Crash Landed (lost build of cancelled "Crash Bandicoot" multi-platform game; 2010)

From The Lost Media Wiki
Revision as of 11:03, 12 September 2017 by Ryanskip (talk | contribs)
Jump to: navigation, search

Lmwtan cleanup.png

This article has been tagged as Needing work due to its lack of content.


Screenshot from the game

Status: Lost

Crash Landed or I am Crash Bandicoot is a cancelled game for PlayStation 3, Wii, Xbox 360 and Nintendo DS. It was developed by Radical Entertainment. Development started in 2009. it was cancelled when Activision decided to lay off the entire development team behind the game. The DS version was developed by Renegade Kid. This was reworked into "Prototype 2"

Development[edit | edit source]

Radical Entertainment secretly began work on this new Crash game in 2009. Development began on the Xbox 360 and PS3 and there were plans for it to be ported to the Wii.

When Activision had decided to lay off the entire development team, the game was cancelled before it had been officially revealed. But some images concepts and videos have been leaked onto the internet. In addition to those leaks, the demo version of the DS version that was developed by Renegade Kid was leaked on to the internet.

Story[edit | edit source]

Crash and the Bandicoot.

After being mutated by Cortex, Crash would have gotten entangled with the task of rescuing his fellow bandicoots. Unlike Crash, these Bandicoots weren't evolved by scientific contraptions, so they were mostly defenseless critters. On Concepts arts, these Bandicoots are trapped in dangerous areas until Crash freed them. Dingodile would have been a major villain in the game. Part of an unfinished cutscene shows him firing a bunch of bandicoots out of a cannon.

Videos[edit | edit source]

Crash landed nintendo DS demo