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End of life
LostFoundPartially lostPartially foundExistence unconfirmedUnknownNon-existence confirmed
|image=Habbo Islands title.JPG
|imagecaption=The game's title.
|datefound=01 Jan 2014 (Original Dump) / 17 Nov 2020 (Cracked Version)
|foundby=[https://www.youtube.com/channel/UCWcyB_a4IEkhwm2mG5phjDw Reiju] (Original Dump)/Ngage Scene (Cracked Version)
'''''Habbo Islands''''' is a cancelled Nokia N-Gage title that would have been released in 2005. Developed by Sulake Incorporation for the Mobile Phone market to début with their other mobile phone game ''Habbo Dreams'' which was launched for Sony Ericsson phones in 2004, ''Habbo Island'' was going to be a single-player game that allowed players to explore an island and would have expanded upon the Habbo hotel lore. With hardware limitations and the overall failure of the Nokia N-gage, ''Habbo Islands'' was quietly cancelled. A prototype of the game was shown at E3 2006.
In September 2004, Finnish video game company Sulake launched ''Habbo Hotel'' in the United States, and the player base surged. Wanting to capitalize on the success of ''Habbo Hotel'' and the up and coming mobile phone game market, Sulake announced in October of 2005 that a spin-off game for the Nokia N-gage titled ''Habbo Islands'' would release in the second half of 2006.<ref>[https://www.globenewswire.com/news-release/2005/10/13/1847599/0/en/Habbo-Islands-On-The-N-Gage-Platform-Offers-Adventure-Holiday-To-Habbo-Hotel-Guests.html Article announcing the launch of ''Habbo Islands''.] Retrieved 09 Dec '19</ref>
Set on an island in the Southern hemisphere of Habbo, ''Habbo Island'' would have been a single-player adventure. Containing twenty missions ranging from caring for animals, treasure hunting, and building structures. Players could choose from either Kaohali or Mokomi, both natives of the island. Another promised feature was cross messaging to players in ''Habbo Hotel''.<ref>[http://devilkitten.nu/portfolio/projects/habboislands/ Article about the gameplay of ''Habbo Islands''.] Retrieved 09 Dec '19</ref>
==Development and Cancelation==
The game was postponed due to the development team feeling as though the hardware requirements just weren't there yet, and they put it on the back burner until (around) February 2005 when they started working on a prototype on the N-Gage platform. ''Habbo Island'' is estimated to have been between 90%-100% completed.
Due to declining sales and lack of popularity of the Nokia N-gage, ''Habbo Island'' was quietly cancelled at an unknown date. However, more than one build of the game has surfaced; the latest is 1.0.7, which was used in order to create the E3 demo.
Allegedly, as many as 50-150 copies of the game made for testing purposes, and it is rumored that Sampo Karjalainen and Pasi Ilola are (or at least were) in possession of two of said copies.
A copy of ''Habbo Islands'' running on the E3 build of the game surfaced on January 1st, 2014. It was purchased on eBay with a Nokia N-Gage development unit by the YouTuber "Reiju." That same day, he dumped it and provided a [https://www.dropbox.com/s/mnymzvj11dezlw3/Habbo%20island.rar download]. It had copy protection and would not run on retail Nokia N-Gage devices. On November 17th, 2020, mupf managed to crack it and make it playable on all N-Gages.<ref>[https://twitter.com/mupfelofen/status/1328799301141749760 mupf's tweet showing that ''Habbo Islands'' is playable.] Retrieved 17 Nov '20</ref> The Ngage Scene released the crack soon after; it is available to download [https://mega.nz/file/EyZSyJhA#UvCzon8hDrZn6MSQic556LcYeQd8tlPM8HzEoNF4KwQ here].
|description1 =The launch trailer for ''Habbo Islands''.
|description2 =''Habbo Islands'' footage.
<gallery mode=packed heights=175px>
HabboIslandsE3.jpg|''Habbo Islands'' kiosk at E3 2006.
*[[Habbo Hotel (lost Nokia mobile games based on social network service; 2005-2007)]]
*[https://hiddenpalace.org/w/images/4/43/Habbo_island.rar Hidden Palace's mirror of the cracked version.] Retrieved 17 Nov '20