Mario Kart XXL (Lost Game Boy Advance Tech Demo; 2004)


Mario Kart XXL
Title screen
Title screen
Status Lost

Mario Kart XXL is a Game Boy Advance tech demo created by Denaris Entertainement Software for Nintendo in 2004. The purpose was to demonstrate the GBA's ability to render and scale/rotate two different background layers. There is only one course, similar to Donut Plains 1, and only one playable character, who is Mario. The race consists of three laps and can be cancelled at any time by pressing X. Unusual for Game Boy Advance games, the course is rendered in true 3D. The camera can zoom in and out on Mario using the L and R buttons, also rendered in full 3D.

The Game Pak is shaped like that of a Game Boy game rather than a standard Game Boy Advance game. YouTuber "Steven Seventyeight" found the cartridge and posted a gameplay video of it using the GameCube's Game Boy Player. He has stated that he doesn't plan on dumping a ROM of the game.

Gallery

Gameplay footage of the tech demo.

External Links

Comments


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Anonymous user #1

12 months ago
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Beautiful
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Anonymous user #2

10 months ago
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Wow, it looks rather nice considering it's a 3D game on the GBA.
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Anonymous user #6

4 months ago
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The GBA doesn't do 3D very well, but once in a while there is something that kinda works. Since it's a larger cartridge, it sounds pretty plausible...
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Floobadoo99

1 months ago
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You'd be surprised. I have a racing game on the GBA called Hotwheels Stunt Track Challenge, it's graphics are full 3d unlike the many flat racing games for the GBA. (Like F-zero gp legend, and Mario cart super circut, which I also love.)
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Anonymous user #2

4 days ago
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The thing I find most impressive about this is how smooth it is. When I see the canceled 3D games on Unseen 64, or even the Hot Wheels game you brought up while they're in many ways more impressive then this the one thing they don't have is the frame-rate. While this has a very simple look much like Super Mario Kart it means that it runs very smooth, it looks like it's running at 30 FPS. compare it to many of the tech demos that tried to do something similar and they tend to be around 15 FPS or lower. Now granted I imagine that it manages to do this because of how little there is in the demo, a reason that something like Hotwheels Stunt Track Challenge runs slower is because it's an actual game a goal and cars that you can crash into, this on the other hand has the same amount of functionality as Big Rigs, except you can't go at light speed. So I do imagine that I find this more impressive than I should, but what can I say, I'm easily impressed sometimes.
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Anonymous user #3

9 months ago
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The title screen for this game looks similar to one with Double Dash.
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Anonymous user #8

3 months ago
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Because it is.
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Anonymous user #4

7 months ago
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wow just heard about this today
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Anonymous user #5

7 months ago
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This seems fake
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Anonymous user #7

3 months ago
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I don't understand why people are so hesitant to dump a rom like this, the physical game is still valuable even if it's dumped.
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LoserAtFinding

3 months ago
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While I agree with you personally (just look at Paper Mario), I feel like it's part that and also part people being scared that they'll get into legal trouble for dumping it.
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SuperPudding

3 months ago
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The music for this game is really strange, it just doesn't sound like mario.
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KingQuagsire

1 months ago
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I Don't Know If This Is Real It's On A Gameboy Color Cartridge.
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Anonymous user #2

1 months ago
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That says nothing about its legitimacy, keep in mind that a lot of GBA games had extra hardware in the cartridge, so it's safe to assume this game might've needed special hardware. Or it might've been just a simple as the developer not having a regular GBA cartridge casing laying around so just took the guts of a regular GB cartridge out and used that casing instead. It's just a prototype after all, there's no point of putting in the effort to make sure that the hardware looks like the retail units when it's not a guaranty that it will be developed beyond the prototype stage.
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Anonymous user #9

26 days ago
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I want to know why Nintendo wouldn't base the GBA Mario Kart off of this prototype.... Probably due in part to the fact that to have a full game on the GBA like this, it would strain the battery and the overall GBA hardware.
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Anonymous user #2

4 days ago
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For one with their biggest series Nintendo does it with their own teams, so it's highly unlikely that any studio could convince them that they could make a Mario Kart title. Also keep in mind that Mario Kart Super Circuit came out three years before this prototype, and that Mario Kart DS would've been in development, that pretty much kills any chance of this becoming a real game.
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