LodgeNet (partially lost video games from streaming service; mid-1990s to mid-2000s): Difference between revisions
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|image=Lodgenet.JPG | |image=Lodgenet.JPG | ||
|imagecaption=The company's logo. | |imagecaption=The company's logo. | ||
|status=<span style="color: | |status=<span style="color:orange;">'''Partially Lost'''</span> | ||
}} | }} | ||
The ''Nintendo Gateway System'', launched in 1993, was a service designed to provide networked SNES, N64, GameCube, and Game Boy games. The service was designed for airplanes (and was one of the first in-seat airline entertainment services) and hotels.<ref>[https://web.archive.org/web/20080828120601/http://www.nintendogateway.com/ ''The Nintendo Gateway System'' webpage. (archived)] Retrieved 22 Dec '20</ref><ref name=SC>[https://snescentral.com/article.php?id=1019 SNES Central page on the ''Nintendo Gateway System''.] Retrieved 22 Dec '20</ref> | The ''Nintendo Gateway System'', launched in 1993, was a service designed to provide networked SNES, N64, GameCube, and Game Boy games. The service was designed for airplanes (and was one of the first in-seat airline entertainment services) and hotels.<ref>[https://web.archive.org/web/20080828120601/http://www.nintendogateway.com/ ''The Nintendo Gateway System'' webpage. (archived)] Retrieved 22 Dec '20</ref><ref name=SC>[https://snescentral.com/article.php?id=1019 SNES Central page on the ''Nintendo Gateway System''.] Retrieved 22 Dec '20</ref> | ||
'''''LodgeNet''''' was the most widespread pay-per-view system for hotels that used it. LodgeNet partnered with Nintendo to bring video games directly into guest hotel rooms through streaming over the LodgeNet server with the special LodgeNet controller plugging directly into the TV or LodgeNet set-top box. Pricing was usually $6.95 plus tax for 1 hour of video games. After 1 hour, the game would immediately stop and prompt the user to purchase more | '''''LodgeNet''''' was the most widespread pay-per-view system for hotels that used it. LodgeNet partnered with Nintendo to bring video games directly into guest hotel rooms through streaming over the LodgeNet server with the special LodgeNet controller plugging directly into the TV or LodgeNet set-top box. Pricing was usually $6.95 plus tax for 1 hour of video games. After 1 hour, the game would immediately stop and prompt the user to purchase more playtime.<ref name=VG>[http://videogamekraken.com/nintendo-gateway-system The Video Game Kraken article for ''The Nintendo Gateway System''.] Retrieved 22 Dec '20</ref> | ||
[[File:NGS-LN-SNESScreen.jpg|left|thumb|220px|The screen shown when purchasing SNES games.]] | [[File:NGS-LN-SNESScreen.jpg|left|thumb|220px|The screen shown when purchasing SNES games.]] | ||
Customers were able to choose from a number of Nintendo games such as ''Super Mario World'' and ''F-Zero''. During the partnership, the Super Nintendo, Nintendo 64, and Nintendo GameCube were made available to guests. There was a summary of the ''Nintendo Gateway System'' on both LodgeNet's and Nintendo Gateway System's (now dead) websites, which gives a good overview of where you might have been able to use the system.<ref name=SC>[https://snescentral.com/article.php?id=1019 SNES Central page on the ''Nintendo Gateway System''.] Retrieved 22 Dec '20</ref> | Customers were able to choose from a number of Nintendo games such as ''Super Mario World'' and ''F-Zero''. During the partnership, the Super Nintendo, Nintendo 64, and Nintendo GameCube were made available to guests. There was a summary of the ''Nintendo Gateway System'' on both LodgeNet's and Nintendo Gateway System's (now dead) websites, which gives a good overview of where you might have been able to use the system.<ref name=SC>[https://snescentral.com/article.php?id=1019 SNES Central page on the ''Nintendo Gateway System''.] Retrieved 22 Dec '20</ref> | ||
Given the casual nature of the audience of the ''Nintendo Gateway System'', Nintendo made a few simple games exclusively for the system. They were likely added around 1998, judging by the copyright dates. Three LodgeNet-exclusive games were available: Noughts & Crosses, Hangman, and Postcard Puzzle. None of these games were available commercially, and it is entirely possible that we will never get to see these in action (save Noughts & Crosses), given the duration of time since this service was in use. All that is left of the exclusives is instructions from the official website. | Given the casual nature of the audience of the ''Nintendo Gateway System'', Nintendo made a few simple games exclusively for the system. They were likely added around 1998, judging by the copyright dates. Three LodgeNet-exclusive games were available: Noughts & Crosses, Hangman, and Postcard Puzzle. None of these games were available commercially, and it is entirely possible that we will never get to see these three in action (save Noughts & Crosses), given the duration of time since this service was in use. All that is left of the exclusives is instructions from the official website. | ||
