Rev Limit (lost build of cancelled Nintendo 64 racing game; 1996-1998): Difference between revisions

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|title=<center>Rev Limit</center>
|title=<center>Rev Limit</center>
|image=Rev Limit title.jpeg
|image=Rev Limit title.jpeg
|imagecaption=Title screen for Rev Limit.
|imagecaption=Title screen for ''Rev Limit''.
|status=<span style="color:red;">'''Unreleased'''</span>
|status=<span style="color:red;">'''Lost'''</span>
}}
}}
'''''Rev Limit''''' was an unreleased racing video game that was developed by SETA Corporation, a game developer that closed its doors in 2008.
'''''Rev Limit''''' was an unreleased racing video game that was developed by SETA Corporation, a game developer that closed its doors in 2008.


Despite being one of the most hyped racing titles for the N64, it was delayed many times and was ultimately cancelled. There seems to have a playable version of the game on the Aleck64 arcade board, also by SETA.<ref>[http://www.retrocollect.com/News/unreleased-nintendo-64-game-rev-limit-discovered.html Article on the game.]</ref>
Upon its announcement, ''Rev Limit'' was met with hype, as preview shots showcased some features deemed impressive for a racing game at the time, such as dynamic lighting and variable weather conditions during races. However, the game was delayed several times and ended up being ultimately cancelled, as SETA ran into financial constraints. During development, the game seemingly switched from having an Nintendo 64 base release to being a planned launch title for the Nintendo 64 Disk Drive, a peripheral for the Nintendo 64 console. It was also intended to be released on SETA's Aleck 64 arcade board.<ref>[http://www.retrocollect.com/News/unreleased-nintendo-64-game-rev-limit-discovered.html A RetroCollect article on the unreleased Nintendo 64 racing game ''Rev Limit''.] Retrieved 10 Sept '17</ref>


In 2016, japanese youtuber [https://www.youtube.com/channel/UCgb_MEmmOzvbS4wUhJembig コアラ's GAME SHOW] acquired a cartridge with a playable prototype of the game, to which he shared gameplay footage of on [https://www.youtube.com/watch?v=Gjet-4S0gAI this video].
In 2016, Japanese YouTuber [https://www.youtube.com/channel/UCgb_MEmmOzvbS4wUhJembig コアラ's GAME SHOW] acquired an Nintendo 64 cartridge with a playable prototype of the game, of which he shared gameplay footage of on his channel. It is currently unknown if the ROM will ever be dumped, as most people in Japan don't dump ROMs of their games.


==Gameplay==
The game bears some resemblance with the earliest installments of the ''Ridge Racer'' franchise. It featured a wide selection of cars, which are divided into 5 classes based on their performance. It also included a variety of game modes. The tracks take place in seemingly fictional locations and their weather can be changed in the settings.


== Gameplay ==
==Gallery==
The game bears a lot of resemblance with the earliest installments of the ''Ridge Racer'' franchise. It featured a wide selection of cars, which are divided into 5 classes. The selectable courses may have variable weather conditions.
{{Video|perrow  =2
 
  |service1    =youtube
 
  |id1          =VJfFhPp0-fk
== Gallery ==
  |description1 =Gameplay footage from the found prototype.
{{#ev:youtube|https://www.youtube.com/watch?v=Gjet-4S0gAI|320x240|center|Video showing gameplay of the prototype build.}}
  |service2    =youtube
  |id2          =Gjet-4S0gAI
  |description2 =More footage from the prototype.
}}
<gallery mode=packed heights=175px>
File:REV3.jpg|
File:REVL5.jpg|
File:REVL6.jpg|
File:Revlimit-1b.jpg|
</gallery>


== Trivia ==
==Trivia==
*The game's cars are directly based on real car models, however they are referred to by their chassis codes instead of their actual names (probably due to licensing issues). Some of them have liveries which are also inspired by their real life racing counterparts.
*The game's cars are directly based on real car models, however, they are referred to by their chassis codes instead of their actual names (probably due to licensing issues). Some of them have liveries which are also inspired by their real-life racing counterparts.


==See Also==
*[[Nintendo 64 Disk Drive (partially found unreleased video games for Nintendo 64 add-on; late 1990s-early 2000s)]]


== External links ==
==Reference==
<references/>
{{reflist}}


[[Category:Lost video games]]
[[Category:Lost video games]]
[[Category:Completely lost media]]

Latest revision as of 10:51, 20 December 2021

Rev Limit title.jpeg

Title screen for Rev Limit.

Status: Lost

Rev Limit was an unreleased racing video game that was developed by SETA Corporation, a game developer that closed its doors in 2008.

Upon its announcement, Rev Limit was met with hype, as preview shots showcased some features deemed impressive for a racing game at the time, such as dynamic lighting and variable weather conditions during races. However, the game was delayed several times and ended up being ultimately cancelled, as SETA ran into financial constraints. During development, the game seemingly switched from having an Nintendo 64 base release to being a planned launch title for the Nintendo 64 Disk Drive, a peripheral for the Nintendo 64 console. It was also intended to be released on SETA's Aleck 64 arcade board.[1]

In 2016, Japanese YouTuber コアラ's GAME SHOW acquired an Nintendo 64 cartridge with a playable prototype of the game, of which he shared gameplay footage of on his channel. It is currently unknown if the ROM will ever be dumped, as most people in Japan don't dump ROMs of their games.

Gameplay

The game bears some resemblance with the earliest installments of the Ridge Racer franchise. It featured a wide selection of cars, which are divided into 5 classes based on their performance. It also included a variety of game modes. The tracks take place in seemingly fictional locations and their weather can be changed in the settings.

Gallery

Gameplay footage from the found prototype.

More footage from the prototype.

Trivia

  • The game's cars are directly based on real car models, however, they are referred to by their chassis codes instead of their actual names (probably due to licensing issues). Some of them have liveries which are also inspired by their real-life racing counterparts.

See Also

Reference