Super Meat Boy (lost early prototype builds of unfinished WiiWare port of platformer; 2009)

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Supermeatboyprototype.png

Screenshot of the prototype.

Status: Lost


Super Meat Boy is an indie platform game developed by Team Meat and is the successor to Edmund McMillen’s and Jonathan McEntee’s flash game, Meat Boy, originally released on the Newgrounds website in October 2008.

The Developers originally announced a release of the game for every major console and computer: Xbox 360 Live Arcade, PS3, PSN, WiiWare, PC and MAC.

Out of all these systems, the WiiWare version ended up being scrapped due to issues finding a publisher.[1].

Differences

Being one of the earliest prototypes of the game ever made, it had a lot of major differences. These include a different character select screen and additional levels. There are also changes with The Forest boss, as seen in IGN's preview of the game. There were no sound effects in the map selection screen, the cutscene for the first chapter was animated differently, and the backgrounds seem to be much more detailed then the final.

This prototype has never been released or leaked in any way, making it unlikely that it will ever be found. However, IGN uploaded 2 videos in 2011 (One year after the games release) showcasing short gameplay of the WiiWare version. It is unknown whether or not Team Meat still has the ROM.

Videos

IGN's preview of the game

An older trailer of the game that's currently deleted

One of the earliest known Meat Boy promos

A trailer dated back to September 2009

Other videos

GameSpot showcasing the game

A shorter version of the September 2009 trailer, showcasing a different version of the first cutscene

One of the two videos of IGN showcasing the second chapter

Two of the two videos of IGN showcasing the second chapter

Reference