Fallout Extreme (lost build of cancelled multi-platform tactical shooter; early 2000s): Difference between revisions

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|status=<span style="color:red;">'''Lost'''</span>
|status=<span style="color:red;">'''Lost'''</span>
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'''''Fallout Extreme''''' was a game under development by 14 Degrees East and Interplay during the early 2000's for the PlayStation 2 and Xbox. It was to use the Unreal Engine. The game was still in prototype stages when it was canceled by 14 Degrees East, presumably for them to focus development on the PC-exclusive Fallout Tactics.<ref>[http://fallout.wikia.com/wiki/Fallout_Tactics:_Brotherhood_of_Steel The Wikia page for Fallout Tactics] Retrieved 19 Dec '13</ref> It is said that the game did not make it far into development, not far beyond the concept stages.
'''''Fallout Extreme''''' was a game under development by 14 Degrees East and Interplay during the early 2000's for the PlayStation 2 and Xbox. It was to use the Unreal Engine. The game was still in prototype stages when it was canceled by 14 Degrees East, presumably for them to focus development on the PC-exclusive Fallout Tactics.<ref>[http://fallout.wikia.com/wiki/Fallout_Tactics:_Brotherhood_of_Steel The Wikia page for Fallout Tactics] Retrieved 19 Dec '13</ref> It is said that the game did not make it far into development, not far beyond the concept stages.


The game was never officially announced, and its existence was virtually unknown until detailed information about it was released in January 2010.<ref>[http://fallout.wikia.com/wiki/Fallout_Extreme Fallout Extreme article on Nukapedia] Retrieved 19 Dec '13</ref>
The game was never officially announced, and its existence was virtually unknown until detailed information about it was released in January 2010.<ref>[http://fallout.wikia.com/wiki/Fallout_Extreme Fallout Extreme article on Nukapedia] Retrieved 19 Dec '13</ref>


The game would have used a squad based system similar to the one eventually used in Tactics.
The game would have used a squad-based system similar to the one eventually used in Tactics.


==Gallery==
==Gallery==
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File:Fallout_Extreme_Concept_Art_2.jpeg
File:Fallout_Extreme_Concept_Art_2.jpeg
</gallery>
</gallery>
==Refrences==
==Refrences==
<references/>
{{reflist}}


[[Category:Lost video games]]
[[Category:Lost video games]]

Revision as of 17:18, 9 March 2018

Fallout Extreme Logo.png

Logo for the game

Status: Lost


Fallout Extreme was a game under development by 14 Degrees East and Interplay during the early 2000's for the PlayStation 2 and Xbox. It was to use the Unreal Engine. The game was still in prototype stages when it was canceled by 14 Degrees East, presumably for them to focus development on the PC-exclusive Fallout Tactics.[1] It is said that the game did not make it far into development, not far beyond the concept stages.

The game was never officially announced, and its existence was virtually unknown until detailed information about it was released in January 2010.[2]

The game would have used a squad-based system similar to the one eventually used in Tactics.

Gallery

Refrences