Warlords Battlecry (partially lost soundtrack of real-time strategy game; 2000): Difference between revisions

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    {{InfoboxLost
{{InfoboxLost
    |title=<center>Warlords Battlecry, partially lost soundtrack</center>
|title=<center>Warlords Battlecry (soundtrack)</center>
    |image=Wbccover.jpg
|image=Wbccover.jpg
    |imagecaption=Cover art for the game itself.
|imagecaption=Cover art for the game itself.
    |status=<span style="color:orange;">'''Partially lost'''</span>
|status=<span style="color:orange;">'''Partially Lost'''</span>
    }}  
}}  
''Warlords Battlecry'' is a real-time strategy game developed by Strategic Studies Group (SSG) and published by Strategic Simulations, Inc (SSI). The game was released in the year 2000 with a soundtrack based off of the DirectMusic component of DirectX, although two '''fully-fledged CD audio tracks were included''' in the game as well. The CD audio track was significantly higher quality than the DirectMusic tracks, yet these were not the only tracks of that caliber to be featured in the game, as some were only partially present in cinematic cutscenes. These were then uploaded raw to the SSG website on their "downloads" section as MP3s named after the various hero classes in the game. Along with music from the cinematics are songs which have only appeared on that page alone, and can be assumed to have been intended to be included in the full game at one point. The mentioned section on the SSG website is no longer available, but can be accessed through the Wayback Machine, albeit some key factors to retrieving the music files are still in the way.<ref name=ssgdls>[http://web.archive.org/web/20030406081731fw_/http://www.ssg.com.au:80/download.htm The download page on the old SSG site, via the Wayback Machine.] Retrieved 21 Dec '17</ref><ref name=ssgdir>[http://web.archive.org/web/20030411043501fw_/http://www.ssg.com.au:80/downloads/sounds/ Directory of the same site showing true filesizes, via the Wayback Machine.] Retrieved 28 Dec '17</ref>


Warlords Battlecry is a real time strategy game developed by Strategic Studies Group (SSG) and published by Strategic Simulations, Inc (SSI). The game was released in the year 2000 with a soundtrack based off of the DirectMusic component of DirectX, although two fully fledged CD audio tracks were included as well. The CD audio music had significantly higher quality than the DirectMusic tracks, yet these were not the only tracks of that caliber to be featured in the game, as some were only partially present in cinematic cutscenes. These were then uploaded raw to the SSG website on their "downloads" section as MP3s named after the various hero classes in the game. Along with music from the cinematics are songs which has only appeared on that page alone, and can be assumed to have been intended to be included in the full game at one point. The mentioned section on the SSG website is no longer available, but can be accessed through the Wayback Machine, albeit some key factors to retreiving the music files are still in the way.<ref name=ssgdls>[http://web.archive.org/web/20030406081731fw_/http://www.ssg.com.au:80/download.htm The download page on the old SSG site, via the Wayback Machine.] Retrieved 21 Dec '17</ref><ref name=ssgdir>[http://web.archive.org/web/20030411043501fw_/http://www.ssg.com.au:80/downloads/sounds/ Directory of the same site showing true filesizes, via the Wayback Machine.] Retrieved 28 Dec '17</ref>
The files for download on the Wayback Machine are all described to be of specific filesizes, yet they are all downloaded at exactly 1048311 bytes, with the exception of Paladin.mp3 which is shorter than one minute and four seconds and thus under 1048311 bytes and is also part of the CD audio so it cannot be considered found either way.<ref name=ssgdir/> A file known as Ranger.mp3 is not present on any Wayback Machine capture, but a file called WBC1_Defeat.mp3 was found that was not any of the other songs, so it is unknown if it is lost or not. The leading theory is that the Wayback Machine only managed to capture the bits worth one minute and four seconds.


