Akihabara@Deep (lost production material of cancelled anime series; late 2000s): Difference between revisions

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'''''Akihabara@Deep''''' is a Japanese novel by Ira Ishida that was originally published in 2004. Telling the story about a group of otaku social outcasts aiming to solve problems in their local hangout, the novel inspired a manga series, a Japanese television drama and a live action film.  
'''''Akihabara@Deep''''' is a Japanese novel by Ira Ishida that was originally published in 2004. Telling the story about a group of otaku social outcasts aiming to solve problems in their local hangout, the novel inspired a manga series, a Japanese television drama, and a live-action film.  


At the 2006 Tokyo Anime Fair, Nickelodeon and Polygon Pictures announced their intent to develop the novel into a CG-animated series.<ref>[http://variety.com/2006/tv/news/nickelodeon-touts-ties-to-japan-1117940305/ Nickelodeon touts ties to Japan] Retrieved August 23, 2017.</ref> According to character designer Ippei Gyoubu, work had started on the series about a year earlier.<ref>[http://blog.livedoor.jp/ippeigyoubu/archives/50551478.html ギョウブログ:AKIHABARA@DEEP発表!] Retrieved August 23, 2017.</ref> A report from the Ministry of Economy, Trade and Industry (METI) claimed production would be finished no earlier than spring 2009.<ref>[http://www.meti.go.jp/policy/external_economy/toshi/trade_insurance/pdf/itaku/18-kaigairisuku.pdf 平成 18 年度経済産業省委託事業 Page 69] Retrieved August 23, 2017.</ref>
At the 2006 Tokyo Anime Fair, Nickelodeon and Polygon Pictures announced their intent to develop the novel into a CG-animated series.<ref>[http://variety.com/2006/tv/news/nickelodeon-touts-ties-to-japan-1117940305/ Nickelodeon touts ties to Japan] Retrieved 23 Aug '17.</ref> According to character designer Ippei Gyoubu, work had started on the series about a year earlier.<ref>[http://blog.livedoor.jp/ippeigyoubu/archives/50551478.html ギョウブログ:AKIHABARA@DEEP発表!] Retrieved 23 Aug '17.</ref> A report from the Ministry of Economy, Trade, and Industry (METI) claimed production would be finished no earlier than spring 2009.<ref>[http://www.meti.go.jp/policy/external_economy/toshi/trade_insurance/pdf/itaku/18-kaigairisuku.pdf 平成 18 年度経済産業省委託事業 Page 69] Retrieved 23 Aug '17.</ref>


Described as "an edgy, colorful and fast-paced cyber-detective comedy/action/drama based in Tokyo’s electronics district," the series would have been aimed at a tween demographic compared to the source material's teen/adult audience.<ref>[http://www.c21media.net/flatulent-japanese-monster-invades-us/ Flatulent Japanese monster invades US] Retrieved August 23, 2017.</ref><ref>[http://kidscreen.com/2006/10/01/japan-20061001/ Made in Japan / Produced globally – Anime houses open up to copro partners] Retrieved August 23, 2017.</ref> Retooling the content to reach that age group proved a significant challenge, as a writer, Robert Chang, reported his pitch was turned down due to still being too mature.<ref>[http://www.ethereality.info/ethereality_website/about_me/wordpress/?p=69 Drawing Venom from Akihabara into Burbank] Retrieved August 23, 2017.</ref> The series was eventually developed by Rita Street and her company Radar Cartoons, but ''Akihabara@Deep'' ultimately went unfinished.<ref>[http://ininet.org/animation-magazine.html Animation Magazine]</ref> It's not known how far into production the series went into before cancellation.
Described as "an edgy, colorful and fast-paced cyber-detective comedy/action/drama based in Tokyo’s electronics district," the series would have been aimed at a tween demographic compared to the source material's teen/adult audience.<ref>[http://www.c21media.net/flatulent-japanese-monster-invades-us/ Flatulent Japanese monster invades US] Retrieved 23 Aug '17.</ref><ref>[http://kidscreen.com/2006/10/01/japan-20061001/ Made in Japan / Produced globally – Anime houses open up to copro partners] Retrieved 23 Aug '17.</ref> Retooling the content to reach that age group proved a significant challenge, as a writer, Robert Chang, reported his pitch was turned down due to still being too mature.<ref>[http://www.ethereality.info/ethereality_website/about_me/wordpress/?p=69 Drawing Venom from Akihabara into Burbank] Retrieved 23 Aug '17.</ref> The series was eventually developed by Rita Street and her company Radar Cartoons, but ''Akihabara@Deep'' ultimately went unfinished.<ref>[http://ininet.org/animation-magazine.html Animation Magazine]</ref> It's not known how far into production the series went into before cancellation.


In June 2015, Gyoubu posted two previously unseen pieces of concept art for the show on Twitter. He joked that maybe the NHK would fund the series.<ref>[https://twitter.com/ippeigyoubu/status/607530806022537217 以前ポリゴンピクチュアズさんと進めていた企画「アキハバラ@DEEP」(石田衣良さん原作)。子供向け3DCGアニメでアメリカ放映を目指してました。キャラデザとイメージボードはありますので、どなたかお金出して下さい。NHKさんどうですか?] Retrieved August 23, 2017.</ref>
In June 2015, Gyoubu posted two previously unseen pieces of concept art for the show on Twitter. He joked that maybe the NHK would fund the series.<ref>[https://twitter.com/ippeigyoubu/status/607530806022537217 以前ポリゴンピクチュアズさんと進めていた企画「アキハバラ@DEEP」(石田衣良さん原作)。子供向け3DCGアニメでアメリカ放映を目指してました。キャラデザとイメージボードはありますので、どなたかお金出して下さい。NHKさんどうですか?] Retrieved 23 Aug '17.</ref>


==Surfaced Content==
==Surfaced Content==
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</gallery>
==References==
==References==
<references/>
{{reflist}}


[[Category:Lost animation]]
[[Category:Lost animation]]
[[Category:Lost TV]]
[[Category:Lost TV]]
[[Category:Completely lost media]]

Latest revision as of 22:10, 5 October 2022

Akihabaraatdeep 1.jpg

One of the finished pieces of key art by Ippei Gyoubu.

Status: Lost

Akihabara@Deep is a Japanese novel by Ira Ishida that was originally published in 2004. Telling the story about a group of otaku social outcasts aiming to solve problems in their local hangout, the novel inspired a manga series, a Japanese television drama, and a live-action film.

At the 2006 Tokyo Anime Fair, Nickelodeon and Polygon Pictures announced their intent to develop the novel into a CG-animated series.[1] According to character designer Ippei Gyoubu, work had started on the series about a year earlier.[2] A report from the Ministry of Economy, Trade, and Industry (METI) claimed production would be finished no earlier than spring 2009.[3]

Described as "an edgy, colorful and fast-paced cyber-detective comedy/action/drama based in Tokyo’s electronics district," the series would have been aimed at a tween demographic compared to the source material's teen/adult audience.[4][5] Retooling the content to reach that age group proved a significant challenge, as a writer, Robert Chang, reported his pitch was turned down due to still being too mature.[6] The series was eventually developed by Rita Street and her company Radar Cartoons, but Akihabara@Deep ultimately went unfinished.[7] It's not known how far into production the series went into before cancellation.

In June 2015, Gyoubu posted two previously unseen pieces of concept art for the show on Twitter. He joked that maybe the NHK would fund the series.[8]

Surfaced Content

References