Doom Absolution (lost build of cancelled Nintendo 64 sequel to "Doom 64"; 1997)
Doom Absolution was a planned sequel to Doom 64. The game was to be multiplayer-focused, as Doom 64's multiplayer mode was cancelled during development. The developers wished to compete with Goldeneye 007's multiplayer mode. The game was canned shortly after development started. The game was supposedly cancelled as the Doom engine was dated, and the team decided to work on Quake 64 instead.
No screenshots were released, nor were any gameplay trailers. The name Doom Absolution was later used by fans for the Doom 64 Total Conversion.