Sonic 3D Blast (found cassette demo tape of unused game soundtrack; 1996): Difference between revisions

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{{InfoboxLost
{{InfoboxFound
|title=<center>Sonic 3D Blast Demo Tape</center>
|title=<center>Sonic 3D Blast Demo Tape</center>
|image=E.png
|image=E.png
|imagecaption=Picture of the cassette tape
|imagecaption=Picture of the cassette tape.
|status=<span style="color:red;">'''Lost'''</span>
|status=<span style="color:green;">'''Found'''</span>
|datefound=12 Feb 2020
|foundby=[https://youtube.com/channel/UCfVFSjHQ57zyxajhhRc7i0g GameHut]
}}
}}
''Sonic 3D Blast'' was an isometric pseudo-3D platformer developed by Traveller's Tales to be Sonic's first step into 3D along with ''Sonic X-treme'' to rival the Nintendo 64's ''Super Mario 64''. It received a Sega Genesis release, a Saturn release, a PC release, and a Game Gear spinoff similarly named ''Sonic Blast''. The game received mixed opinions from critics and fans alike, and in short, was considered a failed attempt at bringing the blue blur to 3D.


==Overview==
==Background==
'''Sonic 3D Blast''' was an isometric pseudo-3D platformer developed by Travelers Tales to be Sonic's first step into 3D to rival the Nintendo 64's Super Mario 64. It received a Sega Genesis release plus a Satun release alongside a spinoff on the GameGear similarly named Sonic Blast. The game received mixed opinions from critics and fans alike, and in short, was considered a failed attempt at bringing the Blue Blur to 3D.
'''During the development of ''Sonic 3D Blast'', Jun Senoue composed the soundtrack in a similar fashion to Masato Nakamura's ''Sonic 1'' and ''2'' demo tracks MIDI devices to compose the music'''. The tape in Jon's possession contains the tracks for Jon's approval before being implemented in ''Sonic 3D Blast''.<ref>[https://youtu.be/MhSLWiphcsA YouTube video from Gamehut explaining why he can't play the cassette tape.] Retrieved 17 Jun '18</ref><ref>[https://youtu.be/r969JgB78MY The update video from an SXSW Q&A that talks about the cassette tape.] Retrieved 17 Jun '18</ref>


==Background==
==Availability==
During the creation of Sonic 3D Blast, renowned Sonic composer Jun Senoue created an original soundtrack that was to be used for the game. However, due to storage limitations, said music could not be added to the game, so the music was scrapped, making the demo lost.
On October 22nd, 2019, the first 5 tracks from the demo were posted by Jon Burton, founder Of Traveller's Tales and TT Games, for archival purposes. On February 12th, 2020, the last track was uploaded and thus rendered the cassette demo as found.  


==Contents==
==Contents==
The cassette tape contained many pieces of music that were to be used in the game but never made the cut due to cartridge limitations
{| class="wikitable" style="text-align:center"
These tracks are:
|-
- Opening Theme Short Ver.
! style="background-color:lightblue" | Song Title
- Opening Theme Long Ver. (May have been a skip option for the cutscene)
! style="background-color:lightblue" | Status
 
! style="background-color:lightblue" | Notes
- Power Up (Likely cut and used in Sonic Adventure)
|-
 
|Opening Theme Short Ver.||[https://youtu.be/F1z3z_-p6yg<span style="color:green;">'''Found''']||
- Green Alley Zone Act 1 (Likely an early name for Green Grove Zone)
|-
 
|Opening Theme Long Ver.||[https://youtu.be/F1z3z_-p6yg<span style="color:green;">'''Found''']||May have been a skip option for the cutscene.
- Casino Night Zone Act 1 (Possibly a casino themed level that was planned but cut)
|-
 
|Power Up||[https://youtu.be/F1z3z_-p6yg<span style="color:green;">'''Found''']||Invincibility theme.
- Boss Theme Major Key and Minor Key (Likely A boss for each act with minor for the first act and major for the next boss)
|-
 
|Green Alley Zone Act 1||[https://youtu.be/zFEyvRzyXk0<span style="color:green;">'''Found''']||Likely an early name for Green Grove Zone.
- Special Stage
|-
 
|Casino Night Zone Act 1||[https://youtu.be/pa1lMpBep9k<span style="color:green;">'''Found''']||An early name for Spring Stadium Zone.
- Special Stage (Tails)-(A version of the special stage if you give 50 rings to Tails)
|-
 