The files for download on the Wayback Machine are all described to be of specific filesizes, yet they are all downloaded at exactly 1048311 bytes, with the exception of Paladin.mp3 which is shorter than one minute and four seconds and thus under 1048311 bytes and is also part of the CD audio so it cannot be considered found either way.<ref name=ssgdir/> A file known as Ranger.mp3 is not present on any Wayback Machine capture, which makes it the only fully lost track. The leading theory is that the Wayback Machine only managed to capture the bits worth one minute and four seconds.
Some of these files have been recovered by the Warlords Battlecry fan community and are used in the "The Protectors" standalone mod for the third entry in the series, they are thus considered found.<ref name=ethtears>[http://www.freewebs.com/etheriantears/downloads.htm#54580722 Etherian Tears archive of Warlords Battlecry music, contains the fully found ones also used in The Protectors.] Retrieved 28 Dec '17</ref>


Some of these files have been recovered by the Warlords Battlecry fan community and are used in the "The Protectors" standalone mod for the third entry in the series, they are thus considered found.<ref name=ethtears>[http://www.freewebs.com/etheriantears/downloads.htm#54580722] Etherian Tears archive of Warlords Battlecry music, contains the fully found ones also used in The Protectors. Retrieved 28 Dec '17</ref>
==The Files==
 
{| class="wikitable" style="text-align:center"
 
|-
 
! style="background-color:green" | #
==The files==
! style="background-color:green" | MP3 title
    {| class="wikitable" style="text-align:center"
! style="background-color:green" | Use ingame
    |-
! style="background-color:green" | Status
    ! style="background-color:green" | #
|-
    ! style="background-color:green" | MP3 title
|1||Alchemist.mp3||Parts used in cinematics||<span style="color:orange;">''Partially Lost''</span>
    ! style="background-color:green" | Use ingame
|-
    ! style="background-color:green" | Status
|2||Archmage.mp3||Unused||<span style="color:green;">'''Found'''</span>
    |-
|-
    |1||Alchemist.mp3||Parts used in cinematics||'''Partially lost'''
|3||Assassin.mp3||Parts used in cinematics||<span style="color:orange;">''Partially Lost''</span>
    |-
|-
    |2||Archmage.mp3||Unused||'''Found'''
|4||Barbarian.mp3||Unused||<span style="color:orange;">''Partially Lost''</span>
    |-
|-
    |3||Assassin.mp3||Parts used in cinematics||'''Partially lost'''
|5||Bard.mp3||Parts used in cinematics||<span style="color:orange;">''Partially Lost''</span>
    |-
|-
    |4||Barbarian.mp3||Unused||'''Partially lost'''
|6||Druid.mp3||Parts used in cinematics||<span style="color:green;">'''Found'''</span>
    |-
|-
    |5||Bard.mp3||Parts used in cinematics||'''Partially lost'''
|7||Fighter.mp3||Unused||<span style="color:orange;">''Partially Lost''</span>
    |-
|-
    |6||Druid.mp3||Parts used in cinematics||'''Found'''
|8||Healer.mp3||Unused||<span style="color:orange;">''Partially Lost''</span>
|-
|-
|7||Fighter.mp3||Unused||'''Partially lost'''
|9||Illusionist.mp3||Parts used in cutscenes||<span style="color:green;">'''Found'''</span>
    |-
|-
    |8||Healer.mp3||Unused||'''Partially lost'''
|10||Necromancer.mp3||Parts used in cinematics||<span style="color:orange;">''Partially Lost''</span>
|-
|-
    |9||Illusionist.mp3||Parts used in cutscenes||'''Found'''
|11||Paladin.mp3||Fully used||<span style="color:green;">'''Found'''</span>
|-
|-
    |10||Necromancer.mp3||Presumably unused||'''Partially lost'''
|12||Pyromancer.mp3||Unused||<span style="color:orange;">''Partially Lost''</span>
|-
|-
    |11||Paladin.mp3||Fully used||'''Found'''
|13||Ranger.mp3||Unknown, possibly used in a cinematic||<span style="color:gray;">''Existence Unconfirmed''</span>
|-
|-
    |12||Pyromancer.mp3||Unused||'''Partially lost'''
|14||Runemaster.mp3||Parts used in cinematics||<span style="color:green;">'''Found'''</span>
|-
|-
    |13||Ranger.mp3||Unused||'''Lost'''
|15||Summoner.mp3||Fully used||<span style="color:green;">'''Found'''</span>
|-
|-
    |14||Runemaster.mp3||Parts used in cinematics||'''Found'''
|16||Thief.mp3||Unused||<span style="color:green;">'''Found'''</span>
|-
|}
    |15||Summoner.mp3||Fully used||'''Found'''
|-
    |16||Thief.mp3||Unused||'''Found'''
    |}


