Nintendo Puzzle Collection (lost build of unreleased English localization of Nintendo GameCube puzzle compilation game; 2003): Difference between revisions

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'''''Nintendo Puzzle Collection''''' is a 2003 Japan-exclusive Nintendo GameCube compilation game of Nintendo's puzzle games such as ''Dr. Mario 64'', ''Yoshi's Cookie'', and ''Panel de Pon''. It was co-developed by Nintendo Software Technology and Intelligent Systems and was published by Nintendo.
''Nintendo Puzzle Collection'' is a 2003 Japan-exclusive Nintendo GameCube compilation game of Nintendo's puzzle games such as ''Dr. Mario 64'', ''Yoshi's Cookie'', and ''Panel de Pon''. The game was co-developed by Nintendo Software Technology and Intelligent Systems and was published by Nintendo.


However, '''there were plans to release the game to North America and Europe''' but ultimately did not happen for unknown reasons despite a build being shown at E3 2003.<ref>[https://www.gamespot.com/articles/nintendo-puzzle-collection-e3-2003-preshow-report/1100-6027672/ GameSpot's article on the E3 2003 preshow of the game.] Retrieved 22 Jul '20</ref>
However, '''there were plans to release the game to North America and Europe''' but ultimately did not happen for unknown reasons despite a build being shown at E3 2003.<ref>[https://www.gamespot.com/articles/nintendo-puzzle-collection-e3-2003-preshow-report/1100-6027672/ GameSpot's article on the E3 2003 preshow of the game.] Retrieved 22 Jul '20</ref>
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As mentioned in the introduction, the game is a compilation of Nintendo's past puzzle games such as ''Dr. Mario 64'' for the Nintendo 64, ''Yoshi's Cookie'' for the NES, SNES/SFC, and Game Boy, and ''Panel de Pon'' for the Super Famicom with enhanced graphics and gameplay.  
As mentioned in the introduction, the game is a compilation of Nintendo's past puzzle games such as ''Dr. Mario 64'' for the Nintendo 64, ''Yoshi's Cookie'' for the NES, SNES/SFC, and Game Boy, and ''Panel de Pon'' for the Super Famicom with enhanced graphics and gameplay.  


According to a Japanese article about Asami Abe's commercial for the game (the following quote is translated from Japanese to English):<ref>[https://web.archive.org/web/20030202100157/http://www.watch.impress.co.jp/game/docs/20030122/nintendo.htm Game Watch's article on Asami Abe's commercial for the game (courtesy of the Wayback Machine; article is in Japanese).] Retrieved 22 Jul '20</ref><blockquote>"The Nintendo GameCube version allows up to 4 players to compete. Also, it works in conjunction with Game Boy Advance, and by connecting the GBA and GC with a cable, you can download the game to the GBA, or use the GBA as it is as a digital controller. In a puzzle game where you simply enter the left, right, and bottom keys, the digital controller is easier to operate than the analog controller, so I'm happy about such considerations. By the way, the GC-GBA cable that connects the GameCube and GBA is included in the software.</blockquote>
According to a Japanese article about Asami Abe's commercial for the game (the following quote is translated from Japanese to English):<ref>[https://web.archive.org/web/20030202100157/http://www.watch.impress.co.jp/game/docs/20030122/nintendo.htm Game Watch's article on Asami Abe's commercial for the game (courtesy of the Wayback Machine; article is in Japanese).] Retrieved 22 Jul '20</ref><blockquote>"The Nintendo GameCube version allows up to 4 players to compete. Also, it works in conjunction with Game Boy Advance, and by connecting the GBA and GC with a cable, you can download the game to the GBA, or use the GBA as it is as a digital controller. In a puzzle game where you simply enter the left, right, and bottom keys, the digital controller is easier to operate than the analog controller, so I'm happy about such considerations. By the way, the GC-GBA cable that connects the GameCube and GBA is included in the software."</blockquote>


A build of the game's English version was also made available at the Games Convention 2003 event in Leipzig, Germany with no mention of an unofficial US release date.<ref>[https://www.ign.com/articles/2003/08/21/gc-2003-nintendo-booth-report-2 IGN's article on the 2003 Games Convention, mentions ''Nintendo Puzzle Collection''.] Retrieved 22 Jul '20</ref>
A build of the game's English version was also made available at the Games Convention 2003 event in Leipzig, Germany with no mention of an unofficial US release date.<ref>[https://www.ign.com/articles/2003/08/21/gc-2003-nintendo-booth-report-2 IGN's article on the 2003 Games Convention, mentions ''Nintendo Puzzle Collection''.] Retrieved 22 Jul '20</ref>

Revision as of 21:18, 24 July 2020

Nintendo Puzzle Collection.png

An advertisement for the English localization of the game.

Status: Lost

Nintendo Puzzle Collection is a 2003 Japan-exclusive Nintendo GameCube compilation game of Nintendo's puzzle games such as Dr. Mario 64, Yoshi's Cookie, and Panel de Pon. The game was co-developed by Nintendo Software Technology and Intelligent Systems and was published by Nintendo.

However, there were plans to release the game to North America and Europe but ultimately did not happen for unknown reasons despite a build being shown at E3 2003.[1]

Gameplay

Boxart for the released Japanese version of the game.

As mentioned in the introduction, the game is a compilation of Nintendo's past puzzle games such as Dr. Mario 64 for the Nintendo 64, Yoshi's Cookie for the NES, SNES/SFC, and Game Boy, and Panel de Pon for the Super Famicom with enhanced graphics and gameplay.

According to a Japanese article about Asami Abe's commercial for the game (the following quote is translated from Japanese to English):[2]

"The Nintendo GameCube version allows up to 4 players to compete. Also, it works in conjunction with Game Boy Advance, and by connecting the GBA and GC with a cable, you can download the game to the GBA, or use the GBA as it is as a digital controller. In a puzzle game where you simply enter the left, right, and bottom keys, the digital controller is easier to operate than the analog controller, so I'm happy about such considerations. By the way, the GC-GBA cable that connects the GameCube and GBA is included in the software."

A build of the game's English version was also made available at the Games Convention 2003 event in Leipzig, Germany with no mention of an unofficial US release date.[3]

Availability

While the Japanese version of Nintendo Puzzle Collection was released on February 7th, 2003, and can easily be found online for sale at various shops, no builds of the unreleased English version of the game has been made available or leaked online.

Gallery

The game's E3 2003 trailer.

External Links

References