Difference between revisions of "Mario Demo (lost Virtual Boy tech demo; 1994)"

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*[[BS Super Mario Collection (partially lost Satellaview broadcast versions of compilation platformer; 1997-1998)]]
 
*[[BS Super Mario Collection (partially lost Satellaview broadcast versions of compilation platformer; 1997-1998)]]
 
*[[Mario Artist (lost builds of unreleased Nintendo 64DD games; 1999-2000)]]
 
*[[Mario Artist (lost builds of unreleased Nintendo 64DD games; 1999-2000)]]
 +
*[[Mario's Castle (lost build of cancelled game on Nintendo's "Project Atlantis" handheld console; existence unconfirmed; 1995-1998)]]
 
*[[Mario's Face (lost Nintendo DS tech demo; 2004)]]
 
*[[Mario's Face (lost Nintendo DS tech demo; 2004)]]
 
*[[Mario Kart XXL (lost Game Boy Advance tech demo; 2004)]]
 
*[[Mario Kart XXL (lost Game Boy Advance tech demo; 2004)]]

Revision as of 02:26, 14 December 2020

Mario Demo.png

A screenshot of the demo.

Status: Lost

At Shoshinkai 1994, Nintendo demonstrated their then-upcoming console, the Virtual Boy. To demonstrate its stereoscopic 3D effects, they made a brief demo featuring one of their most recognizable characters, Mario.

Content

A rendered image of Mario appeared under the Virtual Boy logo, and then the logo flew towards the viewer letter by letter.[1] The demo was also apparently hard-coded onto the Virtual Boy prototypes.

Gallery

Footage of the demo.

See Also

Virtual Boy

Mario Series

External Link

Reference