WWE SmackDown vs Raw Online (lost build of cancelled online professional wrestling PC game; 2010-2011): Difference between revisions

From The Lost Media Wiki
Jump to: navigation, search
Line 46: Line 46:
*[[WCW 2000 (lost work on unfinished PlayStation 2 game; 2000)]]
*[[WCW 2000 (lost work on unfinished PlayStation 2 game; 2000)]]
*[[WCW Internet-only Special Events and PPVs (lost audio streams; 1997-1998)]]
*[[WCW Internet-only Special Events and PPVs (lost audio streams; 1997-1998)]]
*[[WCW/nWo Live (lost build of cancelled PlayStation professional wrestling game; 1998)]]
*[[WWE Brawl (lost build of cancelled fighting game based on professional wrestling; 2012)]]
*[[WWE Brawl (lost build of cancelled fighting game based on professional wrestling; 2012)]]
*[[WWF In Your House 8: Beware Of Dog (lost untelevised wrestling PPV matches; 1996)]]
*[[WWF In Your House 8: Beware Of Dog (lost untelevised wrestling PPV matches; 1996)]]

Revision as of 22:16, 4 November 2021

Smackdownvsrawonline.jpg

Logo for the game.

Status: Lost

WWE SmackDown vs Raw Online (also known as WWE Online) was a cancelled PC free-to-play professional wrestling game. Developed by Vertigo Games, it was planned to be published by THQ for Windows. Had it been released, it would have been the first online PC game to be released under the WWE brand.

Background

The game was first announced in September 2008, as part of THQ's strategy to primarily target the Korean PC gaming market, with wider Asian market penetration planned. It partnered with Korean organisation Vertigo Games to develop the game, with the game known as WWE SmackDown! vs. RAW Online.[1] According to a THQ press release, the game was intended to have complemented the growing online game market.[2]

Many features from other WWE SmackDown vs Raw games would be included, with single and multiplayer online modes present. Additionally, a hub would enable players to interact with others online, including to challenge them to matches, or trade items. It also would utilise microtransactions, enabling players to buy items, abilities and clothing to complement existing wrestlers, or to improve their own creations. Further, a 3D paint tool would be incorporated to allow for importing of images into the game.

By May 2009, the game was renamed WWE Online, with development centring in Asia.[3] However, by the time the game was presented at E3 2010, it had reverted to its original name of WWE SmackDown vs Raw Online.[4] Ultimately, a release in late-2010 was planned primarily for the Korean market.[5] However, this was then pushed back to early 2011, again exclusively in South Korea.[6]

Cancellation

On February 2nd, 2011, THQ announced its fiscal 2011 third-quarter results. As part of the accounting charges, it was announced that the game, again renamed to WWE Online, was to be cancelled alongside Company of Heroes Online. This was the result of THQ re-evaluating its strategy of releasing primarily western content to Asian markets as part of its free-to-play online game push. As a result of the cancellations, THQ lost $9.9 million.[7]

Availability

Because WWE SmackDown vs Raw Online was cancelled, no build was released to customers and is still not publicly accessible as of the present day. A few trailers, including at E3 2010, help showcase what the game might have been upon release.

Gallery

Official trailer.

Footage of E3 2010 trailer.

See Also

References