Difference between revisions of "Dragon Quest IV (unproduced English localization of PSX role-playing game; 2002)"

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|image=DQIVPSX boxart.jpg
 
|image=DQIVPSX boxart.jpg
 
|imagecaption=The PlayStation cover of ''Dragon Quest IV''.
 
|imagecaption=The PlayStation cover of ''Dragon Quest IV''.
|status=<span style="color:red;">'''Lost'''</span>
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|status=<span style="color:grey;">'''Non-existent'''</span>
 
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''Dragon Quest IV'' (localized as ''Dragon Warrior IV'') is an Japanese role-playing game developed by Chunsoft and published by Enix for the Family Computer in 1990 in Japan and 1992 worldwide. It was given a remake for the PlayStation exclusively in Japan in November 22nd, 2001. It eventually received a second remake for the Nintendo DS in 2007 and 2008 in Japan then worldwide respectively.
 
''Dragon Quest IV'' (localized as ''Dragon Warrior IV'') is an Japanese role-playing game developed by Chunsoft and published by Enix for the Family Computer in 1990 in Japan and 1992 worldwide. It was given a remake for the PlayStation exclusively in Japan in November 22nd, 2001. It eventually received a second remake for the Nintendo DS in 2007 and 2008 in Japan then worldwide respectively.
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In 2002 Enix America '''had planned to produce an English localization of the PSX remake for the American market.''' Enix America president Paul Handelman had the following to say about the game:
 
In 2002 Enix America '''had planned to produce an English localization of the PSX remake for the American market.''' Enix America president Paul Handelman had the following to say about the game:
 
<blockquote>“The overwhelming success of ''Dragon Warrior III'' not only reaffirms the popularity of the franchise, but also underscores our belief that a fantastic game-play experience is independent of the platform on which it is played. Each game in the ''Dragon Warrior'' series is a brilliant stand-alone product that feeds into a greater, more fully involved universe that is tantalizing players of all ages”<ref>[https://www.ign.com/articles/2001/08/22/dragon-quest-iv-headed-stateside IGN article about the then upcoming game.] Retrieved 10 Mar '20</ref></blockquote>
 
<blockquote>“The overwhelming success of ''Dragon Warrior III'' not only reaffirms the popularity of the franchise, but also underscores our belief that a fantastic game-play experience is independent of the platform on which it is played. Each game in the ''Dragon Warrior'' series is a brilliant stand-alone product that feeds into a greater, more fully involved universe that is tantalizing players of all ages”<ref>[https://www.ign.com/articles/2001/08/22/dragon-quest-iv-headed-stateside IGN article about the then upcoming game.] Retrieved 10 Mar '20</ref></blockquote>
However the English version was eventually cancelled due to Heartbeat, the company that Enix used to localize their titles, leaving the game industry before the translation was finished. Enix America had decided to cancel the game after this due to lack of budget and time to hire a new team.<ref>[https://web.archive.org/web/20090111214556/http://www.dqshrine.com/features/dw4.htm Archived DQ Shrine article on the cancellation of the English version of ''Dragon Quest IV''.] Retrieved 10 Mar '20</ref> This was later in the game's development as Enix America had a marketing team and a PR representative.<ref>[http://www.rpgfan.com/features/e32k2-enix/index2.html A Q&A with Enix America that mentions the game's cancelled localization.] Retrieved 10 Mar '20</ref> Despite, this no videos or screenshots of the English version of the game have not been discovered and any prototypes appear to be lost.
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However the English version was eventually cancelled due to Heartbeat, the company that Enix used to localize their titles, leaving the game industry before the translation was started. Enix America had decided to cancel the game after this due to lack of budget and time to hire a new team.<ref>[https://web.archive.org/web/20090111214556/http://www.dqshrine.com/features/dw4.htm Archived DQ Shrine article on the cancellation of the English version of ''Dragon Quest IV''.] Retrieved 10 Mar '20</ref> It was rumored that an English prototype existed, however, this was debunked by Dwaine, a member of a Dragon Quest themed fan forum who had spoken with various Enix America employees and stated outright that no builds were ever made.<ref>[https://www.woodus.com/forums/topic/40164-the-lost-media-thread/?do=findComment&comment=538043 Dragon's Den forum user Dwaine debunking the existence of any prototypes.] Retrieved 10 Mar '20</ref>  Despite this Enix America had a marketing team and a PR representative for the game.<ref>[http://www.rpgfan.com/features/e32k2-enix/index2.html A Q&A with Enix America that mentions the game's cancelled localization.] Retrieved 10 Dec '20</ref>  
 
 
 
==References==
 
==References==
 
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[[Category:Lost video games]]
 
[[Category:Lost video games]]
[[Category:Completely lost media]]
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[[Category:Non-existence confirmed]]

Revision as of 18:42, 10 December 2020

DQIVPSX boxart.jpg

The PlayStation cover of Dragon Quest IV.

Status: Non-existent

Dragon Quest IV (localized as Dragon Warrior IV) is an Japanese role-playing game developed by Chunsoft and published by Enix for the Family Computer in 1990 in Japan and 1992 worldwide. It was given a remake for the PlayStation exclusively in Japan in November 22nd, 2001. It eventually received a second remake for the Nintendo DS in 2007 and 2008 in Japan then worldwide respectively.

English localization[edit | edit source]

In 2002 Enix America had planned to produce an English localization of the PSX remake for the American market. Enix America president Paul Handelman had the following to say about the game:

“The overwhelming success of Dragon Warrior III not only reaffirms the popularity of the franchise, but also underscores our belief that a fantastic game-play experience is independent of the platform on which it is played. Each game in the Dragon Warrior series is a brilliant stand-alone product that feeds into a greater, more fully involved universe that is tantalizing players of all ages”[1]

However the English version was eventually cancelled due to Heartbeat, the company that Enix used to localize their titles, leaving the game industry before the translation was started. Enix America had decided to cancel the game after this due to lack of budget and time to hire a new team.[2] It was rumored that an English prototype existed, however, this was debunked by Dwaine, a member of a Dragon Quest themed fan forum who had spoken with various Enix America employees and stated outright that no builds were ever made.[3] Despite this Enix America had a marketing team and a PR representative for the game.[4]

References[edit | edit source]