Pringles Nevashut (partially found Flash game; 2005): Difference between revisions
(Nevashut (formally titled Midnight Holiday Hunt) was a flash game released in March 2005 to market Pringles) |
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{{InfoboxLost | |||
|title=<center>Pringles Nevashut</center> | |||
|image=nevashut.jpg | |||
|imagecaption=A screenshot from the game. | |||
|status=<span style="color:red;">'''Lost'''</span> | |||
}} | |||
Nevashut (formally titled ''Midnight Holiday Hunt'') was a flash game released in March 2005 to market Pringles, made for Procter & Gamble UK in partnership with MKM Marketing & Promotions, Ltd (now defunct).<ref>http://web.archive.org/web/20070704053426/http://www.nevashut.com/terms/default.asp</ref> | Nevashut (formally titled ''Midnight Holiday Hunt'') was a flash game released in March 2005 to market Pringles, made for Procter & Gamble UK in partnership with MKM Marketing & Promotions, Ltd (now defunct).<ref>http://web.archive.org/web/20070704053426/http://www.nevashut.com/terms/default.asp</ref> | ||
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<ref> https://www.reddit.com/r/abandonware/comments/gm23o2/nevashut/</ref> | <ref> https://www.reddit.com/r/abandonware/comments/gm23o2/nevashut/</ref> | ||
==Credits== | |||
The credits for the game appear to be as follows:<ref>https://www.campaignlive.co.uk/article/work-private-view/471068</ref> | |||
Project: Midnight holiday hunt | *Project: Midnight holiday hunt | ||
Client: Emma Jenkins, head of interactive marketing, Procter & Gamble UK | *Client: Emma Jenkins, head of interactive marketing, Procter & Gamble UK | ||
Brief: Promote excitement about the Pringles promotion | *Brief: Promote excitement about the Pringles promotion | ||
Agency: Glue London | *Agency: Glue London | ||
Writer: Gavin Gordon Rogers | *Writer: Gavin Gordon Rogers | ||
Art director: Gemma Butler | *Art director: Gemma Butler | ||
Designer: Simon Cam | *Designer: Simon Cam | ||
Production company: Mad Cow | *Production company: Mad Cow | ||
==References== | |||
{{reflist}} | |||
[[Category: Lost video games]] [[Category:Lost internet media]] |
Revision as of 04:41, 28 December 2020
Nevashut (formally titled Midnight Holiday Hunt) was a flash game released in March 2005 to market Pringles, made for Procter & Gamble UK in partnership with MKM Marketing & Promotions, Ltd (now defunct).[1]
The game was similar to the Subservient Chicken concept from Burger King, whereby the player could type in messages and the actor would respond to them. [2] The scenario was a late-night interaction with Sanjeev, a cashier at an all-night store. By successfully navigating conversation topics, the player could win the game by obtaining all 5 cans of different Pringles flavours. [3]
The game appears to be lost, with no apparent extant backups publicly accessible. The splash screen for the website was archived at Archive.org, but not the videos of the game, which are crucial for playing it. [4] [5] [6] [7]
Credits
The credits for the game appear to be as follows:[8]
- Project: Midnight holiday hunt
- Client: Emma Jenkins, head of interactive marketing, Procter & Gamble UK
- Brief: Promote excitement about the Pringles promotion
- Agency: Glue London
- Writer: Gavin Gordon Rogers
- Art director: Gemma Butler
- Designer: Simon Cam
- Production company: Mad Cow
References
- ↑ http://web.archive.org/web/20070704053426/http://www.nevashut.com/terms/default.asp
- ↑ https://www.wikiwand.com/en/The_Subservient_Chicken
- ↑ http://sepiamutiny.com/blog/2005/03/28/subservient_san/
- ↑ http://web.archive.org/web/20070704053227/http://www.nevashut.com/flash.asp
- ↑ http://web.archive.org/web/*/http://www.nevashut.com/game/*
- ↑ https://archive.fart.website/bin/irclogger_log/archiveteam-bs?date=2015-12-04,Fri&text=on
- ↑ https://www.reddit.com/r/abandonware/comments/gm23o2/nevashut/
- ↑ https://www.campaignlive.co.uk/article/work-private-view/471068