Difference between revisions of "Dynablocks/Roblox (partially found beta builds of online game; 2005-2007)"

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[[File:David_Bazsucki2007.png|thumb|300px|David Baszucki at Valley Rekindled, 2007.]]
 
[[File:David_Bazsucki2007.png|thumb|300px|David Baszucki at Valley Rekindled, 2007.]]
  
In 1984, David Baszucki founded the company "Knowledge Revolution". Around this time, he developed general-purpose software for physics and mechanical-simulation, which were intended for educational purposes. According to an interview with David, he recalls creating three pieces of software that were all physics-based. These being Interactive Physics, Working Model, and The Incredible Machine.<ref>[https://blog.roblox.com/2011/12/a-brief-history-of-physics-in-video-games/ Roblox Blog page on a brief history of physics in video games.] Retrieved 17 Sept '19.</ref> He also met Eric Cassel and Keith Lucas around this time.
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In 1984, David Baszucki founded the company "Knowledge Revolution". Around this time, he developed general-purpose software for physics and mechanical-simulation, which were intended for educational purposes. According to an interview with David, he recalls creating three pieces of software that were all physics-based. These being Interactive Physics, Working Model, and The Incredible Machine.<ref>[https://blog.roblox.com/2011/12/a-brief-history-of-physics-in-video-games/ Roblox Blog page on a brief history of physics in video games.] Retrieved 17 Sept '19</ref> He also met Eric Cassel and Keith Lucas around this time.
  
 
Around 1998, he stepped down as the CEO and became the Vice President. Later on, Knowledge Revolution was acquired by MSC Software for 20 million dollars followed by both David and Eric leaving the company. They were soon joined by other employees as well. Soon after, development for a brand new game began. Though the year development began is not specified or known. By December 2003, the pair bought the domains for GoBlocks.com and soon after Dynablocks.com.  
 
Around 1998, he stepped down as the CEO and became the Vice President. Later on, Knowledge Revolution was acquired by MSC Software for 20 million dollars followed by both David and Eric leaving the company. They were soon joined by other employees as well. Soon after, development for a brand new game began. Though the year development began is not specified or known. By December 2003, the pair bought the domains for GoBlocks.com and soon after Dynablocks.com.  
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According to the Tumblr blog "clientsearch", an installer for the 2008 build of ''Roblox'' was discovered around 2012. This began with people on the now-defunct ''Roblox'' forums to speculate if there were any older builds on the site's servers. Sadly in the following year, ''Roblox'' removed all older versions from c5.roblox.com.  
 
According to the Tumblr blog "clientsearch", an installer for the 2008 build of ''Roblox'' was discovered around 2012. This began with people on the now-defunct ''Roblox'' forums to speculate if there were any older builds on the site's servers. Sadly in the following year, ''Roblox'' removed all older versions from c5.roblox.com.  
  
In 2015, there were more discoveries of older clients. ''Roblox'' developer ''CloneTrooper1019'' released a Github repository from a late 2009 client build.<ref name="CTGR">[https://github.com/CloneTrooper1019/Roblox-2009-Client CloneTrooper1019's Github page which has the ''Roblox'' Client Repository from 2009.] Retrieved 26 Oct '17.</ref> In 2016, a broken installer for the 2007 build of Roblox was discovered. The year after that, a broken installer was discovered alongside with screenshots from 2006.<ref name="history">[https://clientsearch.tumblr.com/post/163540178183/history-of-the-clientsearch Clientsearch's Tumblr post on the history of the account.] Retrieved 17 Oct '17.</ref>
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In 2015, there were more discoveries of older clients. ''Roblox'' developer "CloneTrooper1019" released a Github repository from a late 2009 client build.<ref name="CTGR">[https://github.com/CloneTrooper1019/Roblox-2009-Client "CloneTrooper1019"'s Github page which has the ''Roblox'' Client Repository from 2009.] Retrieved 26 Oct '17</ref> In 2016, a broken installer for the 2007 build of Roblox was discovered. The year after that, a broken installer was discovered alongside with screenshots from 2006.<ref name="history">[https://clientsearch.tumblr.com/post/163540178183/history-of-the-clientsearch Clientsearch's Tumblr post on the history of the account.] Retrieved 17 Oct '17</ref>
  
 
[[File:Roblox2007Installer.png|thumb|300px|Screenshot from the 2007 ''Roblox'' installer page.]]
 
[[File:Roblox2007Installer.png|thumb|300px|Screenshot from the 2007 ''Roblox'' installer page.]]
  
