graphics, advanced facial animations, and environmental puzzles to deliver a fresh experience in the fatigued adventure genre of the late '90s.

Next Generation Magazine seems to be the last time Big Brother or Media X was ever mentioned. The release date was scheduled for the first quarter of 1999.

References