The Adventures of Dewey the Dolphin (lost build of unfinished arcade/Genesis/NES video game; 1991): Difference between revisions

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'''''The Adventures of Dewey the Dolphin''''', also simply known as ''Dewey the Dolphin'', is an unreleased title for the Nintendo Entertainment System that was originally meant to come out in 1991.
'''''The Adventures of Dewey the Dolphin''''', also simply known as ''Dewey the Dolphin'', is an unreleased title for the Nintendo Entertainment System that was originally meant to come out in 1991.


Dewey the Dolphin was meant to be published by the illustrious ''Ocean Software'', a figurehead in Video Game Publishing through the 80's and 90's. Programmed by Allan Shortt, and graphics by John Palmer. It was originally sought out to be a coin-operated arcade game, but later switched to the Sega Genesis/Megadrive due to budgeting reasons, and it's final version was to be made on the Nintendo Entertainment System.  
''Dewey the Dolphin'' was meant to be published by the illustrious ''Ocean Software'', a figurehead in Video Game Publishing through the 80s and 90s. It was programmed by Allan Shortt and had graphics made by John Palmer. The game was originally sought out to be a coin-operated arcade game, but later switched to the Sega Genesis/Megadrive due to budgeting reasons, and its final version would have been ported on the Nintendo Entertainment System.  


Though some rumors speculate that the project was cancelled due its similarities to the Sega Genesis title "Echo the Dolphin". These rumours lose all substance when considering that Echo the Dolphin had actually not released at the time of Dewey the Dolphins development, Echo would not release until December of 1992.  
Rumors speculate that the project was cancelled due its similarities to the upcoming Sega Genesis title ''Ecco the Dolphin'', although ''Ecco'' would not be released until December of 1992.  


The more likely explanation is Nintendo shutting down the development of the project due to it having an incredibly late launch window, it was just that year the ''Super Famicom'' launched in Japan and it's American equivalent, the ''Super Nintendo Entertainment System'' was slated for a western launch later the same year.
Another likely explanation for Nintendo shutting down the development of the project was due to it having an incredibly late launch window. In late 1990, the ''Super Famicom'' launched in Japan and its American equivalent, the ''Super Nintendo Entertainment System'', was slated for a Western launch in 1991.<ref>[http://oceanexp.proboards.com/thread/466 Forums discussing ''Dewey the Dolphin''.] Retrieved 06 Jul '14</ref><ref>[https://www.unseen64.net/2008/04/14/dewey-the-dolphin-nes-unreleased/ Unseen64 article on ''The Adventures of Dewey the Dolphin''.] Retrieved 02 Jan '17</ref>
 
[http://oceanexp.proboards.com/thread/466 Forums discussing ''Dewey the Dolphin''.] Retrieved 06 Jul '14</ref><ref>[https://www.unseen64.net/2008/04/14/dewey-the-dolphin-nes-unreleased/ Unseen64 article on ''The Adventures of Dewey the Dolphin''.] Retrieved 02 Jan '17</ref>


''The Adventures of Dewey the Dolphin'' was announced in issue #13 of ''Electronic Gaming Monthly'' magazine with the following blurb: ''"Swim through the depths of the ocean watching out for all of the hungry fish who are looking for a tasty morsel for dinner. Meet up with Neptune, the Ocean God."''<ref>[http://unreleased.lostlevels.org/game.php?number=1173 LostLevels listing of ''The Adventures of Dewey the Dolphin''.] Retrieved 06 Jul '14</ref>
''The Adventures of Dewey the Dolphin'' was announced in issue #13 of ''Electronic Gaming Monthly'' magazine with the following blurb: ''"Swim through the depths of the ocean watching out for all of the hungry fish who are looking for a tasty morsel for dinner. Meet up with Neptune, the Ocean God."''<ref>[http://unreleased.lostlevels.org/game.php?number=1173 LostLevels listing of ''The Adventures of Dewey the Dolphin''.] Retrieved 06 Jul '14</ref>

Revision as of 18:34, 20 November 2020

Dewey the dolphin a.jpg

Screenshot of the title screen.

Status: Lost

The Adventures of Dewey the Dolphin, also simply known as Dewey the Dolphin, is an unreleased title for the Nintendo Entertainment System that was originally meant to come out in 1991.

Dewey the Dolphin was meant to be published by the illustrious Ocean Software, a figurehead in Video Game Publishing through the 80s and 90s. It was programmed by Allan Shortt and had graphics made by John Palmer. The game was originally sought out to be a coin-operated arcade game, but later switched to the Sega Genesis/Megadrive due to budgeting reasons, and its final version would have been ported on the Nintendo Entertainment System.

Rumors speculate that the project was cancelled due its similarities to the upcoming Sega Genesis title Ecco the Dolphin, although Ecco would not be released until December of 1992.

Another likely explanation for Nintendo shutting down the development of the project was due to it having an incredibly late launch window. In late 1990, the Super Famicom launched in Japan and its American equivalent, the Super Nintendo Entertainment System, was slated for a Western launch in 1991.[1][2]

The Adventures of Dewey the Dolphin was announced in issue #13 of Electronic Gaming Monthly magazine with the following blurb: "Swim through the depths of the ocean watching out for all of the hungry fish who are looking for a tasty morsel for dinner. Meet up with Neptune, the Ocean God."[3]

No prototype has been made available, and apart from two screenshots, little to no other information on the game is known.

Gallery

Screenshot showing Dewey meeting Neptune in what seems to be a cutscene.

References