They Hunger: Lost Souls (found builds of unreleased sequel to "Half-Life" game mod; 2005-2008): Difference between revisions

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{{LMW
{{InfoboxFound
|title=They Hunger: Lost Souls
|title=<center>They Hunger: Lost Souls</center>
|description=found builds of unreleased sequel to Half-Life mod
|startyear=2005
|timeframe=Yes
|endyear=2008
|image=Logo th.gif
|image=Logo th.gif
|imagecaption=The mod's logo
|imagecaption=The mod's logo.
|status=Found
|status=<span style="color:green;">'''Found'''</span>
|datefound=2019/02/03
|datefound=03 Feb 2019
|foundby=Unknown
|foundby=''Unknown''
|category=Lost video games
}}
}}
''They Hunger'' is a video game mod based on Half-Life’s GoldSrc Engine developed by Black Widow Studios, with its first episode being released in 1999, followed by the second and third episodes, which were released in 2000 and 2001, respectively. Notable for its horror-themed atmosphere and gameplay, the mod received critical praise at the time and remains one of the most acclaimed single-player GoldSrc mods of all time.
''They Hunger'' is a video game mod based on ''Half-Life''’s GoldSrc Engine developed by Black Widow Studios, with its first episode being released in 1999, followed by the second and third episodes, which were released in 2000 and 2001, respectively. Notable for its horror-themed atmosphere and gameplay, the mod received critical praise at the time and remains one of the most acclaimed single-player GoldSrc mods of all time.


With the release of Half-Life 2, Black Widow Games started working on a sequel titled '''''They Hunger: Lost Souls''''', using the then-recent Source Engine.<ref>[https://store.steampowered.com/news/468 Steam news article about the announcement of the mod], Retrieved 04 May '20</ref><ref>[https://www.ign.com/articles/2005/10/19/they-hunger-goes-source IGN article about the announcement of the mod], Retrieved 04 May '20</ref>. On April 6th 2006, Black Widow Games announced that Lost Souls would soon get an alpha release, stating that its level design was almost complete at the time of the news posting. This, however, would be the only update from the development team.<ref>[https://www.moddb.com/games/they-hunger-lost-souls/news/they-hunger-lost-souls-goes-alpha   Black Widow Games' update article on ModDB], Retrieved 04 May '20</ref>
With the release of ''Half-Life 2'', Black Widow Games started working on a sequel titled '''''They Hunger: Lost Souls''''', using the then-recent Source Engine.<ref>[https://store.steampowered.com/news/468 Steam news article about the announcement of the mod.] Retrieved 04 May '20</ref><ref>[https://www.ign.com/articles/2005/10/19/they-hunger-goes-source IGN article about the announcement of the mod.] Retrieved 04 May '20</ref> On April 6th, 2006, Black Widow Games announced that ''Lost Souls'' would soon get an alpha release, stating that its level design was almost complete at the time of the news posting. This, however, would be the only update from the development team.<ref>[https://www.moddb.com/games/they-hunger-lost-souls/news/they-hunger-lost-souls-goes-alpha Black Widow Games' update article on ModDB.] Retrieved 04 May '20</ref>


With the lack of updates throughout the years, many fans of the mod have speculated that the project leader Neil Manke was seriously ill or had passed away, however, those rumors were proven false by a former member of Black Widow Games, who on January 2015 went to the MapCore forums stating that he had spoken with Einar Saukas, the mod’s lead programmer, who confirmed that Manke was alive and well, though he has been unable to keep in touch with him. He had also stated that the mod was not cancelled, despite nearly a decade without updates.<ref>[https://www.mapcore.org/topic/12819-wheres-they-hunger-lost-souls-gone/page/5/ MapCore forums thread about ''They Hunger: Lost Souls'', where a former developer at Black Widow Games talks about the state of the mod and its lead developers], Retrieved 04 May '20</ref>
With the lack of updates throughout the years, many fans of the mod have speculated that the mod's development halted due to project leader Neil Manke being seriously ill or had passed away. However, those rumors were proven false by a former member of Black Widow Games, who on January 2015 went to the MapCore forums stating that he had spoken with Einar Saukas, the mod’s lead programmer. Einar confirmed that Manke was alive and well, though he has been unable to keep in touch with him. He had also stated that the mod was not cancelled, despite nearly a decade without updates.<ref>[https://www.mapcore.org/topic/12819-wheres-they-hunger-lost-souls-gone/page/5/ MapCore forums thread about ''They Hunger: Lost Souls'', where a former developer at Black Widow Games talks about the state of the mod and its lead developers.] Retrieved 04 May '20</ref>


