Mario's Face (lost Nintendo DS tech demo; 2004): Difference between revisions

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*[[Mario's Castle (lost build of cancelled game on Nintendo's "Project Atlantis" handheld console; existence unconfirmed; 1995-1998)]]
*[[Mario's Castle (lost build of cancelled game on Nintendo's "Project Atlantis" handheld console; existence unconfirmed; 1995-1998)]]
*[[Mario Demo (lost Virtual Boy tech demo; 1994)]]
*[[Mario Demo (lost Virtual Boy tech demo; 1994)]]
*[[Mario Motors (lost build of unreleased Nintendo DS racer; early 2000s)]]
*[[Mario Kart XXL (lost Game Boy Advance tech demo; 2004)]]
*[[Mario Kart XXL (lost Game Boy Advance tech demo; 2004)]]
*[[New Super Mario Bros. (lost early builds of Nintendo DS 2D platformer; 2004-2006)]]
*[[New Super Mario Bros. (lost early builds of Nintendo DS 2D platformer; 2004-2006)]]

Revision as of 20:04, 18 December 2020

Mario's Face.jpg

A screenshot of the tech demo.

Status: Lost

Mario's Face was a Nintendo DS tech demo that was developed by Nintendo EAD and shown at E3 2004 to display the capabilities of Nintendo's then-new system.

The player could select Mario or Wario and then use the stylus on the touch screen, grab parts of Mario/Wario's faces, and pull and stretch them, similar to the Super Mario 64 title screen and, to a lesser degree, the Mario Party "Face Lift" minigames. This feature was also put into Super Mario 64 DS, albeit in a far simpler form.

This particular demo hasn't been shown since its E3 presentation and has not been dumped online.

Gallery

Video of the tech demo.

Wario's face being stretched.

See Also

External Link