Halo DS (lost Nintendo DS tech demo; 2007): Difference between revisions

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{{InfoboxLost
{{InfoboxLost
|title=<center>Halo DS</center>
|image=Halo DS screenshot.jpg
|image=Halo DS screenshot.jpg
|imagecaption=Screenshot of the title screen, courtesy of IGN.
|imagecaption=Screenshot of the title screen, courtesy of IGN.
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==History==
==History==
The first mention of this game was on January 4th, 2007, when IGN's Matt Casamassina made a blog post claiming to have played ''Halo DS''. He claimed that the game was "completely up and running and fully playable," although never released. On July 18th of that same year, in an interview with Siliconera, Bungie employees Frank O'Connor and Brian Jarrard said that "there has never been an officially funded or sanctioned development of any sort of DS ''Halo'' game," and that Casamassina was likely referring to an unsolicited prototype pitched to Nintendo.<ref>[https://web.archive.org/web/20201111172706/https://www.siliconera.com/bungie-if-halo-ds-existed-it-wasn%E2%80%99t-from-us/ Bungie: If Halo DS existed it wasn’t from us - Siliconera] Retrieved 18 Jan '20</ref> This statement from Bungie employees caused people to accuse Matt Casamassina and IGN of lying about the existence of the game, to which Casamassina replied on October 2nd with a follow-up blog post. He stated that the game was real and that it was "created by a real development studio with a very big publisher," as well as releasing screenshots and gameplay videos of the game. In one of the videos, Matt is seen playing the game alongside Mark Bozon, who states that it was created by a "Triple-A publisher." <ref>[https://www.youtube.com/watch?v=zX9FO2p7qWw Halo DS Nintendo DS Video - On-Camera Halo DS Demo - IGN] Retrieved 18 Jan '20</ref>
The first mention of this game was on January 4th, 2007, when IGN's Matt Casamassina made a blog post claiming to have played ''Halo DS''. He claimed that the game was "completely up and running and fully playable," although never released. On July 18th of that same year, in an interview with Siliconera, Bungie employees Frank O'Connor and Brian Jarrard said that "there has never been an officially funded or sanctioned development of any sort of DS ''Halo'' game," and that Casamassina was likely referring to an unsolicited prototype pitched to Nintendo.<ref>[https://web.archive.org/web/20201111172706/https://www.siliconera.com/bungie-if-halo-ds-existed-it-wasn%E2%80%99t-from-us/ Bungie: If ''Halo DS'' existed it wasn’t from us - Siliconera] Retrieved 18 Jan '20</ref> This statement from Bungie employees caused people to accuse Matt Casamassina and IGN of lying about the existence of the game, to which Casamassina replied on October 2nd with a follow-up blog post. He stated that the game was real and that it was "created by a real development studio with a very big publisher," as well as releasing screenshots and gameplay videos of the game. In one of the videos, Matt is seen playing the game alongside Mark Bozon, who states that it was created by a "Triple-A publisher."<ref>[https://youtu.be/zX9FO2p7qWw ''Halo DS'' Nintendo DS Video - On-Camera ''Halo DS'' Demo - IGN] Retrieved 18 Jan '20</ref>


==Search==
==Search==
Some people have drawn similarities between the gameplay footage of ''Halo DS'' with that of the port of ''Goldeneye: Rogue Agent'' for the Nintendo DS. This has lead to speculation that the publisher of the demo was Electronic Arts and that the developer was n-Space, the developer for the DS port of the aforementioned ''Goldeneye'' game.
Some people have drawn similarities between the gameplay footage of ''Halo DS'' with that of the port of ''Goldeneye: Rogue Agent'' for the Nintendo DS. This has led to speculation that the publisher of the demo was Electronic Arts and that the developer was n-Space, the developer for the DS port of the aforementioned ''Goldeneye'' game.


==Videos==
==Gallery==
===Footage===
{{Video|perrow  =4
{{Video|perrow  =4
   |service1    =youtube
   |service1    =youtube
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   |description3 =IGN gameplay video of dual-wielding in the game.
   |description3 =IGN gameplay video of dual-wielding in the game.
   |service4    =youtube
   |service4    =youtube
   |id4          =zX9FO2p7qWw
   |id4          =91qQ7R30nAw
   |description4 =A compilation of IGN's gameplay footage by Unseen64.
   |description4 =A compilation of IGN's gameplay footage by Unseen64.
}}
}}
{{Video|perrow  =1
===Videos===
{{Video|perrow  =2
   |service1    =youtube
   |service1    =youtube
   |id1          =Di9izTNbOLc
   |id1          =Di9izTNbOLc
   |description1 =Video on the subject by YouTuber "RGT 85".
   |description1 =RGT 85's Video on the subject.
  |service2    =youtube
  |id2          =BAuJvMVL4lQ
  |description2 =SewerReviewer's video on the subject.
}}
}}
==See Also==
*[[Halo: Chronicles (lost build of cancelled Xbox 360 episodic game; 2006-2009)]]
*[[Halo: Combat Evolved (lost build of cancelled PlayStation 2 port of Xbox first-person shooter; 2001)]]
*[[I Love Bees - Hurricane Ivan incident (lost operator call from Halo 2 marketing campaign; 2004)]]
==References==
==References==
{{reflist}}
{{reflist}}

Latest revision as of 22:40, 14 July 2023

Halo DS screenshot.jpg

Screenshot of the title screen, courtesy of IGN.

Status: Lost

Halo DS was an unsolicited demo of a game in the Halo franchise for the Nintendo DS.

History

The first mention of this game was on January 4th, 2007, when IGN's Matt Casamassina made a blog post claiming to have played Halo DS. He claimed that the game was "completely up and running and fully playable," although never released. On July 18th of that same year, in an interview with Siliconera, Bungie employees Frank O'Connor and Brian Jarrard said that "there has never been an officially funded or sanctioned development of any sort of DS Halo game," and that Casamassina was likely referring to an unsolicited prototype pitched to Nintendo.[1] This statement from Bungie employees caused people to accuse Matt Casamassina and IGN of lying about the existence of the game, to which Casamassina replied on October 2nd with a follow-up blog post. He stated that the game was real and that it was "created by a real development studio with a very big publisher," as well as releasing screenshots and gameplay videos of the game. In one of the videos, Matt is seen playing the game alongside Mark Bozon, who states that it was created by a "Triple-A publisher."[2]

Search

Some people have drawn similarities between the gameplay footage of Halo DS with that of the port of Goldeneye: Rogue Agent for the Nintendo DS. This has led to speculation that the publisher of the demo was Electronic Arts and that the developer was n-Space, the developer for the DS port of the aforementioned Goldeneye game.

Gallery

Footage

IGN on-camera video of Matt Casamassina and Mark Bozon playing competitively.

IGN gameplay video of an SMG fight.

IGN gameplay video of dual-wielding in the game.

A compilation of IGN's gameplay footage by Unseen64.

Videos

RGT 85's Video on the subject.

SewerReviewer's video on the subject.

See Also

References