 
===2007 Build Discovered===
 
===2007 Build Discovered===
On October 25th, 2017, Finobe user ReDZ found an anonymous user who played ''Roblox'' back in 2007 and held onto a hard drive containing a handful of clients on their hard drive. Later on, user Kallus later contacted the unnamed user for the August 31st, 2007 client and leaked it upon getting it.<ref>[https://fi.nobelium.xyz/forum/post?id=6348 A forum post detailing information on the clients that were found, which includes an almost complete list of what was found apart from January 2008 actually being February 8th, 2008).] Retrieved 26 Oct '17.</ref>  
+
On October 25th, 2017, Finobe user ReDZ found an anonymous user who played ''Roblox'' back in 2007 and held onto a hard drive containing a handful of clients on their hard drive. Later on, user Kallus later contacted the unnamed user for the August 31st, 2007 client and leaked it upon getting it.<ref>[https://fi.nobelium.xyz/forum/post?id=6348 A forum post detailing information on the clients that were found, which includes an almost complete list of what was found apart from January 2008 actually being February 8th, 2008).] Retrieved 26 Oct '17</ref>  
  
Hours after the build got leaked, user ''CloneTrooper1019'' published the leaked vanilla build with permission from Finobe onto a Github repository.<ref name="CTGR"/> The repository contains all the files necessary for the build to run properly since some of it was originally missing (such as fonts, textures, sounds, music, and animations which were borrowed from a 2008 build).  
+
Hours after the build got leaked, user "CloneTrooper1019" published the leaked vanilla build with permission from Finobe onto a Github repository.<ref name="CTGR"/> The repository contains all the files necessary for the build to run properly since some of it was originally missing (such as fonts, textures, sounds, music, and animations which were borrowed from a 2008 build).  
  
Later that year, it was advised by ''CloneTrooper1019'' and many others that people should be safe while using this multiplayer functionality of the 2007 build due to major security flaws. Finobe however released their version of the client containing the necessary patches to fix the major security issues.
+
Later that year, it was advised by "CloneTrooper1019" and many others that people should be safe while using this multiplayer functionality of the 2007 build due to major security flaws. Finobe however released their version of the client containing the necessary patches to fix the major security issues.
  
 
===2005 Google Patent===
 
===2005 Google Patent===
[[File:RobloxPatent_1.png|thumb|300px|A screenshot of the old Roblox used from the patent.]]
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[[File:RobloxPatent_1.png|thumb|300px|A screenshot of the old ''Roblox'' used from the patent.]]
  
On May of 2017, a user named ''WIiPlay123'' uncovered a Google patent abstract titled "Online building toy" that was released during 2005 by David Baszucki and Eric Cassel.<ref name="patent">[https://www.google.com/patents/US7874921 Google Patent page on "Online building toy abstract."] Retrieved 13 May '17.</ref> The patent contains information detailing the thought process behind the creation of ''Roblox''. It also included screenshots that were taken from the game itself and flowcharts and diagrams detailing the functionality of certain methods.
+
On May of 2017, a user named "WIiPlay123" uncovered a Google patent abstract titled "Online building toy" that was released during 2005 by David Baszucki and Eric Cassel.<ref name="patent">[https://www.google.com/patents/US7874921 Google Patent page on "Online building toy abstract".] Retrieved 13 May '17</ref> The patent contains information detailing the thought process behind the creation of ''Roblox''. It also included screenshots that were taken from the game itself and flowcharts and diagrams detailing the functionality of certain methods.
  
 
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<blockquote>
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==External Links==
 
==External Links==
 
#[https://en.wikipedia.org/wiki/Roblox Official Wikipedia page for ''Roblox''.] Retrieved 26 Oct '17
 
#[https://en.wikipedia.org/wiki/Roblox Official Wikipedia page for ''Roblox''.] Retrieved 26 Oct '17
#[http://roblox.wikia.com/wiki/DynaBlocks A Roblox Wikia page on ''Dynablocks''.] Retrieved 26 Oct '17
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#[http://roblox.wikia.com/wiki/DynaBlocks A ''Roblox'' Wikia page on ''Dynablocks''.] Retrieved 26 Oct '17
  
===References===
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==References==
 
{{reflist}}
 
{{reflist}}
  
 
[[Category:Lost video games]]
 
[[Category:Lost video games]]
 
[[Category:Partially found media]]
 
[[Category:Partially found media]]

Latest revision as of 01:10, 1 July 2020

ROBLOX 2004.png

An old logo that dated back to 2006. Dubbed the "second generation" logo.

Status: Partially Found

Roblox is a massive online multiplayer platform that allows users to create and design their own games and play a wide variety of other user-generated games. Back before Roblox became readily available to the public, its name was originally GoBlocks. It was also changed to DynaBlocks for unverifiable reasons but it was ultimately changed to Roblox afterwards because of the name being too hard to remember.