==Resurface==
==Resurface==
On February 3rd 2019, an anonymous user uploaded two alpha builds of ''They Hunger: Lost Souls'' onto the Valve Archive repository.<ref>[https://www.valvearchive.com/archive/Other%20Files/Community%20Content/They%20Hunger%20Lost%20Souls/ Valve Archive's directory of the mod, which includes an empty folder titled "builds"], Retrieved 04 May '20</ref> The builds have since been removed, however they were uploaded on ModDB, later in May. The builds are dated November 30th 2006 and April 2nd 2008. As with several Source mods early in development, both builds make heavy use of assets borrowed from ''Half-Life 2'', though the 2008 build includes several original assets.  
On February 3rd, 2019, an anonymous user uploaded two alpha builds of ''They Hunger: Lost Souls'' onto the Valve Archive repository.<ref>[https://www.valvearchive.com/archive/Other%20Files/Community%20Content/They%20Hunger%20Lost%20Souls/ Valve Archive's directory of the mod, which includes an empty folder titled "builds".] Retrieved 04 May '20</ref> The builds have since been removed, however they were uploaded on ModDB, later in May. The builds are dated November 30th, 2006 and April 2nd, 2008. As with several Source mods early in development, both builds make heavy use of assets borrowed from ''Half-Life 2'', though the 2008 build includes several original assets.  


==Gallery==
==Gallery==
<gallery mode=packed heights=150px>
Thls screen 34.jpg|Screenshot depicting the train at the mod's opening.
Thls screen 36.jpg
Thls screen 37.jpg
Thls screen 41.jpg
Thls screen 43.jpg|Screenshot showing the mod's health system, displayed at the main character's wrist watch.
Thls screen 26.jpg
Thls screen 35.jpg
35993.jpg
35997.jpg
</gallery>
===Videos===
{{Video|perrow  =2
{{Video|perrow  =2
   |service1    =youtube
   |service1    =youtube
Line 31: Line 38:
}}
}}
==External Links==
==External Links==
*[https://www.moddb.com/downloads/they-hunger-lost-souls-alpha-and-beta-builds Link to the leaked builds of ''They Hunger: Lost Souls'' on ModDB.]
*[https://www.moddb.com/downloads/they-hunger-lost-souls-alpha-and-beta-builds Link to the leaked builds of ''They Hunger: Lost Souls'' on ModDB.] Retrieved 04 May '20
*[https://developer.valvesoftware.com/wiki/They_Hunger:_Lost_Souls Valve Developer Wiki's page about the mod]
*[https://developer.valvesoftware.com/wiki/They_Hunger:_Lost_Souls Valve Developer Wiki's page about the mod.] Retrieved 04 May '20
 
==References==
==References==
{{reflist}}
{{reflist}}
[[Category:Found media]]

Revision as of 08:19, 20 September 2020

Logo th.gif

The mod's logo.

Status: Found

Date found: 03 Feb 2019

Found by: Unknown

They Hunger is a video game mod based on Half-Life’s GoldSrc Engine developed by Black Widow Studios, with its first episode being released in 1999, followed by the second and third episodes, which were released in 2000 and 2001, respectively. Notable for its horror-themed atmosphere and gameplay, the mod received critical praise at the time and remains one of the most acclaimed single-player GoldSrc mods of all time.

With the release of Half-Life 2, Black Widow Games started working on a sequel titled They Hunger: Lost Souls, using the then-recent Source Engine.[1][2] On April 6th, 2006, Black Widow Games announced that Lost Souls would soon get an alpha release, stating that its level design was almost complete at the time of the news posting. This, however, would be the only update from the development team.[3]

With the lack of updates throughout the years, many fans of the mod have speculated that the mod's development halted due to project leader Neil Manke being seriously ill or had passed away. However, those rumors were proven false by a former member of Black Widow Games, who on January 2015 went to the MapCore forums stating that he had spoken with Einar Saukas, the mod’s lead programmer. Einar confirmed that Manke was alive and well, though he has been unable to keep in touch with him. He had also stated that the mod was not cancelled, despite nearly a decade without updates.[4]

Resurface

On February 3rd, 2019, an anonymous user uploaded two alpha builds of They Hunger: Lost Souls onto the Valve Archive repository.[5] The builds have since been removed, however they were uploaded on ModDB, later in May. The builds are dated November 30th, 2006 and April 2nd, 2008. As with several Source mods early in development, both builds make heavy use of assets borrowed from Half-Life 2, though the 2008 build includes several original assets.

Gallery

Videos

Walkthrough of the 2006 build.

Gameplay video of the 2008 build.

External Links

References