Cascade (lost build of cancelled Xbox 360 massive multiplayer online game; 2000-2007): Difference between revisions
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Cascade | {{InfoboxLost | ||
|image=Cascade logo.png | |||
|imagecaption=The game's logo. | |||
|status=<span style="color:red;">'''Lost'''</span> | |||
}} | |||
'''''Cascade''''' is a cancelled fantasy massively-multiplayer online game by Rare Ltd. that was in development for the Xbox 360. | |||
Jeton Grajqevci from Pure Rarity | After ''Perfect Dark Zero'', Mark Edmonds and Chris Tilston used elements from a ''Perfect Dark'' prototype called ''Quest'' that started development in 2000. According to Jeton Grajqevci from Pure Rarity, the game went through several variations and names during its production.<ref>[https://www.unseen64.net/2011/11/19/cascade-xbox-360-cancelled/ Unseen64 article on the game.] Retrieved 21 Apr '23</ref> | ||
Work on ''Cascade'' has been salvaged from other Rare Ltd. projects, including the networking code used in ''Conker: Live & Reloaded'' and ''Perfect Dark Zero''. However, no completed project ever came from the work. | |||
In 2007, the game was cancelled when the team decided to work on a port for ''GoldenEye 007'' for XBLA instead, which was finished but never released. As of 2023 only a test animation for one of the characters and some concept art of the game have resurfaced. | |||
[[Category: | ==Gallery== | ||
===Footage=== | |||
{{Video|perrow =1 | |||
|service1 =youtube | |||
|id1 =u8O6W-I9AYg | |||
|description1 =Character test animation. | |||
}} | |||
===Concept Art=== | |||
<gallery mode=packed heights=175px> | |||
CascadeConceptArt.jpg | |||
CascadeConceptArt 6.jpeg | |||
CascadeConceptArt 5.jpeg | |||
CascadeConceptArt 7.jpeg | |||
CascadeConceptArt 1.jpg | |||
CascadeConceptArt 2.jpg | |||
CascadeConceptArt 3.jpg | |||
CascadeConceptArt 4.jpg | |||
</gallery> | |||
==See Also== | |||
*[[Banjo-Karting/Banjo-Kazoomie (lost prototypes of "Banjo-Kazooie" racing games; mid-2000s)]] | |||
*[[Banjo-Threeie (non-existent sequel to platformer game series; early 2000s)]] | |||
*[[Diddy Kong Racing Adventure (found build of cancelled Nintendo GameCube sequel to "Diddy Kong Racing"; 2004)]] | |||
*[[Dinosaur Planet (found build of cancelled Nintendo 64 action-adventure game; 1999-2000)]] | |||
*[[Donkey Kong Country 2: Diddy's Kong Quest (lost build of cancelled Virtual Boy port of Super Nintendo sequel platformer; 1996)]] | |||
*[[Donkey Kong: Coconut Crackers (lost build of cancelled Game Boy Advance puzzle game; 2002)]] | |||
*[[Donkey Kong Racing (lost build of cancelled Nintendo GameCube racing sequel game; 2002)]] | |||
*[[GoldenEye 007 (found build of cancelled Xbox Live Arcade remaster of Nintendo 64 first-person shooter; 2007-2008)]] | |||
*[[Jet Force Gemini (lost build of cancelled Game Boy Color port of Nintendo 64 third-person shooter; 2000)]] | |||
*[[Project Dream (lost builds of cancelled Super Nintendo/Nintendo 64 precursor to "Banjo-Kazooie" platformer; 1994-1997)]] | |||
*[[Sabreman Stampede (lost build of cancelled Xbox 360 adventure platformer; 2002-2005)]] | |||
*[[Savannah (lost build of cancelled Xbox 360 Kinect prototype; 2006-2007)]] | |||
*[[Twelve Tales: Conker 64 (lost build of early version of "Conker's Bad Fur Day" Nintendo 64 platformer; late 1990s)]] | |||
==References== | |||
{{reflist}} | |||
[[Category:Lost video games]] | |||
[[Category:Completely lost media]] |
Latest revision as of 00:52, 11 October 2023
Cascade is a cancelled fantasy massively-multiplayer online game by Rare Ltd. that was in development for the Xbox 360.
After Perfect Dark Zero, Mark Edmonds and Chris Tilston used elements from a Perfect Dark prototype called Quest that started development in 2000. According to Jeton Grajqevci from Pure Rarity, the game went through several variations and names during its production.[1]
Work on Cascade has been salvaged from other Rare Ltd. projects, including the networking code used in Conker: Live & Reloaded and Perfect Dark Zero. However, no completed project ever came from the work.
In 2007, the game was cancelled when the team decided to work on a port for GoldenEye 007 for XBLA instead, which was finished but never released. As of 2023 only a test animation for one of the characters and some concept art of the game have resurfaced.
Gallery
Footage
Concept Art
See Also
- Banjo-Karting/Banjo-Kazoomie (lost prototypes of "Banjo-Kazooie" racing games; mid-2000s)
- Banjo-Threeie (non-existent sequel to platformer game series; early 2000s)
- Diddy Kong Racing Adventure (found build of cancelled Nintendo GameCube sequel to "Diddy Kong Racing"; 2004)
- Dinosaur Planet (found build of cancelled Nintendo 64 action-adventure game; 1999-2000)
- Donkey Kong Country 2: Diddy's Kong Quest (lost build of cancelled Virtual Boy port of Super Nintendo sequel platformer; 1996)
- Donkey Kong: Coconut Crackers (lost build of cancelled Game Boy Advance puzzle game; 2002)
- Donkey Kong Racing (lost build of cancelled Nintendo GameCube racing sequel game; 2002)
- GoldenEye 007 (found build of cancelled Xbox Live Arcade remaster of Nintendo 64 first-person shooter; 2007-2008)
- Jet Force Gemini (lost build of cancelled Game Boy Color port of Nintendo 64 third-person shooter; 2000)
- Project Dream (lost builds of cancelled Super Nintendo/Nintendo 64 precursor to "Banjo-Kazooie" platformer; 1994-1997)
- Sabreman Stampede (lost build of cancelled Xbox 360 adventure platformer; 2002-2005)
- Savannah (lost build of cancelled Xbox 360 Kinect prototype; 2006-2007)
- Twelve Tales: Conker 64 (lost build of early version of "Conker's Bad Fur Day" Nintendo 64 platformer; late 1990s)
References
- ↑ Unseen64 article on the game. Retrieved 21 Apr '23