Super Mario Bros. (lost Commodore 64 port of NES platformer; existence unconfirmed; 1986): Difference between revisions

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Supposedly, a little known game company Orpheus was going to make a port of ''Super Mario Bros.'' to the Commodore 64 in 1986, until Nintendo rejected to give them the license.  
{{InfoboxLost
|title=<center>Super Mario Bros. (C64 port)</center>
|image=SMB_NES_Cover.jpg
|imagecaption=The front cover to ''Super Mario Bros.'' on NES, which the rumored Commodore 64 version would have ported.
|status=<span style="color:grey;">'''Existence Unconfirmed'''</span>
}}
'''''Super Mario Bros.'' for the Commodore 64''' is a rumored port of the classic game for the NES/Famicom to the Commodore 64. In 1985, ''Super Mario Bros.'' was released in North America and Japan and took the consumer market by storm. A company by the name of Orpheus was rumored to have been working on a port of ''Super Mario Bros.'' for the Commodore 64 in 1986 but was possibly denied a license by Nintendo.  


Little is known about the game and it is possible that they didn't even start on it, though it is possible that they created a demo level. The only reference of this game that it could find is the Games That Werent 64 article.<ref>[http://www.gamesthatwerent.com/gtw64/super-mario-bros/ GTW64 article.] Retrieved 31 Jul '16.</ref>
The first known mention of the port is in a 2005 thread on Lemon64.com, where a user recalled having played a disk copy of ''Super Mario Bros.'' on the Commodore 64 some time between 1986 and 1987. One of the members in the thread suggested that it may have been the unreleased Orpheus version, but did not go into further detail.<ref>[http://www.lemon64.com/forum/viewtopic.php?t=15774&sid=654de818fac0d4cf0ef6050ef6b0e305 Lemon 64 thread.] Retrieved 25 Apr '18.</ref> Later in 2012, an article on the port was submitted to GamesThatWerent.com, which told the same story but added that it was cancelled due to Nintendo denying the license. The page also noted the possibility that it may never have been completed or even started, in the first place.<ref>[http://www.gamesthatwerent.com/gtw64/super-mario-bros/ GTW64 article.] Retrieved 25 Apr '18.</ref>
 
Both pages specify that it would have been an official port, not the hacked version of ''The Great Giana Sisters'' that was edited to include ''Mario'' sprites. Little else is known about the port, and it's likely that the game did not make it past the concept stages if it was ever in development at all.
 
==See Also==
*[[BS Super Mario Collection (partially lost Satellaview broadcast versions of compilation platformer; 1997-1998)]]
*[[Mario Artist (lost builds of unreleased Nintendo 64DD games; 1999-2000)]]
*[[Mario's Castle (lost build of cancelled game on Nintendo's "Project Atlantis" handheld console; existence unconfirmed; 1995-1998)]]
*[[Mario Demo (lost Virtual Boy tech demo; 1994)]]
*[[Mario's Face (lost Nintendo DS tech demo; 2004)]]
*[[Mario Motors (lost build of unreleased Nintendo DS racer; early 2000s)]]
*[[Mario Kart XXL (lost Game Boy Advance tech demo; 2004)]]
*[[New Super Mario Bros. (lost early builds of Nintendo DS 2D platformer; 2004-2006)]]
*[[New Super Mario Bros. Mii (lost Wii U tech demo; 2011)]]
*[[Super Mario 128 (lost build of cancelled GameCube/Wii game; 2000-2006)]]
*[[Super Mario 64 (partially found Spaceworld '95 demo of Nintendo 64 3D platformer; 1995)]]
*[[Super Mario Bros. 3 (lost Japanese prototype of NES platformer; 1987-1988)]]
*[[Super Mario Disk Version aka "Super Mario 64DD" (found unreleased Nintendo 64DD port of 3D platformer; 1999)]]
*[[Super Mario Kart R (partially found pre-release version of "Mario Kart 64"; 1995)]]
*[[Super Mario RPG 2 (lost pre-release version of "Paper Mario" Nintendo 64 role-playing game; late 1990s)]]
*[[Super Mario Spikers (lost build of cancelled Wii volleyball-wrestling sports game; 2007)]]
*[[Super Mario's Wacky Worlds (found prototype of cancelled CD-i game; 1993)]]
*[[Super Mario World: Mario Attack (lost Japanese arcade game; 1996)]]
*[[Super Mario World (partially found early build of Super Nintendo platformer; 1989)]]
*[[Super Paper Mario (lost build of unreleased original GameCube version of Wii side-scrolling platformer; 2006)]]


==References==
==References==
<references/>
{{reflist}}


[[Category:Lost video games]]
[[Category:Lost video games]]
[[Category:Existence unconfirmed]]
[[Category:Existence unconfirmed]]

Revision as of 22:29, 29 December 2020

SMB NES Cover.jpg

The front cover to Super Mario Bros. on NES, which the rumored Commodore 64 version would have ported.

Status: Existence Unconfirmed

Super Mario Bros. for the Commodore 64 is a rumored port of the classic game for the NES/Famicom to the Commodore 64. In 1985, Super Mario Bros. was released in North America and Japan and took the consumer market by storm. A company by the name of Orpheus was rumored to have been working on a port of Super Mario Bros. for the Commodore 64 in 1986 but was possibly denied a license by Nintendo.

The first known mention of the port is in a 2005 thread on Lemon64.com, where a user recalled having played a disk copy of Super Mario Bros. on the Commodore 64 some time between 1986 and 1987. One of the members in the thread suggested that it may have been the unreleased Orpheus version, but did not go into further detail.[1] Later in 2012, an article on the port was submitted to GamesThatWerent.com, which told the same story but added that it was cancelled due to Nintendo denying the license. The page also noted the possibility that it may never have been completed or even started, in the first place.[2]

Both pages specify that it would have been an official port, not the hacked version of The Great Giana Sisters that was edited to include Mario sprites. Little else is known about the port, and it's likely that the game did not make it past the concept stages if it was ever in development at all.

See Also

References

  1. Lemon 64 thread. Retrieved 25 Apr '18.
  2. GTW64 article. Retrieved 25 Apr '18.