Doom Absolution (lost build of cancelled Nintendo 64 sequel to "Doom 64"; 1997): Difference between revisions

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{{InfoboxLost
{{InfoboxLost
|title=<center>Doom Absolution</center>
|title=<center>Doom Absolution</center>
|status=<span style="color:red;">'''Lost'''</span>
|image=Doom Absolute recreation.JPG
|imagecaption=Screenshots of the fan-made recreation of the game.
|status=<span style="color:red;">'''Cancelled'''</span>
}}
}}
'''Doom Absolution''' was a planned sequel to ''Doom 64''. The game was to be multiplayer-focused, as Doom 64's multiplayer mode was cancelled during development. The developers wished to compete with ''Goldeneye 007''<nowiki>'</nowiki>s multiplayer mode, but the game was canned shortly after development started.<ref>[http://uk.ign.com/articles/1997/07/11/midway-adds-new-sports-games-to-the-fire Midway Adds New Sports, Games, to the Fire] - IGN</ref> It was supposedly cancelled due to how dated the Doom engine was. The team then decided to work on ''Quake 64'' instead.<ref>[http://uk.ign.com/articles/1997/07/11/n-query-6 N-Query] - IGN</ref>  
'''Doom Absolution''' was a planned sequel to ''Doom 64''. The game was to be multiplayer-focused, as Doom 64's multiplayer mode was cancelled during development. The developers wished to compete with ''Goldeneye 007''<nowiki>'</nowiki>s multiplayer mode, but the game was canned shortly after development started.<ref>[http://uk.ign.com/articles/1997/07/11/midway-adds-new-sports-games-to-the-fire Midway Adds New Sports, Games, to the Fire] - IGN</ref> It was supposedly cancelled due to how dated the Doom engine was. The team then decided to work on ''Quake 64'' instead.<ref>[http://uk.ign.com/articles/1997/07/11/n-query-6 N-Query] - IGN</ref>  

Revision as of 19:51, 12 March 2017

Doom Absolute recreation.JPG

Screenshots of the fan-made recreation of the game.

Status: Cancelled

Doom Absolution was a planned sequel to Doom 64. The game was to be multiplayer-focused, as Doom 64's multiplayer mode was cancelled during development. The developers wished to compete with Goldeneye 007's multiplayer mode, but the game was canned shortly after development started.[1] It was supposedly cancelled due to how dated the Doom engine was. The team then decided to work on Quake 64 instead.[2]

No screenshots were released, nor were any gameplay trailers. The name Doom Absolution was later used by fans for the Doom 64 Total Conversion.

References