Doom Absolution (lost build of cancelled Nintendo 64 sequel to "Doom 64"; 1997)

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Doom Absolution was a planned sequel to Doom 64. The game was to be multiplayer-focused, as Doom 64's multiplayer mode was cancelled during development. The developers wished to compete with Goldeneye 007's multiplayer mode. The game was canned shortly after development started.[1] The game was supposedly cancelled as the Doom engine was dated, and the team decided to work on Quake 64 instead.[2]

No screenshots were released, nor were any gameplay trailers. The name Doom Absolution was later used by fans for the Doom 64 Total Conversion.

References