==Differences== | ==Differences== | ||
[[File:NGSControllerSNES.jpg|thumb|220px|The "TV remote" variation of the SNES controller.]] | [[File:NGSControllerSNES.jpg|thumb|220px|The "TV remote" variation of the SNES controller.]] | ||
Due to their only being one available controller, many game ROMs had to be modded to only allow for single player. In some games, such as ''Mario Tennis'', the multi-player option was completely removed (no VS icon). Other times, the multiplayer icon was left in but could not be selected, or it was only possible to play against computers (such as ''Super Smash Bros.'' or ''F-Zero''). Otherwise, from an end-user perspective, the games were complete. | Due to their only being one available controller, many game ROMs had to be modded to only allow for single-player. In some games, such as ''Mario Tennis'', the multi-player option was completely removed (no VS icon). Other times, the multiplayer icon was left in but could not be selected, or it was only possible to play against computers (such as ''Super Smash Bros.'' or ''F-Zero''). Otherwise, from an end-user perspective, the games were complete. | ||
The controllers used were also modded to have extra buttons, as these buttons were used to navigate the purchase screens. The N64 and GameCube controllers kept the same basic shape and feel as their console counterparts. However, on the other hand, a variation of the SNES controller was shaped more like a TV remote and even had buttons and a screen to control the TV itself.<ref name=VG | As LodgeNet was not designed to retain save data either, some other games were modified to reflect that. ''Mario Kart 64'' removed the Option and Data menus, ''Paper Mario'' added a splash screen saying that pressing the controller's Reset button would delete all save data, and ''Donkey Kong 64'' added a toggle to skip the Training Barrel levels. | ||
The controllers used were also modded to have extra buttons, as these buttons were used to navigate the purchase screens. The N64 and GameCube controllers kept the same basic shape and feel as their console counterparts. However, on the other hand, a variation of the SNES controller was shaped more like a TV remote and even had buttons and a screen to control the TV itself.<ref name=VG/> | |||
==Availability== | ==Availability== | ||
With high-speed internet and mobile gaming becoming more popular, LodgeNet equipped hotels began to diminish. While it's still possible to find hotels with LodgeNet equipped rooms, they are becoming increasingly rare. Due to the superior product of | With high-speed internet and mobile gaming becoming more popular, LodgeNet-equipped hotels began to diminish. While it's still possible to find hotels with LodgeNet-equipped rooms, they are becoming increasingly rare. Due to the superior product of official release ROMs and normal editions, the LodgeNet-specific ROMs are hard to find if not impossible.<ref name=VG/> | ||
In about 2007 or earlier, SNES enthusiast DreamTR found a prototype PCB of Noughts & Crosses and has uploaded photos of the PCB and the game running online. The game was on an SA-1 flash cartridge. It is likely the PCB was part of the master game server, or at least had the ROM loaded onto it. However, DreamTR has not dumped the ROM online. | In about 2007 or earlier, SNES enthusiast DreamTR found a prototype PCB of Noughts & Crosses and has uploaded photos of the PCB and the game running online. The game was on an SA-1 flash cartridge. It is likely the PCB was part of the master game server, or at least had the ROM loaded onto it. However, DreamTR has not dumped the ROM online. | ||
On February 26th, 2023, ''Noughts & Crosses'' was dumped anonymously on a game preservation Discord server before leaving. Included in the files was an image for ''Hangman'' coming soon.<ref>[https://famiboards.com/threads/an-extremely-obscure-1st-party-noughts-crosses-snes-game-designed-to-only-be-playable-in-hotels-airplanes-has-been-mysteriously-uploaded-online.5578/ Forum post announcing Noughts & Crosses was dumped] Retrieved 23 Feb '23</ref> | |||
