Toy Story & Toy Story 2 (partially found intermissions for 3D double feature re-release of Pixar animated films; 2009): Difference between revisions

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In 2009 Disney and Pixar re-released Toy Story and Toy Story 2 in 3D in theaters as a double feature as part of the marketing for Toy Story 3. Due to the almost 3 hour combined run time of Toy Story and Toy Story 2, Disney and Pixar created a 5 minute and 10 minute intermission hosted by the characters to be played between Toy Story and Toy Story 2. This was done so movie goers could take a break between movies without missing any of the main features.
    {{InfoboxLost
 
    |title=<center>Toy Story Double Feature intermissions</center>
    |status=<span style="color:red;">'''Lost'''</span>
    }}
In 2009 Disney and Pixar theatrically re-released ''Toy Story'' and ''Toy Story 2'' in 3D as a double feature as part of a marketing campaign for the then-upcoming ''Toy Story 3''. Due to the almost three-hour combined run time of ''Toy Story'' and ''Toy Story 2'', Disney and Pixar created ''two different intermissions'', one five minutes in length and the other 10 minutes in length, hosted by the characters of both films, to be played between ''Toy Story'' and ''Toy Story 2''. This was done to allow moviegoers to take a break between movies without missing any portions of the main features.


== Introduction ==
== Introduction ==
Before the start of Toy Story; Woody, Buzz, and the rest of the toys introduced themselves and explained how the intermission would work. This was done in MST3K style silhouette.
Before the start of ''Toy Story''; Woody, Buzz, and the rest of the toys introduce themselves and explain how the intermission would work, in ''Mystery Science Theater 3000''-style silhouette.


== Intermission ==
== Intermission ==
Following the credits of Toy Story; Woody, Buzz, and the rest of the toys were happy with what they just saw in Toy Story. In the corner of the screen they had a 5 or 10 minute timer counting down to the start of Toy Story 2. During the intermission, the toys played trivia about the events, characters, and production of both Toy Story and Toy Story 2. After 10 minutes, the toys got ready for Toy Story 2, again in MST3K style silhouette.
Following the credits of ''Toy Story''; the characters are happy with what they just saw. In one corner of the screen there is either a five-minute or a 10-minute timer that counts down to the start of ''Toy Story 2''. During the intermission, they play trivia about the events, characters, and production of both films. At the end of the intermission, they prepare to watch Toy Story 2, again in ''MST3K''-style silhouette.


== Availability ==
== Availability ==
During the release, theaters had the choice of either using the 5 minute or 10 minute intermission. After the distribution, theaters had to return the hard drive containing the movie and files to Disney. Since this intermission was made specifically for the double feature release of Toy Story and Toy Story 2, it has not seen a home release. With the difficulty of pirating a 3D movie and the prior commercial home media releases of the movies, it is unlikely that someone made a bootleg of the intermission.  
During release, theaters had the choice of either using the five-minute or ten-minute intermission. At the end of the release run, theaters had to return the hard drive containing the movie and files to Disney. Since the intermissions were made specifically for the double feature release of ''Toy Story'' and ''Toy Story 2'', it has not seen a home release. With the difficulty of pirating a 3D movie and the prior commercial home media releases of both movies, it is unlikely that someone made a bootleg of the intermission.  


== References ==
== References ==
[http://digitalcinema.disney.com/assets/pdf/Toy%20Story%20and%20Toy%20Story%202%20DOM%20iNGB%20RELEASE%20Info%20Sheet.pdf Disney Info Sheet for Theater Distribution]
[http://digitalcinema.disney.com/assets/pdf/Toy%20Story%20and%20Toy%20Story%202%20DOM%20iNGB%20RELEASE%20Info%20Sheet.pdf Disney Info Sheet for Theater Distribution]
[[Category:Lost advertising and interstitial material]]
[[Category:Lost animation]]
[[Category:Lost animation]]
[[Category:Lost films]]
[[Category:Lost films]]

Revision as of 00:07, 5 November 2016

Missing.png

Status: Lost

In 2009 Disney and Pixar theatrically re-released Toy Story and Toy Story 2 in 3D as a double feature as part of a marketing campaign for the then-upcoming Toy Story 3. Due to the almost three-hour combined run time of Toy Story and Toy Story 2, Disney and Pixar created two different intermissions, one five minutes in length and the other 10 minutes in length, hosted by the characters of both films, to be played between Toy Story and Toy Story 2. This was done to allow moviegoers to take a break between movies without missing any portions of the main features.

Introduction

Before the start of Toy Story; Woody, Buzz, and the rest of the toys introduce themselves and explain how the intermission would work, in Mystery Science Theater 3000-style silhouette.

Intermission

Following the credits of Toy Story; the characters are happy with what they just saw. In one corner of the screen there is either a five-minute or a 10-minute timer that counts down to the start of Toy Story 2. During the intermission, they play trivia about the events, characters, and production of both films. At the end of the intermission, they prepare to watch Toy Story 2, again in MST3K-style silhouette.

Availability

During release, theaters had the choice of either using the five-minute or ten-minute intermission. At the end of the release run, theaters had to return the hard drive containing the movie and files to Disney. Since the intermissions were made specifically for the double feature release of Toy Story and Toy Story 2, it has not seen a home release. With the difficulty of pirating a 3D movie and the prior commercial home media releases of both movies, it is unlikely that someone made a bootleg of the intermission.

References

Disney Info Sheet for Theater Distribution