Sonic 3D Blast (found cassette demo tape of unused game soundtrack; 1996): Difference between revisions

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{{NeedingWork|lack of concrete references}}
{{InfoboxFound
{{InfoboxFound
|title=<center>Sonic 3D Blast Demo Tape</center>
|title=<center>Sonic 3D Blast Demo Tape</center>
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|status=<span style="color:green;">'''Found'''</span>
|status=<span style="color:green;">'''Found'''</span>
|datefound=12 Feb 2020
|datefound=12 Feb 2020
|foundby=[https://www.youtube.com/channel/UCfVFSjHQ57zyxajhhRc7i0g GameHut]
|foundby=[https://youtube.com/channel/UCfVFSjHQ57zyxajhhRc7i0g GameHut]
}}
}}
'''''Sonic 3D Blast''''' was an isometric pseudo-3D platformer developed by Traveller's Tales to be Sonic's first step into 3D along with ''Sonic X-treme'' to rival the Nintendo 64's ''Super Mario 64''. It received a Sega Genesis release, a Saturn release, a PC release, and a Game Gear spinoff similarly named ''Sonic Blast''. The game received mixed opinions from critics and fans alike, and in short, was considered a failed attempt at bringing the blue blur to 3D.
''Sonic 3D Blast'' was an isometric pseudo-3D platformer developed by Traveller's Tales to be Sonic's first step into 3D along with ''Sonic X-treme'' to rival the Nintendo 64's ''Super Mario 64''. It received a Sega Genesis release, a Saturn release, a PC release, and a Game Gear spinoff similarly named ''Sonic Blast''. The game received mixed opinions from critics and fans alike, and in short, was considered a failed attempt at bringing the blue blur to 3D.


==Background==
==Background==
During the development of ''Sonic 3D Blast'', Jun Senoue composed the soundtrack in a similar fashion to Masato Nakamura's ''Sonic 1'' and ''2'' demo tracks MIDI devices to compose the music. The tape in Jon's possession contains the tracks for Jon's approval before being implemented in ''Sonic 3D Blast''.
'''During the development of ''Sonic 3D Blast'', Jun Senoue composed the soundtrack in a similar fashion to Masato Nakamura's ''Sonic 1'' and ''2'' demo tracks MIDI devices to compose the music'''. The tape in Jon's possession contains the tracks for Jon's approval before being implemented in ''Sonic 3D Blast''.<ref>[https://youtu.be/MhSLWiphcsA YouTube video from Gamehut explaining why he can't play the cassette tape.] Retrieved 17 Jun '18</ref><ref>[https://youtu.be/r969JgB78MY The update video from an SXSW Q&A that talks about the cassette tape.] Retrieved 17 Jun '18</ref>


==Availability==
==Availability==
On October 22th, 2019, the first 5 tracks from the demo were posted by Jon Burton, founder Of Traveller's Tales and TT Games, for archival purposes. On February 12th, 2020, the last track was uploaded and thus rendered the cassette demo as found.  
On October 22nd, 2019, the first 5 tracks from the demo were posted by Jon Burton, founder Of Traveller's Tales and TT Games, for archival purposes. On February 12th, 2020, the last track was uploaded and thus rendered the cassette demo as found.  


==Contents==
==Contents==
The cassette tape contains many pieces of music. These tracks are:
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
|-
|-
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*[[Sonic Generations (lost game demo; 2010)]]
*[[Sonic Generations (lost game demo; 2010)]]
*[[Sonic Jr. (lost build of unreleased Sega Pico game; existence unconfirmed; 1994)]]
*[[Sonic Jr. (lost build of unreleased Sega Pico game; existence unconfirmed; 1994)]]
*[[Sonic Riders (lost build of cancelled Game Boy Advance port of racing game; 2006)]]
*[[Sonic Saturn (lost build of cancelled Sega Saturn prototype of platformer; mid-1990s)]]
*[[Sonic Saturn (lost build of cancelled Sega Saturn prototype of platformer; mid-1990s)]]
*[[Sonic Sports (lost build of cancelled Sega 32X sports game; 1995)]]
*[[Sonic Sports (lost build of cancelled Sega 32X sports game; 1995)]]
Line 64: Line 63:
*[[Sonic the Hedgehog (lost build of cancelled Amiga port of Sega Genesis platformer; 1992)]]
*[[Sonic the Hedgehog (lost build of cancelled Amiga port of Sega Genesis platformer; 1992)]]
*[[Sonic-16 (lost build of unreleased Sega Genesis/Mega Drive game based on "Sonic the Hedgehog" animated TV series; 1993)]]
*[[Sonic-16 (lost build of unreleased Sega Genesis/Mega Drive game based on "Sonic the Hedgehog" animated TV series; 1993)]]
*[[Sonic Runners (found endless runner mobile game; 2015)]]


==References==
==References==
*[https://youtu.be/MhSLWiphcsA YouTube video from Gamehut explaining why he can't play the cassette tape.] Retrieved 17 Jun '18
{{reflist}}
*[https://youtu.be/r969JgB78MY The update video from an SXSW Q&A that talks about the cassette tape.] Retrieved 17 Jun '18


[[Category:Found media]]
[[Category:Found media]]
[[Category:Found music]]

Latest revision as of 02:53, 10 March 2023

E.png

Picture of the cassette tape.

Status: Found

Date found: 12 Feb 2020

Found by: GameHut

Sonic 3D Blast was an isometric pseudo-3D platformer developed by Traveller's Tales to be Sonic's first step into 3D along with Sonic X-treme to rival the Nintendo 64's Super Mario 64. It received a Sega Genesis release, a Saturn release, a PC release, and a Game Gear spinoff similarly named Sonic Blast. The game received mixed opinions from critics and fans alike, and in short, was considered a failed attempt at bringing the blue blur to 3D.

Background

During the development of Sonic 3D Blast, Jun Senoue composed the soundtrack in a similar fashion to Masato Nakamura's Sonic 1 and 2 demo tracks MIDI devices to compose the music. The tape in Jon's possession contains the tracks for Jon's approval before being implemented in Sonic 3D Blast.[1][2]

Availability

On October 22nd, 2019, the first 5 tracks from the demo were posted by Jon Burton, founder Of Traveller's Tales and TT Games, for archival purposes. On February 12th, 2020, the last track was uploaded and thus rendered the cassette demo as found.

Contents

Song Title Status Notes
Opening Theme Short Ver. Found
Opening Theme Long Ver. Found May have been a skip option for the cutscene.
Power Up Found Invincibility theme.
Green Alley Zone Act 1 Found Likely an early name for Green Grove Zone.
Casino Night Zone Act 1 Found An early name for Spring Stadium Zone.
Boss Theme Major Key and Minor Key Found Two very similar sounding tracks that were later reused as a boss theme for Sonic the Hedgehog 4: Episode I.
Special Stage Found Later reused as a theme for Act 1 of Panic Puppet.
Special Stage (Tails) Found A version of the special stage if the player gives 50 rings to Tails.
Special Stage (Knuckles) Found Another version of the Special Stage music that was cut and repurposed for Sonic Adventure for Twinkle Park.

See Also

References