The Adventures of Dewey the Dolphin (lost build of unfinished arcade/Genesis/NES video game; 1991): Difference between revisions

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'''''The Adventures of Dewey the Dolphin''''', also simply known as '''''Dewey the Dolphin''''', is an unreleased title for the Nintendo Entertainment System that was originally meant to come out in 1991.


[[File:Dewey_the_dolphin_b.jpg|thumb|225px|Screenshot showing Dewey meeting god Neptune in a presumed cutscene.]]
''Dewey the Dolphin'' was meant to be published by the illustrious Ocean Software, a figurehead in Video Game Publishing through the 1980s and 1990s. It was programmed by Allan Shortt and had graphics made by John Palmer. The game was originally sought out to be a coin-operated arcade game, but later switched to the Sega Genesis/Megadrive due to budgeting reasons, and its final version would have been ported on the Nintendo Entertainment System.  
'''The Adventures of Dewey the Dolphin''' is an unreleased video game for the NES (Nintendo Entertainment System) that was originally meant to come out in 1991. It would have been published by Ocean.


The game was announced in issue #13 of the magazine Electronic Gaming Monthly with the following text: ''"Swim through the depths of the ocean watching out for all of the hungry fish who are looking for a tasy morsel for dinner. Meet up with Neptune, the Ocean God."''
Rumors speculate that the project was cancelled due its similarities to the upcoming Sega Genesis title ''Ecco the Dolphin'', although ''Ecco'' would not be released until December of 1992.


On the forum "The Ocean Experience," some people claim to have communicated with the original developing team, and informed that:
Another likely explanation for Nintendo shutting down the development of the project was due to it having a late launch window. In late 1990, the Super Famicom launched in Japan and its American equivalent, the Super Nintendo Entertainment System, was slated for a Western launch in 1991.<ref>[http://oceanexp.proboards.com/thread/466 Forums discussing ''Dewey the Dolphin''.] Retrieved 06 Jul '14</ref><ref>[https://www.unseen64.net/2008/04/14/dewey-the-dolphin-nes-unreleased/ Unseen64 article on ''The Adventures of Dewey the Dolphin''.] Retrieved 02 Jan '17</ref> Despite this, NES games were still commonly sold in the very early 90s, although their sales would obviously drop.


* It was programmed by Allan Shortt.
''The Adventures of Dewey the Dolphin'' was announced in issue #13 of ''Electronic Gaming Monthly'' magazine with the following blurb: <blockquote>"Swim through the depths of the ocean watching out for all of the hungry fish who are looking for a tasty morsel for dinner. Meet up with Neptune, the Ocean God."<ref>[http://unreleased.lostlevels.org/game.php?number=1173 LostLevels listing of ''The Adventures of Dewey the Dolphin''.] Retrieved 06 Jul '14</ref></blockquote>
* The graphics were designed by John Palmer.
* It was originally meant to be an arcade game, but due to budget reasons, was switched to be a Sega Genesis/Megadrive title, and then an NES game.
* It was seemingly canceled due to the release of ''Ecco The Dolphin'' that had a similar premise.


No prototype or other playable version has been made available, although there have been witnessings of the original art by John Palmer, who was passionate about the project. However, apart from two screenshots, no other visual evidence has been made publicly available to this day.
No prototype has been made available, and apart from two screenshots, little to no other information on the game is known.
 
==Gallery==
[[File:Dewey_the_dolphin_b.jpg|center|thumb|350px|Screenshot showing Dewey meeting Neptune in what seems to be a cutscene.]]


==References==
==References==
 
{{reflist}}
*http://www.uvlist.net/fr/gamegallery-7720
 
*http://unreleased.lostlevels.org/game.php?number=1173
 
*http://nintendoage.com/index.cfm?FuseAction=Element.View&egID=639&lgID=283
 
*http://oceanexp.proboards.com/thread/466 Forums discuss their interactions with the developers.


[[Category:Lost video games|Adventures of Dewey the Dolphin]]
[[Category:Lost video games|Adventures of Dewey the Dolphin]]
[[Category:Completely lost media|Adventures of Dewey the Dolphin]]

Latest revision as of 03:04, 19 March 2021

Dewey the dolphin a.jpg

Screenshot of the title screen.

Status: Lost

The Adventures of Dewey the Dolphin, also simply known as Dewey the Dolphin, is an unreleased title for the Nintendo Entertainment System that was originally meant to come out in 1991.

Dewey the Dolphin was meant to be published by the illustrious Ocean Software, a figurehead in Video Game Publishing through the 1980s and 1990s. It was programmed by Allan Shortt and had graphics made by John Palmer. The game was originally sought out to be a coin-operated arcade game, but later switched to the Sega Genesis/Megadrive due to budgeting reasons, and its final version would have been ported on the Nintendo Entertainment System.

Rumors speculate that the project was cancelled due its similarities to the upcoming Sega Genesis title Ecco the Dolphin, although Ecco would not be released until December of 1992.

Another likely explanation for Nintendo shutting down the development of the project was due to it having a late launch window. In late 1990, the Super Famicom launched in Japan and its American equivalent, the Super Nintendo Entertainment System, was slated for a Western launch in 1991.[1][2] Despite this, NES games were still commonly sold in the very early 90s, although their sales would obviously drop.

The Adventures of Dewey the Dolphin was announced in issue #13 of Electronic Gaming Monthly magazine with the following blurb:

"Swim through the depths of the ocean watching out for all of the hungry fish who are looking for a tasty morsel for dinner. Meet up with Neptune, the Ocean God."[3]

No prototype has been made available, and apart from two screenshots, little to no other information on the game is known.

Gallery

Screenshot showing Dewey meeting Neptune in what seems to be a cutscene.

References