Cel Damage 2 (lost build of cancelled vehicle combat sequel game; 2003): Difference between revisions
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{{ | {{InfoboxLost | ||
'''''Cel Damage 2''''' was a cancelled vehicle combat game set for release in 2003 for the Sony | |title=<center>Cel Damage 2</center> | ||
|image=Lineupflattened.jpg | |||
|imagecaption=A size chart. | |||
|status=<span style="color:red;">'''Lost'''</span> | |||
}} | |||
'''''Cel Damage 2''''' was a cancelled vehicle combat game set for release in 2003 for the Sony PlayStation 2, Microsoft Xbox, and likely Nintendo GameCube as well. It was the sequel to the 2001 vehicle combat game ''Cel Damage'', and its enhanced port, ''Cel Damage Overdrive''. | |||
According to a comment from concept artist Ted Kim's DeviantArt account, the sequel, just like ''Overdrive'', was striving to improve on many of the aspects that the public criticized about the first game. <ref>[http://comments.deviantart.com/1/92650507/2748659351 Ted Kim on | According to a comment from concept artist Ted Kim's DeviantArt account, the sequel, just like ''Overdrive'', was striving to improve on many of the aspects that the public criticized about the first game.<ref>[http://comments.deviantart.com/1/92650507/2748659351 Ted Kim DeviantArt account comment on the game and it's development.] Retrieved 17 Dec '14</ref> | ||
The | ==Gameplay== | ||
The concept art released from Ted Kim's DeviantArt page reveals that out of the ten characters in the first game, six of them (Violet, Dominique Trix, Sinder, Fowl Mouth, Whack Angus, and Count Earl) were set to return, and had all gotten redesigns. Other concept art showcases map ideas, ranging from a tropical island to the inside of a volcano, to a futuristic laboratory. | |||
Shortly after the concept art was posted, test footage of the game in early development was posted as well. The majority of said footage shows off the new models of Violet, Sinder, and Fowl Mouth, but two gameplay clips are present. The first one depicts Violet traversing on-foot, implying that there was going to be on-foot combat in addition to vehicle combat, while the second one depicts Violet driving underwater, later followed by a view of a shark, indicating that there was going to be an underwater map. | |||
The | ==Development and Cancellation== | ||
The existence and development of a sequel were first mentioned in a development article written by David Wu, a member of Pseudo Interactive. In the concluding paragraph, he stated: | |||
<blockquote>"Now that ''Cel Damage'' is out the door, PI's last monkey is off its back. We are published and moving ahead. There is plenty for us to look forward to now, not the least of which is ''Cel Damage 2'', which we will deliver for next holiday season. We are excited about the prospects for Xbox and hope to continue to exploit its strengths with network and team-based play in our next game."<ref>[http://www.gamasutra.com/view/feature/3007/postmortem_pseudo_interactives_.php Gamasutra - Postmortem: Pseudo Interactive's ''Cel Damage''.] Retrieved 17 Dec '14</ref></blockquote> | |||
The project went quiet soon after said article, without any further information on its development, which led to some questioning its existence. After Pseudo's closure in April 2008, Ted Kim posted the game's concept art onto his DeviantArt page. | |||
The reasons for '' | The reasons for ''Cel Damage 2'''s cancellation are currently unknown. Some sources have rumored that the North American publisher of the first game, Electronic Arts, purposely pulled the plug because of the poor sales of the first game, while a few sources have rumored that it was due to a lack of funding. It could also be speculated that it was cancelled due to the fact that it would have been overshadowed by the big-name kart-racers releasing in holiday 2003, ''Mario Kart: Double Dash!!'' and ''Crash Nitro Kart'', although this isn't as likely of a reason for its cancellation. | ||
However, with former Pseudo Interactive employees founding a new company, Finish Line Games, and re-releasing ''Cel Damage Overdrive'' on | However, with former Pseudo Interactive employees founding a new company, Finish Line Games, and re-releasing ''Cel Damage Overdrive'' on PlayStation 3, PlayStation 4, and PlayStation Vita, a revival of ''Cel Damage 2'' may be possible. | ||
==Gallery== | ==Gallery== | ||
<gallery | ===Footage=== | ||
{{Video|perrow =1 | |||
|service1 =youtube | |||
|id1 =PptAYwlMXh8 | |||
|description1 =A few seconds of gameplay footage. | |||
}} | |||
===Videos=== | |||
