Doom Absolution (lost build of cancelled Nintendo 64 sequel to "Doom 64"; 1997)
Doom Absolution was a planned sequel to Doom 64. The game was to be multiplayer-focused, as the original game's multiplayer mode was cancelled during development. The developers wished to compete with Goldeneye 007's multiplayer mode, but the game was canned shortly after development started. It was supposedly cancelled due to how dated the Doom engine was. The team then decided to work on Quake 64 instead.
No screenshots were released, nor were any gameplay trailers. The name Doom Absolution was later used by fans for the Doom 64 Total Conversion.