Although Roblox is still up and playable, older clients from 2005 and 2006 have completely disappeared with no archive in the site. The only builds predating 2010 that have been uncovered by various communities are the 2007 build, 2008 build, and a 2009 build.

Background

David Baszucki at Valley Rekindled, 2007.

In 1984, David Baszucki founded the company "Knowledge Revolution". Around this time, he developed general-purpose software for physics and mechanical-simulation, which were intended for educational purposes. According to an interview with David, he recalls creating three pieces of software that were all physics-based. These being Interactive Physics, Working Model, and The Incredible Machine.[1] He also met Eric Cassel and Keith Lucas around this time.

Around 1998, he stepped down as the CEO and became the Vice President. Later on, Knowledge Revolution was acquired by MSC Software for 20 million dollars followed by both David and Eric leaving the company. They were soon joined by other employees as well. Soon after, development for a brand new game began. Though the year development began is not specified or known. By December 2003, the pair bought the domains for GoBlocks.com and soon after Dynablocks.com.

In 2004, they renamed Dynablocks to Roblox – a portmanteau of the words "robots" and "blocks". It was changed due to Dynablocks being a hard name to recognize.

By 2004, David Baszucki and Eric Cassel released the beta version of a game entitled Roblox. It was an online building toy that allowed users to create and design their own games. In 2005 Roblox was officially released to the public.

Client Discoveries

Despite being released around the time when the internet became a bigger household staple, many builds predating the 2010s are lost. The cause being Roblox moving their servers or removing old content from the main servers. Though many haven't really tried to archive these clients.

According to the Tumblr blog "clientsearch", an installer for the 2008 build of Roblox was discovered around 2012. This began with people on the now-defunct Roblox forums to speculate if there were any older builds on the site's servers. Sadly in the following year, Roblox removed all older versions from c5.roblox.com.

In 2015, there were more discoveries of older clients. Roblox developer "CloneTrooper1019" released a Github repository from a late 2009 client build.[2] In 2016, a broken installer for the 2007 build of Roblox was discovered. The year after that, a broken installer was discovered alongside with screenshots from 2006.[3]

Screenshot from the 2007 Roblox installer page.

2007 Build Discovered

On October 25th, 2017, Finobe user ReDZ found an anonymous user who played Roblox back in 2007 and held onto a hard drive containing a handful of clients on their hard drive. Later on, user Kallus later contacted the unnamed user for the August 31st, 2007 client and leaked it upon getting it.[4]

Hours after the build got leaked, user "CloneTrooper1019" published the leaked vanilla build with permission from Finobe onto a Github repository.[2] The repository contains all the files necessary for the build to run properly since some of it was originally missing (such as fonts, textures, sounds, music, and animations which were borrowed from a 2008 build).

Later that year, it was advised by "CloneTrooper1019" and many others that people should be safe while using this multiplayer functionality of the 2007 build due to major security flaws. Finobe however released their version of the client containing the necessary patches to fix the major security issues.

2005 Google Patent

A screenshot of the old Roblox used from the patent.

On May of 2017, a user named "WIiPlay123" uncovered a Google patent abstract titled "Online building toy" that was released during 2005 by David Baszucki and Eric Cassel.[5] The patent contains information detailing the thought process behind the creation of Roblox. It also included screenshots that were taken from the game itself and flowcharts and diagrams detailing the functionality of certain methods.

The present invention pertains to a method and apparatus for building online games. In one embodiment, the method may include providing a user interface that facilitates user selection of parts and placing a set of parts selected by a user in a three-dimensional (3D) world. The method may also include joining parts within the set based on their proximity to each other in the 3D world to form one or more models for a game, and sending a model file for each of these models to a server via a network for use by various users. - David Baszucki, 2005.[5]

Despite the patent being consistently updated by David Baszucki, the older versions of the patent abstract still exist. Even early renditions from 2010 and onward can be viewed.

Gallery

Videos

Original gameplay trailer from 2006.
Chaos canyon gameplay video from 2006.
A reupload of an old "ROBLOX Blooper" from 2006.
A 2007 demo that introduced the explosion feature.
A 2008 demo that introduced the sparkles feature.
A 2008 demo that introduced the shirts and pants feature.
Original gameplay trailer from 2009.
Footage from the August 2007 build.

Images

External Links

  1. Official Wikipedia page for Roblox. Retrieved 26 Oct '17
  2. A Roblox Wikia page on Dynablocks. Retrieved 26 Oct '17

References