==Gallery==
==Gallery==
Line 60: Line 57:
   |id1          =https://www.youtube.com/watch?v=FH64HnNYAbA
   |id1          =https://www.youtube.com/watch?v=FH64HnNYAbA
   |description1 =Supplementary video with most the songs
   |description1 =Supplementary video with most the songs
}}
}}
==References==
==References==
{{reflist}}
{{reflist}}


[[Category: Lost music]]
[[Category:Lost internet media]]
[[Category: Lost internet media]]
[[Category:Lost music]]
[[Category: Partially lost media]]
[[Category:Partially lost media]]

Revision as of 11:50, 11 March 2019

Wbccover.jpg

Cover art for the game itself.

Status: Partially Lost

Warlords Battlecry is a real-time strategy game developed by Strategic Studies Group (SSG) and published by Strategic Simulations, Inc (SSI). The game was released in the year 2000 with a soundtrack based off of the DirectMusic component of DirectX, although two fully-fledged CD audio tracks were included in the game as well. The CD audio track was significantly higher quality than the DirectMusic tracks, yet these were not the only tracks of that caliber to be featured in the game, as some were only partially present in cinematic cutscenes. These were then uploaded raw to the SSG website on their "downloads" section as MP3s named after the various hero classes in the game. Along with music from the cinematics are songs which have only appeared on that page alone, and can be assumed to have been intended to be included in the full game at one point. The mentioned section on the SSG website is no longer available, but can be accessed through the Wayback Machine, albeit some key factors to retrieving the music files are still in the way.[1][2]

The files for download on the Wayback Machine are all described to be of specific filesizes, yet they are all downloaded at exactly 1048311 bytes, with the exception of Paladin.mp3 which is shorter than one minute and four seconds and thus under 1048311 bytes and is also part of the CD audio so it cannot be considered found either way.[2] A file known as Ranger.mp3 is not present on any Wayback Machine capture, but a file called WBC1_Defeat.mp3 was found that was not any of the other songs, so it is unknown if it is lost or not. The leading theory is that the Wayback Machine only managed to capture the bits worth one minute and four seconds.

Some of these files have been recovered by the Warlords Battlecry fan community and are used in the "The Protectors" standalone mod for the third entry in the series, they are thus considered found.[3]

The Files

# MP3 title Use ingame Status
1 Alchemist.mp3 Parts used in cinematics Partially Lost
2 Archmage.mp3 Unused Found
3 Assassin.mp3 Parts used in cinematics Partially Lost
4 Barbarian.mp3 Unused Partially Lost
5 Bard.mp3 Parts used in cinematics Partially Lost
6 Druid.mp3 Parts used in cinematics Found
7 Fighter.mp3 Unused Partially Lost
8 Healer.mp3 Unused Partially Lost
9 Illusionist.mp3 Parts used in cutscenes Found
10 Necromancer.mp3 Parts used in cinematics Partially Lost
11 Paladin.mp3 Fully used Found
12 Pyromancer.mp3 Unused Partially Lost
13 Ranger.mp3 Unknown, possibly used in a cinematic Existence Unconfirmed
14 Runemaster.mp3 Parts used in cinematics Found
15 Summoner.mp3 Fully used Found
16 Thief.mp3 Unused Found

Gallery

Supplementary video with most the songs

References