Sukiya (lost build of cancelled PC point-and-click adventure game; 1990-2001): Difference between revisions

From The Lost Media Wiki
Jump to: navigation, search
No edit summary
No edit summary
Line 1: Line 1:
[[File:Sukiya.jpg|thumb|300px|One of the original preview screenshots.<ref>[http://www.abandonware-france.org/ltf_abandon/ltf_jeu.php?id=1503 abandonware-france.org page on ''Sukiya'', featuring multiple screenshots.] Retrieved 06 Nov '13.</ref>]]  
[[File:Sukiya.jpg|thumb|300px|One of the original preview screenshots.<ref>[http://www.abandonware-france.org/ltf_abandon/ltf_jeu.php?id=1503 abandonware-france.org page on ''Sukiya'', featuring multiple screenshots.] Retrieved 06 Nov '13.</ref>]]  
'''''Sukiya''''' was originally developed as a point-and-click adventure game set in Japan, developed by Lankhor. The main designer, Jérôme Lange, also authored point-and-click adventures ''Mortville Manor'' and ''Maupiti Island''.
'''''Sukiya''''' was originally developed as a point-and-click adventure game set in Japan, developed by Lankhor. The main designer, Jérôme Lange, also authored point-and-click adventures ''Mortville Manor'' and ''Maupiti Island''. ''Sukiya'' was meant to be a sequel to these games.


The game was announced as early as 1990 with preview screenshots that were considered impressive for the time. Unfortunately, poor sales on Lankhor's 1993 ''Black Sect'' put an halt to the development on ''Sukiya'', which probably saw it as a sign to stop making adventure games.
The game was announced as early as 1990 with preview screenshots that were considered impressive for the time. Unfortunately, poor sales on Lankhor's 1993 ''Black Sect'' put an halt to the development on ''Sukiya'', which probably saw it as a sign to stop making adventure games.

Revision as of 20:22, 8 March 2016

One of the original preview screenshots.[1]

Sukiya was originally developed as a point-and-click adventure game set in Japan, developed by Lankhor. The main designer, Jérôme Lange, also authored point-and-click adventures Mortville Manor and Maupiti Island. Sukiya was meant to be a sequel to these games.

The game was announced as early as 1990 with preview screenshots that were considered impressive for the time. Unfortunately, poor sales on Lankhor's 1993 Black Sect put an halt to the development on Sukiya, which probably saw it as a sign to stop making adventure games.

No playable copy of the game has ever surfaced.

References