User: Notanalternativ: Difference between revisions

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===Team Fortress 2===
===Team Fortress 2===
This took me a long time to finish but I really enjoyed rewriting the article for [https://lostmediawiki.com/Team_Fortress_2_(partially_found_original_builds_of_PC_game;_1999-2006) Team Fortress 2]. Around the time I discovered it, the article was in need of work. But thanks to recent discovered interviews and information regarding some of the beta builds, I managed to create a better version of the previous article.  
This took me a long time to finish but I really enjoyed rewriting the article for '''''[https://lostmediawiki.com/Team_Fortress_2_(partially_found_original_builds_of_PC_game;_1999-2006) Team Fortress 2]'''''. Around the time I discovered it, the article was in need of work. But thanks to recent discovered interviews and information regarding some of the beta builds, I managed to create a better version of the previous article.  


[[File:Tf2 invasion concept art.jpg|300px|thumb|Concept art for a human class.]]
[[File:Tf2 invasion concept art.jpg|300px|thumb|Concept art for a human class.]]

Revision as of 22:17, 18 September 2019

Shine on.png

Shine on you crazy diamond...

Status: net

Hello there. I'm not an alt. I'm a guy who dedicates his time towards listening to music, reading books, playing video games, and contributing information to this website. My primary interest lies within music (and the consumption of it), but I enjoy looking into lost pieces of media as well. Hence why I created this account. The image seen on the right side is from a music video for Pink Floyd's "Shine On You Crazy Diamond (Parts 1 - 5)". A beautiful song that brings a really strong emotion from me whenever I listen to it.

I'm by no means perfect. I can make some dumb mistakes like simple grammar errors, not including enough information, or including information from an invalid source. So I sincerely appreciate it when others edit my own contributions that correct my mistakes. Thank you :).

Contributions

These are some of the more major contributions I've made so far. These can range from major contributions that required a lot of research and finding to gather up to simple rewrites or corrections of previously made pages. Either way, it's something that I've touched a bit.

Super Mario 64 Spaceworld '95 Demo

The Super Mario 64 Spaceworld '95 Demo was my very first page that I've ever contributed to and created. Although information about it is scarce, I felt proud making a coherent page for people to view. What inspired me to make this page was viewing various pieces of footage containing the Spaceworld '95 demo. It felt interesting to say the least and it really sparked my interest in lost media.

The video that sparked my interest.

Another video that sparked my interest.

(yeah I know, same thumbnail. but they're completely different videos!)

Dynablocks/Roblox

Oh god why did I do this to myself...

To be honest, the Dynablocks/Roblox article was just out of a personal necessity. It felt like it need a bit of a revision to make it much cleaner. So I decided to rewrite a majority of the page and I ended up taking about an hour to finish it. It was fun nonetheless. Also, I made so many tiny mistakes that it irked me a lot which resulted tons of small contributions.

I am so sorry.

Sonic X-Treme

Sonic's model for Sonic X-Treme.

I consider this one of my more smaller contributions. Just like with the Dynablocks/Roblox contribution, it felt like the Sonic X-Treme article needed to be revised a bit. Because it was missing some pieces of information and didn't include some of the more interesting bits like what the builds were or the sprites that were released by the lead artist.

Like the fully rendered 3D model of classic Sonic looks so good. It reminds me of the Donkey Kong Country 3D model renders.

Team Fortress 2

This took me a long time to finish but I really enjoyed rewriting the article for Team Fortress 2. Around the time I discovered it, the article was in need of work. But thanks to recent discovered interviews and information regarding some of the beta builds, I managed to create a better version of the previous article.

Concept art for a human class.

It was really interesting to look into some of the old concept art and ideas the Team Fortress team and Robin had while developing the game. 9 years of development sounds crazy but I'm glad the game never got flat-out cancelled or postponed. It's one of my favorite games of all time!

Current "Projects"

I got nothing. Sorry!

Contact Information

I don't usually view my own talk page. So it's best if you check out these other websites that I use. It's better to contact me there than here.

  1. Twitter
  2. Album of the Year