On April 26th, 2023, Forest Illusion would release 31 of the 38 roms from the N64 system.<ref>https://forestillusion.com/2023/nintendo-lodgenet-gateway-system-rom-collection</ref> No known dumps of LodgeNet versions of retail Super NES games are known to have been found. | |||
==Gallery== | ==Gallery== | ||
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Hangman_summary.png|Instructions from the Nintendo Gateway System website detailing how Hangman was played. | Hangman_summary.png|Instructions from the Nintendo Gateway System website detailing how Hangman was played. | ||
Postcard_summary.png|Instructions from the Nintendo Gateway System website detailing how Postcard Puzzle was played. | Postcard_summary.png|Instructions from the Nintendo Gateway System website detailing how Postcard Puzzle was played. | ||
File: Hangman Lodgenet.png|Hangman Coming Soon | |||
File:LodgeNet_N64_Rack.png|LodgeNet N64 Rack | |||
</gallery> | </gallery> | ||
==Video== | ==Video== | ||
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|id2 =6H_wZmP4QcI | |id2 =6H_wZmP4QcI | ||
|description2 =2002-2005 promo of the service. | |description2 =2002-2005 promo of the service. | ||
}} | |||
{{Video|perrow = 1 | |||
|service1 =youtube | |||
|id1 =MK_BHRfKbAk | |||
|description1 =Direct capture of the N64 service in use. | |||
}} | }} | ||
==See Also== | ==See Also== | ||
*[[Austar Gameworld (lost interactive TV game service; 2007-2009)]] | |||
*[[BS Super Mario Collection (partially lost Satellaview broadcast versions of compilation platformer; 1997-1998)]] | |||
*[[DirecTV Game Lounge (lost interactive television game service; 2007-2013)]] | *[[DirecTV Game Lounge (lost interactive television game service; 2007-2013)]] | ||
*[[Disney Channel Interactive (lost Dish Network game channel; late 2000s)]] | *[[Disney Channel Interactive (lost Dish Network game channel; late 2000s)]] | ||
*[[Tomb Raider: Apocalypse (lost episodic interactive TV platformer; 2002-2003)]] | *[[Tomb Raider: Apocalypse (lost episodic interactive TV platformer; 2002-2003)]] | ||
*[[Videoway (lost Canadian cable-box games; 1990-2006)]] | *[[Videoway (lost Canadian cable-box games; 1990-2006)]] | ||
==External Link== | ==External Link== | ||
*[https://en.wikipedia.org/wiki/Nintendo_Gateway_System Wikipedia article on the ''Nintendo Gateway System.] Retrieved 22 Dec '20 | *[https://en.wikipedia.org/wiki/Nintendo_Gateway_System Wikipedia article on the ''Nintendo Gateway System.] Retrieved 22 Dec '20 | ||
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[[Category:Lost video games]] | [[Category:Lost video games]] | ||
[[Category: | [[Category:partially lost media]] |
Latest revision as of 20:38, 10 July 2024
The Nintendo Gateway System, launched in 1993, was a service designed to provide networked SNES, N64, GameCube, and Game Boy games. The service was designed for airplanes (and was one of the first in-seat airline entertainment services) and hotels.[1][2]
LodgeNet was the most widespread pay-per-view system for hotels that used it. LodgeNet partnered with Nintendo to bring video games directly into guest hotel rooms through streaming over the LodgeNet server with the special LodgeNet controller plugging directly into the TV or LodgeNet set-top box. Pricing was usually $6.95 plus tax for 1 hour of video games. After 1 hour, the game would immediately stop and prompt the user to purchase more playtime.[3]
Customers were able to choose from a number of Nintendo games such as Super Mario World and F-Zero. During the partnership, the Super Nintendo, Nintendo 64, and Nintendo GameCube were made available to guests. There was a summary of the Nintendo Gateway System on both LodgeNet's and Nintendo Gateway System's (now dead) websites, which gives a good overview of where you might have been able to use the system.[2]
Given the casual nature of the audience of the Nintendo Gateway System, Nintendo made a few simple games exclusively for the system. They were likely added around 1998, judging by the copyright dates. Three LodgeNet-exclusive games were available: Noughts & Crosses, Hangman, and Postcard Puzzle. None of these games were available commercially, and it is entirely possible that we will never get to see these three in action (save Noughts & Crosses), given the duration of time since this service was in use. All that is left of the exclusives is instructions from the official website.
