Donkey Kong: Coconut Crackers (lost build of cancelled Game Boy Advance puzzle game; 2002): Difference between revisions

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*[[Donkey Kong no Ongaku Asobi (lost build of cancelled Famicom educational game; 1983)]]
*[[Donkey Kong no Ongaku Asobi (lost build of cancelled Famicom educational game; 1983)]]
*[[Donkey Kong Racing (lost build of cancelled Nintendo GameCube racing game; 2002)]]
*[[Donkey Kong Racing (lost build of cancelled Nintendo GameCube racing game; 2002)]]
*[[Return of Donkey Kong (lost build of cancelled NES game; existence unconfirmed; 1987-1988)]]


==References==
==References==

Revision as of 16:52, 21 April 2021

DKCC Promo Art.jpg

Promotional artwork for Donkey Kong: Coconut Crackers.

Status: Lost

In the early 2000s, Rare was developing several games for Nintendo's new Game Boy Advance and GameCube systems, many of which starred Nintendo-owned characters. One such game was Donkey Kong: Coconut Crackers.

Donkey Kong: Coconut Crackers was to be a puzzle game with an isometric view. Donkey Kong would drop coconuts filled with paint, and the player must use this paint to make squares and rectangles. Kremlings occasionally show up and hinder the player's progress.[1] A playable demo was made, and demo videos were released.

In September of 2002, Microsoft bought Rare Ltd., and because Microsoft had just recently entered the video game industry with their Xbox, Rare cancelled and/or reworked many of the games they were developing. Donkey Kong: Coconut Crackers was cancelled, and the idea was reworked into a Game Boy Advance game called It's Mr. Pants, featuring Rare's unofficial mascot Mr. Pants, which was released on December 7th, 2004.[2]

To this day, a playable demo of Donkey Kong: Coconut Crackers has not yet been dumped and leaked.

Gallery

E3 2001 gameplay footage of Donkey Kong: Coconut Crackers.

See Also

References