Difference between revisions of "Virtua Fighter RPG: Akira's Quest (lost early Sega Saturn and Sega Dreamcast builds of "Shenmue" action-adventure game; 1996-1998)"
m (Thundermaster612 moved page Virtua Fighter RPG: ''Akira's Story'' (lost Sega Saturn & Sega Dreamcast RPG; 1996-1998) to Virtua Fighter RPG: ''Akira's Quest' (lost Sega Saturn & Sega Dreamcast RPG; 1996-1998): A REVELATION)
Revision as of 22:45, 20 February 2018
The title card of footage of Virtua Fighter RPG: "Akira's Story" that played after beating Shenmue II
Virtua Fighter RPG: "Akira's Quest" AKA Virtua AD AKA Virtua Fighter RPG AKA Akira's Quest was a role-playing video game made for the Sega Saturn under the project name, Project Guppy. The game was slated for a April 1999 release in japan. But during development, the game got ported to the Sega Dreamcast and during development, the game was renamed to the now famous game, Shenmue.
After being done working on a prototype that featured a full conversation system, facial expressions, collisions, clipping, and 3D graphics, it was decided to use it to be a full roleplaying game that used the same engine that Virtua Fighter used as well as the same motions that were used in-game. This was done so that AM2, the development studio that was working on the title, could use characters from the Virtua Fighter series such as Akira, Lau, & Pai. The plot would go along with 11 chapters, with every major area in China that would go along with that particular chapter, such as Hong Kong, and would be 45 hours long. The story would along like this:
Akira would witness his father's death and face other setbacks. He would then go to China to meet with martial artists so that he can learn about kenpō. After his training, Akira faces off against Randi, presumably the person who killed his father. After it was set and done, he would set off on another journey, along with a new friend.
Today, allegedly, there has been a total of 12 copies of the game that's been produced for the Sega Saturn that is in the hands of AM2 representatives and Japanese collectors. The only footage of this version is a cutscene in Shenmue II, after beating the game.
In 1997, the game was then completely redone for the Dreamcast just to make the game nicer. The game was even used a basis for creating tech demos to show off to developers. They include a young Shun walking around an environment and Tower of Babel, later shown on Shenmue II. Only one out of two of these tech demos has been found.
However, on December 1, 1998 the game then became Shenmue (or Shien Mu before the rename) to make the game to appeal more than the Virtua Fighter fans. All names related to Virtua Fighter was removed and became the game we now today. However on the game's release there was a model discovered called "AKI" found in the game's code that does resemble a lot like Akira from the Saturn version of the game.