Nintendo 64 Disk Drive (partially found unreleased video games for Nintendo 64 add-on; late 1990s-early 2000s): Difference between revisions

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The '''Nintendo 64DD''' is a failed add-on for the Nintendo 64. There are multiple games planned for the 64DD, which were either made on the standard cartridge format, or cancelled altogether.
The '''Nintendo 64DD''' is a failed add-on for the Nintendo 64. There are multiple games planned for the 64DD that were cancelled.


==Cabbage==
==Cabbage==
''Cabbage'' was a codename of an unfinished game that was being developed by Shigesato Itoi, Tsunekazu Ishihara, and Shigeru Miyamoto. The game would have been similar to the at-the-time popular ''Tamagotchi'', where the player would take care of an unspecified creature, even using the N64DD's internal clock to keep the in-game world running even when the system was turned off, meaning the creature could have changed in the player's absence. The creature was also planned to be transferable to a Game Boy to take care of it when not home, and be shared with friends. Cabbabge was meant to be revealed and playable at Space World 2000, but this wasn't the case, and it was eventually cancelled.
''Cabbage'' was a codename of an unfinished game that was being developed by Shigesato Itoi, Tsunekazu Ishihara, and Shigeru Miyamoto. The game would have been similar to the at-the-time popular ''Tamagotchi'', where the player would take care of an unspecified creature, even using the N64DD's internal clock to keep the in-game world running even when the system was turned off, meaning the creature could have changed in the player's absence. The creature was also planned to be transferable to a Game Boy to take care of it when not home, and be shared with friends. Cabbabge was meant to be revealed and playable at Space World 2000, but this wasn't the case, and it was eventually cancelled.

Revision as of 23:52, 27 March 2018

The Nintendo 64DD is a failed add-on for the Nintendo 64. There are multiple games planned for the 64DD that were cancelled.

Cabbage

Cabbage was a codename of an unfinished game that was being developed by Shigesato Itoi, Tsunekazu Ishihara, and Shigeru Miyamoto. The game would have been similar to the at-the-time popular Tamagotchi, where the player would take care of an unspecified creature, even using the N64DD's internal clock to keep the in-game world running even when the system was turned off, meaning the creature could have changed in the player's absence. The creature was also planned to be transferable to a Game Boy to take care of it when not home, and be shared with friends. Cabbabge was meant to be revealed and playable at Space World 2000, but this wasn't the case, and it was eventually cancelled.