Difference between revisions of "Sonic 3D Blast (found cassette demo tape of unused game soundtrack; 1996)"

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(Grammar errors, Typing Like This, makes this just plain awful without revisions. If you are going to make an article like this, don't make it at all...)
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==Overview==Sonic 3d Blast was an isometric Pseudo  3d Platformer Developed By Travelers Tales To Be Sonics first step into 3d Like Mario On the Nintendo 64 Recieving A Sega Genesis Relase Plus a Satun Release along side a spinoff on the GameGear Called " Sonic Blast. Over The Years, Sonic Fans have given this game some mixed opinions, some Saying It is great while some Have Seen Some Flaws
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{{InfoboxLost
== The Cassete Tape ==
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|title=<center>Sonic 3D Blast Demo Tape</center>
During the Creation Of Sonic 3D Blast Famous Sonic Composer Jun Senoue Created Some Music That were to be used for The Games SoundTrack
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|image=E.png
But Due To Storage limitations, The music could not be added to the game, so the music was scrapped in favor of not resulting in to much storage in the Game, Thus Making the demo take lost
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|imagecaption=Picture of the cassette tape
== The Cassete Tape ==
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|status=<span style="color:red;">'''Lost'''</span>
The Cassete tape contains a few Peice of Tunes that were to be used in the game but never made the cut due to Cartride limitaions
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}}
These Tracks Are:
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==Overview==
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'''Sonic 3D Blast''' was an isometric pseudo-3D platformer developed by Travelers Tales to be Sonic's first step into 3D to rival the Nintendo 64's Super Mario 64. It received a Sega Genesis release plus a Satun release alongside a spinoff on the GameGear similarly named Sonic Blast. The game received mixed opinions from critics and fans alike, and in short, was considered a failed attempt at bringing the Blue Blur to 3D.
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==Background==
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During the creation of Sonic 3D Blast, renowned Sonic composer Jun Senoue created an original soundtrack that was to be used for the game. However, due to storage limitations, said music could not be added to the game, so the music was scrapped, making the demo lost.
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==Contents==
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The cassette tape contained many pieces of music that were to be used in the game but never made the cut due to cartridge limitations
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These tracks are:
 
- Opening Theme Short Ver.
 
- Opening Theme Short Ver.
- Opening Theme Long Ver. ( May have been a Skip option for the cutscene)
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- Opening Theme Long Ver. (May have been a skip option for the cutscene)
- Power Up ( Likely Cut and Used In Sonic Adventure)
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- Green Alley Zone Act 1 ( Likely a Early name for Green Grove Zone)
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- Power Up (Likely cut and used in Sonic Adventure)
- Casino Night Zone Act 1 ( Possibly A Casino Themed Level Was Planned But was cut)
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- Boss Theme Major Key and Minor Key ( Likely A boss for each act with minor for the first act and major for the next boss)
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- Green Alley Zone Act 1 (Likely an early name for Green Grove Zone)
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- Casino Night Zone Act 1 (Possibly a casino themed level that was planned but cut)
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- Boss Theme Major Key and Minor Key (Likely A boss for each act with minor for the first act and major for the next boss)
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- Special Stage
 
- Special Stage
- Special Stage(Tails)-(A version of the special stage if you give 50 rings to tails)
 
- Special Stage(Knuckles) Another Version Of the Special Stage music that was cut and repurposed for sonic adventure For Twinkle Park
 
== Avaliability ==
 
No Music From The Tape has ressurfaced but does have an owner
 
Jon Burton, Founder Of Travelers tails And TT Games, Stated on his channel GameHut That he owns the demo tape that was given to him back in 1996
 
He states he wants to release its contents, but under the permission of SEGA, At The SXSW Sonic QNA Session, a fan asked Aaron Webber about the Demo Tape And if Jon Buton can release it and said he would like to if Burton Tweets him about the tape
 
  
As of now, No Permission has Been Has Been Given To Jon Burton, So for now, It is considered Lost
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- Special Stage (Tails)-(A version of the special stage if you give 50 rings to Tails)
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- Special Stage (Knuckles) another version Of the Special Stage music that was cut and repurposed for Sonic Adventure For Twinkle Park
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== Availability ==
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No music from the demo has resurfaced but a copy has been known to exist. Jon Burton, founder Of Travelers Tales And TT Games, stated on his YouTube channel GameHut that he owns the demo tape that was given to him back in 1996. He further stated that he wanted to release its contents but under the permission of SEGA. At the SXSW Sonic Q and A session, a fan asked Aaron Webber (social media coordinator at Sega of America) about the demo tape and if Jon Burton would be able to release it legally. Webber responded by saying that it could possibly be ok if Burton were to tweet him about the tape. As of now, further input has been given by both parties, so it remains lost.
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[[File:E.png|thumb|Picture Of The Cassette Tape]]
 
[[File:E.png|thumb|Picture Of The Cassette Tape]]

Revision as of 00:54, 15 May 2018

E.png

Picture of the cassette tape

Status: Lost


Overview[edit | edit source]

Sonic 3D Blast was an isometric pseudo-3D platformer developed by Travelers Tales to be Sonic's first step into 3D to rival the Nintendo 64's Super Mario 64. It received a Sega Genesis release plus a Satun release alongside a spinoff on the GameGear similarly named Sonic Blast. The game received mixed opinions from critics and fans alike, and in short, was considered a failed attempt at bringing the Blue Blur to 3D.

Background[edit | edit source]

During the creation of Sonic 3D Blast, renowned Sonic composer Jun Senoue created an original soundtrack that was to be used for the game. However, due to storage limitations, said music could not be added to the game, so the music was scrapped, making the demo lost.

Contents[edit | edit source]

The cassette tape contained many pieces of music that were to be used in the game but never made the cut due to cartridge limitations These tracks are: - Opening Theme Short Ver. - Opening Theme Long Ver. (May have been a skip option for the cutscene)

- Power Up (Likely cut and used in Sonic Adventure)

- Green Alley Zone Act 1 (Likely an early name for Green Grove Zone)

- Casino Night Zone Act 1 (Possibly a casino themed level that was planned but cut)

- Boss Theme Major Key and Minor Key (Likely A boss for each act with minor for the first act and major for the next boss)

- Special Stage

- Special Stage (Tails)-(A version of the special stage if you give 50 rings to Tails)

- Special Stage (Knuckles) another version Of the Special Stage music that was cut and repurposed for Sonic Adventure For Twinkle Park

Availability[edit | edit source]

No music from the demo has resurfaced but a copy has been known to exist. Jon Burton, founder Of Travelers Tales And TT Games, stated on his YouTube channel GameHut that he owns the demo tape that was given to him back in 1996. He further stated that he wanted to release its contents but under the permission of SEGA. At the SXSW Sonic Q and A session, a fan asked Aaron Webber (social media coordinator at Sega of America) about the demo tape and if Jon Burton would be able to release it legally. Webber responded by saying that it could possibly be ok if Burton were to tweet him about the tape. As of now, further input has been given by both parties, so it remains lost.

Picture Of The Cassette Tape