Difference between revisions of "Sonic Saturn (lost build of cancelled Sega Saturn prototype of platformer; mid-1990s)"

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Alongside the production of Sonic X-treme, Sega Technical Institute was working on another game only known as "Sonic Saturn". Rather than use sprites for sonic, though, it was going to use a 3D model for Sonic. This game was meant to have a more realistic rendition of Sonic's world than X-treme. It to be a platformer, just like X-Treme, and seemed to have Metal Sonic based on one concept art image. However the game was never actually announced to the during it's production, and didn't get very far before being canceled.  
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Alongside the production of Sonic X-treme, Sega Technical Institute was working on another game only known as "Sonic Saturn". Rather than use sprites for sonic, though, it was going to use a 3D model for Sonic. This game was meant to have a more realistic rendition of Sonic's world than X-treme. It to be a platformer, just like X-Treme, and seemed to have Metal Sonic based on one concept art image.[https://www.unseen64.net/wp-content/uploads/2009/04/sonic-saturn-concept.jpg] However the game was never actually announced to the during it's production, and didn't get very far before being canceled.  
  
 
==Sonic Pool==
 
==Sonic Pool==

Revision as of 02:19, 11 December 2016

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Alongside the production of Sonic X-treme, Sega Technical Institute was working on another game only known as "Sonic Saturn". Rather than use sprites for sonic, though, it was going to use a 3D model for Sonic. This game was meant to have a more realistic rendition of Sonic's world than X-treme. It to be a platformer, just like X-Treme, and seemed to have Metal Sonic based on one concept art image.[1] However the game was never actually announced to the during it's production, and didn't get very far before being canceled.

Sonic Pool[edit | edit source]

The bonus rounds of Sonic Saturn were going to be a game of pool. After the cancellation of Sonic Saturn the pool game was being considered to be included as a bonus round in the Saturn version of Sonic 3D. Due to time constraints, this too was abandoned in favor of a 3D version of Sonic 2's special stage.

The concept for the game was Sonic would stand behind a ball, use his Spin Dash and aim his direction then smash into it. The camera would then switch to an overhead view and show the resulting action as he smashes into the other balls. The goal was to knock all the balls into some portals within a certain time limit. It was possible to push the balls but it is slower than spinning into them. Later stages would have enemies walking around, damaging Sonic if he touched them. Other arenas were being developed, such as a South-Western courtyard, among others. These rounds also give us the only remaining screenshots of the game.

Screenshots of the Pool Mini-Game

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