Tiger Electronics "Tabletop Arcade Games" (lost pixel LCD game series; 2000): Difference between revisions
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|title=<center>Tiger Electronics "Tabletop Arcade Games"</center> | |title=<center>Tiger Electronics "Tabletop Arcade Games"</center> | ||
|image=Qbert tabletop arcade game.jpg | |image=Qbert tabletop arcade game.jpg | ||
|imagecaption=The ''Q*bert'' system | |imagecaption=The ''Q*bert'' system, one of the five units. | ||
|status=<span style="color:orange;">'''Partially Lost'''</span> | |status=<span style="color:orange;">'''Partially Lost'''</span> | ||
}} | }} | ||
After Game.com came out in 2000 | After Game.com came out in 1997, three years later in 2000 Tiger Electronics experimented with a new generation of LCD games called '''Tabletop Arcade Games'''. The games came in a small tabletop design with a small LCD screen and would fold out to show the small screen. | ||
The screen was | The screen was designed like a Nintendo Game Boy. The pixels on the screen were packed next to each other and would light up to simulate movement. These were more advanced compare to their earlier handhelds, which could only display static momochrome images that would light up. | ||
The games | The games however are ports of Dreamcast games. The five games are ''Q*bert'', ''NFL Blitz 2000'', ''Ready 2 Rumble Boxing'', ''Hydro Thunder'', and ''Sonic Adventure'', which all of them have a Dreamcast equivelent. | ||
So far, not a single unit is readably acsessable, dispite all of them being known to exist. Sometimes one of them will appear on eBay but often are purchased shrtly afterwards. Pictures exist of each of the games themselves but only two have gameplay footage online. | |||
==Sonic Adventure== | ==Sonic Adventure== | ||
[[File:SonicAdventureLCDGameTiger.jpg|thumb|Another picture of the ''Sonic Adventure'' tabletop game.]] | [[File:SonicAdventureLCDGameTiger.jpg|thumb|Another picture of the ''Sonic Adventure'' tabletop game.]] | ||
In this game, you play as Sonic as you run through 3D levels similar to the Dreamcast version of the game. Just like his other games, Sonic can jump, spindash,run fast, and can perform a homing attack. There are also boss levels, such as the one seen in the videos titled "Chaos 0". | |||
While it has all of the levels from the Dreamcast version of ''Sonic Adventure'', and their bosses, though they are almost entirely different besides their names and set pieces. | |||
If you type in "Rings" you get infinite lives, if you type in "Boss", you get a "boss rush" mode. The game is rumored to have numerous other codes, but none other codes have been confirmed. | |||
If you type in "Rings" you get infinite lives, if you type in "Boss", you get a "boss rush" mode. The game is rumored to have numerous other codes. | |||
==Findings== | ==Findings== | ||
One YouTuber by the name of "Tales From IDeath" has found a copy of ''Sonic Adventure'' and in 2014 uploaded a | One YouTuber by the name of "Tales From IDeath" has found a copy of ''Sonic Adventure'' and in 2014 uploaded a gameplay video of it on YouTube. , he has no intentions of releasing it anytime soon. This footage was regarded as the only footage of the ''Sonic Adventure'' game. The user SSBPeridot has also found an ''NFL Blitz 2000'' tabletop game and has uploaded a video of it to YouTube. | ||
==Videos== | ==Videos== | ||
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|service1 =youtube | |service1 =youtube | ||
|id1 =CKYWUfAgX98 | |id1 =CKYWUfAgX98 | ||
|description1 =The | |description1 =The video of the ''Sonic Adventure'' tabletop game. | ||
|service2 =youtube | |service2 =youtube | ||
|id2 =Af0nMlrKVrE | |id2 =Af0nMlrKVrE | ||
|description2 =The | |description2 =The video of ''NFL Blitz 2000''. | ||
|service3 =youtube | |service3 =youtube | ||
|id3 =KCr8ybaHpmE | |id3 =KCr8ybaHpmE |
Revision as of 17:35, 12 November 2019
After Game.com came out in 1997, three years later in 2000 Tiger Electronics experimented with a new generation of LCD games called Tabletop Arcade Games. The games came in a small tabletop design with a small LCD screen and would fold out to show the small screen.
The screen was designed like a Nintendo Game Boy. The pixels on the screen were packed next to each other and would light up to simulate movement. These were more advanced compare to their earlier handhelds, which could only display static momochrome images that would light up.
The games however are ports of Dreamcast games. The five games are Q*bert, NFL Blitz 2000, Ready 2 Rumble Boxing, Hydro Thunder, and Sonic Adventure, which all of them have a Dreamcast equivelent.
So far, not a single unit is readably acsessable, dispite all of them being known to exist. Sometimes one of them will appear on eBay but often are purchased shrtly afterwards. Pictures exist of each of the games themselves but only two have gameplay footage online.
Sonic Adventure
In this game, you play as Sonic as you run through 3D levels similar to the Dreamcast version of the game. Just like his other games, Sonic can jump, spindash,run fast, and can perform a homing attack. There are also boss levels, such as the one seen in the videos titled "Chaos 0". While it has all of the levels from the Dreamcast version of Sonic Adventure, and their bosses, though they are almost entirely different besides their names and set pieces.
If you type in "Rings" you get infinite lives, if you type in "Boss", you get a "boss rush" mode. The game is rumored to have numerous other codes, but none other codes have been confirmed.
Findings
One YouTuber by the name of "Tales From IDeath" has found a copy of Sonic Adventure and in 2014 uploaded a gameplay video of it on YouTube. , he has no intentions of releasing it anytime soon. This footage was regarded as the only footage of the Sonic Adventure game. The user SSBPeridot has also found an NFL Blitz 2000 tabletop game and has uploaded a video of it to YouTube.
Videos
Gallery
External Links
- The Atariage page on the tabletop arcade games released by Tiger Electronics. Retrieved 22 Aug '16
- The Handheld Museum page on the tabletop games. Retrieved 22 Aug '16
- A Sonic Stadium board topic on the Sonic Adventure LCD game. Retrieved 22 Feb '17