Difference between revisions of "Pocket Monsters 64 (lost build of unreleased Nintendo 64DD game; 1990s)"

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{{InfoboxLost
 
{{InfoboxLost
|title=<center>Pocket Monsters RPG (N64DD)</center>
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|title=<center>Pocket Monsters 64 (N64DD)</center>
|image=
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|status=<span style="color:red;">'''Lost'''</span>
|imagecaption=
 
|status=<span style="color:red;">'''Unreleased'''</span>
 
 
}}
 
}}
'''''Pocket Monsters RPG''''' was an unreleased Nintendo 64DD title. It was meant to be the first console RPG for the ''Pokemon / Pocket Monsters'' franchise. 
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'''''Pocket Monsters 64''''' was an unreleased Nintendo 64DD title. It was meant to be the first console RPG for the ''Pokémon''/''Pocket Monsters'' franchise.<ref>[https://web.archive.org/web/19970605210255/http://www.n64.com/ Archived N64.com listing of the game.] Retrieved 15 Jun '19</ref>
  
Little info is known on the game and no screenshots have been released. It was first mentioned in a June 1997 interview with Shigeru Miyamoto. Several months later, Miyamoto and Tsunekazu Ishihara both said there were three 64DD titles in development, one of the other two being ''Hey You, Pikachu!'', which would later be released on the Nintendo 64. At Nintendo Space World 1997, only earlier versions of ''Pokemon Snap'' and the Japanese version of ''Stadium'' were shown.
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Little info is known about the game and no screenshots have been released. It was first mentioned in a June 1997 Electronic Gaming Monthly interview with Shigeru Miyamoto. Several months later, Miyamoto and Tsunekazu Ishihara both said there were three 64DD titles in development, one of the other two being ''Hey You, Pikachu!'', which would later be released on the Nintendo 64. At Nintendo Space World 1997, only earlier versions of ''Pokémon Snap'' and the Japanese version of ''Pokémon Stadium'' were shown.
  
''Pocket Monsters RPG'' fell off the radar and no other info was announced. Junichi Masuda, a major developer for Game Freak, has stated that he doesn't believe ''Pokemon'' RPGs should be on home consoles, which could be a possible reason for the cancellation. Other likely reasons are that Game Freak was developing ''Pokemon Gold and Silver'' during that period, or that the 64DD ceased production shortly after its introduction. 
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''Pocket Monsters 64'' fell off the radar and no other info was announced. Junichi Masuda, a major developer for Game Freak, has stated that he doesn't believe ''Pokémon'' RPGs should be on home consoles, which could be a possible reason for the cancellation. Other likely reasons are that Game Freak was developing ''Pokémon Gold'' and ''Silver'' during that period, or that the 64DD ceased production shortly after its introduction. 
  
Two ''Pokemon'' console RPGs, ''Colosseum'' and ''XD: Gale of Darkness'', were released for the Gamecube, but they were not developed by Game Freak, unlike the 64DD game. 
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Two ''Pokémon'' console RPGs, ''Colosseum'' and ''XD: Gale of Darkness'', were released for the GameCube, but they were not developed by Game Freak, unlike the 64DD game. 
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==Gallery==
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<gallery mode=packed heights=175px>
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1997 Miyamoto interview.jpeg|Electronic Gaming Monthly’s interview with Miyamoto that mentions ''Pocket Monsters 64''’s development.
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</gallery>
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==See Also==
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*[https://lostmediawiki.com/Nintendo_64DD_(partially_found_miscellaneous_video_games_from_Nintendo_64_add-on;_late_1990s-early_2000s) Nintendo 64DD (partially found miscellaneous video games from Nintendo 64 add-on; late 1990s-early 2000s)]
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==Reference==
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{{reflist}}
  
 
[[Category:Lost video games]]
 
[[Category:Lost video games]]

Latest revision as of 16:25, 15 June 2019

Missing.png

Status: Lost

Pocket Monsters 64 was an unreleased Nintendo 64DD title. It was meant to be the first console RPG for the Pokémon/Pocket Monsters franchise.[1]

Little info is known about the game and no screenshots have been released. It was first mentioned in a June 1997 Electronic Gaming Monthly interview with Shigeru Miyamoto. Several months later, Miyamoto and Tsunekazu Ishihara both said there were three 64DD titles in development, one of the other two being Hey You, Pikachu!, which would later be released on the Nintendo 64. At Nintendo Space World 1997, only earlier versions of Pokémon Snap and the Japanese version of Pokémon Stadium were shown.

Pocket Monsters 64 fell off the radar and no other info was announced. Junichi Masuda, a major developer for Game Freak, has stated that he doesn't believe Pokémon RPGs should be on home consoles, which could be a possible reason for the cancellation. Other likely reasons are that Game Freak was developing Pokémon Gold and Silver during that period, or that the 64DD ceased production shortly after its introduction. 

Two Pokémon console RPGs, Colosseum and XD: Gale of Darkness, were released for the GameCube, but they were not developed by Game Freak, unlike the 64DD game. 

Gallery

See Also

Reference