Differences
Due to their only being one available controller, many game ROMs had to be modded to only allow for single-player. In some games, such as Mario Tennis, the multi-player option was completely removed (no VS icon). Other times, the multiplayer icon was left in but could not be selected, or it was only possible to play against computers (such as Super Smash Bros. or F-Zero). Otherwise, from an end-user perspective, the games were complete.
As LodgeNet was not designed to retain save data either, some other games were modified to reflect that. Mario Kart 64 removed the Option and Data menus, Paper Mario added a splash screen saying that pressing the controller's Reset button would delete all save data, and Donkey Kong 64 added a toggle to skip the Training Barrel levels.
The controllers used were also modded to have extra buttons, as these buttons were used to navigate the purchase screens. The N64 and GameCube controllers kept the same basic shape and feel as their console counterparts. However, on the other hand, a variation of the SNES controller was shaped more like a TV remote and even had buttons and a screen to control the TV itself.[3]
Availability
With high-speed internet and mobile gaming becoming more popular, LodgeNet-equipped hotels began to diminish. While it's still possible to find hotels with LodgeNet-equipped rooms, they are becoming increasingly rare. Due to the superior product of official release ROMs and normal editions, the LodgeNet-specific ROMs are hard to find if not impossible.[3]
In about 2007 or earlier, SNES enthusiast DreamTR found a prototype PCB of Noughts & Crosses and has uploaded photos of the PCB and the game running online. The game was on an SA-1 flash cartridge. It is likely the PCB was part of the master game server, or at least had the ROM loaded onto it. However, DreamTR has not dumped the ROM online.
On February 26th, 2023, Noughts & Crosses was dumped anonymously on a game preservation Discord server before leaving. Included in the files was an image for Hangman coming soon.[4]
On April 26th, 2023, Forest Illusion would release 31 of the 38 roms from the N64 system.[5] No known dumps of LodgeNet versions of retail Super NES games are known to have been found.
Gallery
Video
See Also
- Austar Gameworld (lost interactive TV game service; 2007-2009)
- BS Super Mario Collection (partially lost Satellaview broadcast versions of compilation platformer; 1997-1998)
- DirecTV Game Lounge (lost interactive television game service; 2007-2013)
- Disney Channel Interactive (lost Dish Network game channel; late 2000s)
- Tomb Raider: Apocalypse (lost episodic interactive TV platformer; 2002-2003)
- Videoway (lost Canadian cable-box games; 1990-2006)
External Link
- Wikipedia article on the Nintendo Gateway System. Retrieved 22 Dec '20
References
- ↑ The Nintendo Gateway System webpage. (archived) Retrieved 22 Dec '20
- ↑ 2.0 2.1 SNES Central page on the Nintendo Gateway System. Retrieved 22 Dec '20
- ↑ 3.0 3.1 3.2 The Video Game Kraken article for The Nintendo Gateway System. Retrieved 22 Dec '20
- ↑ Forum post announcing Noughts & Crosses was dumped Retrieved 23 Feb '23
- ↑ https://forestillusion.com/2023/nintendo-lodgenet-gateway-system-rom-collection