|Boss Theme Major Key and Minor Key||[https://youtu.be/tx6E6G3efTA<span style="color:green;">'''Found''']||Two very similar sounding tracks that were later reused as a boss theme for ''Sonic the Hedgehog 4: Episode I''.
- Special Stage (Knuckles) another version Of the Special Stage music that was cut and repurposed for Sonic Adventure For Twinkle Park
|-
|Special Stage||[https://youtu.be/uqgsE4lQmug<span style="color:green;">'''Found''']||Later reused as a theme for Act 1 of Panic Puppet.
|-
|Special Stage (Tails)||[https://youtu.be/-7CsXo_yG04<span style="color:green;">'''Found''']||A version of the special stage if the player gives 50 rings to Tails.
|-
|Special Stage (Knuckles)||[https://youtu.be/WW25LsLmOTs<span style="color:green;">'''Found''']||Another version of the Special Stage music that was cut and repurposed for ''Sonic Adventure'' for Twinkle Park.
|}
==See Also==
*[[Shadow the Hedgehog (lost Teen rated version of platformer; 2005)]]
*[[Sister Sonic (lost build of cancelled "Sonic the Hedgehog" localization of "Popful Mail" Sega CD side-scrolling platformer; 1993)]]
*[[Sonic Adventure New Year's DLC (found "Sonic the Hedgehog" holiday-themed DLC; 1998)]]
*[[Sonic Boom (non-existent lost episode of animated TV series; 2014)]]
*[[Sonic Boom 2013 (lost Crush 40 livestream performance from "Sonic the Hedgehog" convention; 2013)]]
*[[Sonic DS (lost Nintendo DS tech demo; 2004)]]
*[[Sonic Generations (lost game demo; 2010)]]
*[[Sonic Jr. (lost build of unreleased Sega Pico game; existence unconfirmed; 1994)]]
*[[Sonic Riders (lost build of cancelled Game Boy Advance port of racing game; 2006)]]
*[[Sonic Saturn (lost build of cancelled Sega Saturn prototype of platformer; mid-1990s)]]
*[[Sonic Sports (lost build of cancelled Sega 32X sports game; 1995)]]
*[[Sonic Synergy (lost original build of "Sonic Boom: Rise of Lyric" Wii U action-adventure game; 2007-2013)]]
*[[Sonic The Hedgehog (lost build of cancelled Sega CD port of Sega Genesis platformer; 1992)]]
*[[Sonic The Hedgehog 3 & Knuckles (lost build of cancelled iOS port of Sega Genesis platformers; 2014)]]
*[[Sonic The Hedgehog: Awakening (lost build of cancelled "Sonic the Hedgehog" game; existence unconfirmed; late 2000s)]]
*[[Sonic X-Treme (found build of unreleased Sega Saturn platformer; 1996)]]
*[[Sonic at the Olympic Winter Games (found iOS game; 2010)]]
*[[Sonic the Hedgehog "2006" (lost complete build of Xbox 360/PlayStation 3 platformer; 2006)]]
*[[Sonic the Hedgehog (lost Tokyo Toy Show prototype build of Sega Genesis/Mega Drive platformer; 1990)]]
*[[Sonic the Hedgehog (lost Winter Consumer Electronics Show 1991 demo build of Sega Genesis/Mega Drive platformer; 1991)]]
*[[Sonic the Hedgehog (lost build of cancelled Amiga port of Sega Genesis platformer; 1992)]]
*[[Sonic-16 (lost build of unreleased Sega Genesis/Mega Drive game based on "Sonic the Hedgehog" animated TV series; 1993)]]
*[[Sonic Runners (found endless runner mobile game; 2015)]]


== Availability ==
==References==
No music from the demo has resurfaced but a copy has been known to exist. Jon Burton, founder Of Travelers Tales And TT Games, stated on his YouTube channel GameHut that he owns the demo tape that was given to him back in 1996. He further stated that he wanted to release its contents but under the permission of SEGA. At the SXSW Sonic Q and A session, a fan asked Aaron Webber (social media coordinator at Sega of America) about the demo tape and if Jon Burton would be able to release it legally. Webber responded by saying that it could possibly be ok if Burton were to tweet him about the tape. As of now, further input has been given by both parties, so it remains lost.
{{reflist}}


[[File:E.png|thumb|Picture Of The Cassette Tape]]
[[Category:Found media]]
[[Category:Found music]]

Latest revision as of 02:53, 10 March 2023

E.png

Picture of the cassette tape.

Status: Found

Date found: 12 Feb 2020

Found by: GameHut

Sonic 3D Blast was an isometric pseudo-3D platformer developed by Traveller's Tales to be Sonic's first step into 3D along with Sonic X-treme to rival the Nintendo 64's Super Mario 64. It received a Sega Genesis release, a Saturn release, a PC release, and a Game Gear spinoff similarly named Sonic Blast. The game received mixed opinions from critics and fans alike, and in short, was considered a failed attempt at bringing the blue blur to 3D.

Background

During the development of Sonic 3D Blast, Jun Senoue composed the soundtrack in a similar fashion to Masato Nakamura's Sonic 1 and 2 demo tracks MIDI devices to compose the music. The tape in Jon's possession contains the tracks for Jon's approval before being implemented in Sonic 3D Blast.[1][2]

Availability

On October 22nd, 2019, the first 5 tracks from the demo were posted by Jon Burton, founder Of Traveller's Tales and TT Games, for archival purposes. On February 12th, 2020, the last track was uploaded and thus rendered the cassette demo as found.

Contents

Song Title Status Notes
Opening Theme Short Ver. Found
Opening Theme Long Ver. Found May have been a skip option for the cutscene.
Power Up Found Invincibility theme.
Green Alley Zone Act 1 Found Likely an early name for Green Grove Zone.
Casino Night Zone Act 1 Found An early name for Spring Stadium Zone.
Boss Theme Major Key and Minor Key Found Two very similar sounding tracks that were later reused as a boss theme for Sonic the Hedgehog 4: Episode I.
Special Stage Found Later reused as a theme for Act 1 of Panic Puppet.
Special Stage (Tails) Found A version of the special stage if the player gives 50 rings to Tails.
Special Stage (Knuckles) Found Another version of the Special Stage music that was cut and repurposed for Sonic Adventure for Twinkle Park.

See Also

References