{{Video|perrow =1 | |||
|service1 =youtube | |||
|id1 =5X0xsJ4vZl4 | |||
|description1 =Unseen64's video on the subject. | |||
}} | |||
===Concept Art=== | |||
<gallery mode=packed heights=175px> | |||
File:CD2 violet.jpg|Violet was given a slightly risque design and an Egyptian-like haircut. | File:CD2 violet.jpg|Violet was given a slightly risque design and an Egyptian-like haircut. | ||
File:Cel Damage 2 Dominique.jpg|Dominique Trix was given a ponytail and an even more risque design than what she had in the first game. | File:Cel Damage 2 Dominique.jpg|Dominique Trix was given a ponytail and an even more risque design than what she had in the first game. | ||
Line 28: | Line 48: | ||
File:Violet.jpg|Violet in her car. | File:Violet.jpg|Violet in her car. | ||
File:Sinder.jpg|Sinder in his car. | File:Sinder.jpg|Sinder in his car. | ||
File:CD2 DI Concept.jpg|An island map concept. | File:CD2 DI Concept.jpg|An island map concept. | ||
File:DI3 volcano int.jpg|A volcano map concept. | File:DI3 volcano int.jpg|A volcano map concept. | ||
Line 39: | Line 58: | ||
File:Car earl final.jpg|Count Earl's car. | File:Car earl final.jpg|Count Earl's car. | ||
</gallery> | </gallery> | ||
==References== | |||
{{reflist}} | |||
[[Category:Lost video games]] | |||
[[Category:Completely lost media]] |
Latest revision as of 17:35, 16 October 2022
Cel Damage 2 was a cancelled vehicle combat game set for release in 2003 for the Sony PlayStation 2, Microsoft Xbox, and likely Nintendo GameCube as well. It was the sequel to the 2001 vehicle combat game Cel Damage, and its enhanced port, Cel Damage Overdrive.
According to a comment from concept artist Ted Kim's DeviantArt account, the sequel, just like Overdrive, was striving to improve on many of the aspects that the public criticized about the first game.[1]
Gameplay
The concept art released from Ted Kim's DeviantArt page reveals that out of the ten characters in the first game, six of them (Violet, Dominique Trix, Sinder, Fowl Mouth, Whack Angus, and Count Earl) were set to return, and had all gotten redesigns. Other concept art showcases map ideas, ranging from a tropical island to the inside of a volcano, to a futuristic laboratory.
Shortly after the concept art was posted, test footage of the game in early development was posted as well. The majority of said footage shows off the new models of Violet, Sinder, and Fowl Mouth, but two gameplay clips are present. The first one depicts Violet traversing on-foot, implying that there was going to be on-foot combat in addition to vehicle combat, while the second one depicts Violet driving underwater, later followed by a view of a shark, indicating that there was going to be an underwater map.
Development and Cancellation
The existence and development of a sequel were first mentioned in a development article written by David Wu, a member of Pseudo Interactive. In the concluding paragraph, he stated:
"Now that Cel Damage is out the door, PI's last monkey is off its back. We are published and moving ahead. There is plenty for us to look forward to now, not the least of which is Cel Damage 2, which we will deliver for next holiday season. We are excited about the prospects for Xbox and hope to continue to exploit its strengths with network and team-based play in our next game."[2]
The project went quiet soon after said article, without any further information on its development, which led to some questioning its existence. After Pseudo's closure in April 2008, Ted Kim posted the game's concept art onto his DeviantArt page.
The reasons for Cel Damage 2's cancellation are currently unknown. Some sources have rumored that the North American publisher of the first game, Electronic Arts, purposely pulled the plug because of the poor sales of the first game, while a few sources have rumored that it was due to a lack of funding. It could also be speculated that it was cancelled due to the fact that it would have been overshadowed by the big-name kart-racers releasing in holiday 2003, Mario Kart: Double Dash!! and Crash Nitro Kart, although this isn't as likely of a reason for its cancellation.
However, with former Pseudo Interactive employees founding a new company, Finish Line Games, and re-releasing Cel Damage Overdrive on PlayStation 3, PlayStation 4, and PlayStation Vita, a revival of Cel Damage 2 may be possible.
Gallery
Footage
Videos
Concept Art
References
- ↑ Ted Kim DeviantArt account comment on the game and it's development. Retrieved 17 Dec '14
- ↑ Gamasutra - Postmortem: Pseudo Interactive's Cel Damage. Retrieved 17 Dec '14