Doom Absolution (lost build of cancelled Nintendo 64 sequel to "Doom 64"; 1997): Difference between revisions
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'''Doom Absolution''' was a planned sequel to ''Doom 64''. The game was to be multiplayer-focused, as | {{InfoboxLost | ||
|title=<center>Doom Absolution</center> | |||
|image=Doom Absolute recreation.JPG | |||
|imagecaption=Screenshots of the fan-made recreation of the game. | |||
|status=<span style="color:red;">'''Lost'''</span> | |||
}} | |||
'''''Doom Absolution''''' was a planned sequel to ''Doom 64''. The game was to be multiplayer-focused, as the original game's multiplayer mode was cancelled during development. The developers wished to compete with ''Goldeneye 007'''s multiplayer mode, but the game was canned shortly after development started.<ref>[http://uk.ign.com/articles/1997/07/11/midway-adds-new-sports-games-to-the-fire Midway Adds New Sports, Games, to the Fire - IGN.]</ref> It was supposedly cancelled due to how dated the Doom engine was. The team then decided to work on ''Quake 64'' instead.<ref>[http://uk.ign.com/articles/1997/07/11/n-query-6 N-Query - IGN.]</ref> | |||
No screenshots were released, nor were any gameplay trailers. The name ''Doom Absolution'' was later used by fans for the Doom 64 Total Conversion. | No screenshots were released, nor were any gameplay trailers. The name ''Doom Absolution'' was later used by fans for the ''Doom 64'' Total Conversion. | ||
==See Also== | |||
*[[Doom (lost FMV scenes and original work of 3DO port of first-person shooter game; 1994-1995)]] | |||
*[[Doom (lost prototype of Sega Saturn port of first-person shooter; 1996-1997)]] | |||
*[[Doom (lost reference photographs for first-person shooter game cover art; 1993)]] | |||
*[[Doom (partially found production materials of cancelled first-person shooter game film adaptations; 1994-1999)]] | |||
*[[Doom and Doom 2 (partially lost original sound files of first-person shooter series audio; 1993-1994)]] | |||
*[[Doom 4 (lost build of cancelled sequel based on "Doom" first-person shooter series; 2007-2014)]] | |||
*[[Doom "Episode 5" (lost build of cancelled expansion to first-person shooter; 1995)]] | |||
==References== | ==References== | ||
{{reflist}} | |||
[[Category:Lost video games]] | [[Category:Lost video games]] | ||
[[Category:Completely lost media]] |
Latest revision as of 14:58, 15 July 2023
Doom Absolution was a planned sequel to Doom 64. The game was to be multiplayer-focused, as the original game's multiplayer mode was cancelled during development. The developers wished to compete with Goldeneye 007's multiplayer mode, but the game was canned shortly after development started.[1] It was supposedly cancelled due to how dated the Doom engine was. The team then decided to work on Quake 64 instead.[2]
No screenshots were released, nor were any gameplay trailers. The name Doom Absolution was later used by fans for the Doom 64 Total Conversion.
See Also
- Doom (lost FMV scenes and original work of 3DO port of first-person shooter game; 1994-1995)
- Doom (lost prototype of Sega Saturn port of first-person shooter; 1996-1997)
- Doom (lost reference photographs for first-person shooter game cover art; 1993)
- Doom (partially found production materials of cancelled first-person shooter game film adaptations; 1994-1999)
- Doom and Doom 2 (partially lost original sound files of first-person shooter series audio; 1993-1994)
- Doom 4 (lost build of cancelled sequel based on "Doom" first-person shooter series; 2007-2014)
- Doom "Episode 5" (lost build of cancelled expansion to first-person shooter; 1995)