Cuphead (partially found cut early builds from 2D boss rush platformer; 2017): Difference between revisions

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[[Category:Lost video games]]
[[Category:Lost video games]]
[[Category: Needing work]]

Revision as of 02:42, 31 October 2017

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This article has been tagged as Needing work due to its lack of references.



Cuphead (artwork).jpg

Cuphead artwork.

Status: Lost

Cuphead is a 2D boss rush platformer made and published by StudioMDHR Entertainment. The game has been praised for its heavily inspired 30s cartoon style and is widely known to be one of the hardest video games ever made.

Gameplay

The gameplay of Cuphead can be summed up with this: For run & gun levels, you run to the right, shoot everything on sight, and try to stay alive while in boss battles, you shoot the boss, dodge its attacks and try to stay alive.

Cut Content

Although Cuphead was released in 2017, the game got delayed a couple of times and was originally slated to be released somewhere around 2014 according to the teaser trailer that got released in 2013. It was originally going to be a "boss rush" type of game where you have to defeat each boss in order to progress through the game but has gone through development changes which would explain the constant delay overtime. Since its delay, most of the content from the supposed demo or beta either got removed or had been left out inside the game's files. Here are the contents that got cut out overtime:

Bosses

  • The Devil Bat (Can be seen in the E3 2014 trailer)
  • Squid (can be seen in the video "Cuphead Gameplay" by Tom's Guide)
  • The Spider (only appears in screenshots, presumably wasn't made or never finished)
  • Double Goopy (Only appears in the teaser trailer)
  • Pachinko (Can be fought by debugging, it even had a death quote)
  • Light (Can also be fought by debugging, most likely a test level for an unfinished boss)
  • Card (Can also be fought by debugging, most likely a test level for an unfinished boss named "King Card")

Attacks

  • Triple Laser/Wide Shot (it fires three shots in one direction, it got replaced by Spread)
  • Ranger/Exploder (can be seen on the teaser and the 2014 trailer, they're circular and explode when in contact with the enemies but when used in-game, they just pop instead of exploding, they're also different in terms of design)
  • Arc (they fire in an arc and they're shaped like stars, it got replaced by Lobber)
  • Plane Laser (the only attack that can only be equipped using the Cheat engine, They look and had the same function as the peashooter)
  • Arcade Peashooter (can be equipped by debugging, the game will softlock as soon as you equip it)

Charms

  • Shield/Pit Saver (They prevent you from getting damaged from falling into pits, they also extend your invincibility time)

Conclusion

Although most of these contents can't be encountered by normal gameplay, they can still be found in the game's file and its possible to use them in-game by debugging the game or by manipulating the values of savefiles. As for the bosses, its unknown if they'll ever be returned for the sequel (if there are plans for a sequel, which has not been officially confirmed).

Gallery

The teaser trailer (The Double Goopy as well as the Exploder can be seen here)

A video showcasing some of the unreleased bosses

The Pachinko Fight

A video showcasing the unused weapons as well as the Pit Saver

The "Light" fight

The "Card" fight (its impossible to beat because there's no hitbox for the boss)